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Friendly Fire achievement in Mass Effect: Andromeda

Friendly Fire

Direct your Remnant VI to attack each type of Remnant enemy. (Single-Player)

Friendly Fire0
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How to unlock the Friendly Fire achievement

  • Ashen SeraphAshen Seraph
    03 Apr 2017 03 Apr 2017 12 Apr 2017
    Some minor spoilers will be present in this solution

    When starting the game, the Remnant VI ability will be locked and unavailable to you. In order to unlock the skill, you must complete the first few steps in Peebee's loyalty quest line which should start shortly after meeting her if you speak to her on-board the Tempest. You will not be able to complete this before gaining access to the second major open world, Voeld. When unlocked, the skill will show up in the Tech skill tree with 1 free skill point already assigned to it.

    Controlling the VI is rather straightforward. Tap whatever button it is assigned to with weapons drawn (does not have to be in combat) to summon the VI. Once summoned, tapping the button again will cause the VI to target whatever enemy you are pointed at. Holding the button will cause the VI to self destruct. The VI will follow you around, even with weapons put away, until destroyed, entering the Nomad, or entering the Tempest.

    Note: To earn progress on this achievement, make sure to remember and use the targeting input and then allow the VI to attack each Remnant type. The VI getting a killing blow is unnecessary, but it must actually deliver an actual attack.

    List of Remnant types that must be targeted:
    * Assembler
    * Breacher
    * Observer
    * Nullifier
    * Destroyer (both body and turret)
    * Architect (increasingly sounding like only the leg needs to be targeted)

    Notes:

    * For the Architect, these are in limited supply. These are gigantic Remnant who function as large boss battles. I have currently encountered 4 of them, one on Eos, Voeld, Kadara, and Eladeen. Each is related to a quest gained after settling an outpost, with Eos also needing the radiation to completely clear. I am rather certain that Havarl doesn't have one.
    *** Spoiler - click to reveal ***


    * If you are having trouble finding a Destroyer spawn, I believe there is a respawn location in the Remnant Abyss on the north side of the map of Havarl. Turns out I got my underground Remnant areas mixed up.
    The respawning Destroyer I was thinking of is actually in an unmarked vault area on the far eastern edge of the Eos map. It is the endpoint for the quest Task: The Ghost of Promise, for those that managed to complete that quest.
    https://screenshotscontent-t2001.xboxlive.com/xuid-271422298...

    * There is actually a small bug-like Remnant (Creeper) that I am uncertain if it counts towards this achievement. I have doubts that it does as it doesn't appear in the codex. They spawn frequently around larger Remnant locations, in particular those on the surface of Eos, though I have encountered them in other locations. If you are having trouble and tried everything else, try getting the VI to target one of them.

    * I cannot personally confirm that you need to target both parts of the destroyer or architects. Enough people have suggested this as solution to problems that they were having that I would suggest making sure to target both portions of both enemies just to make sure.
    Enough people have been saying they didn't need to target the architects head I'm beginning to believe this isn't necessary. You may want to target the head when you get the chance just to make sure anyway.

    * It has been suggested that the stand-alone Remnant turrets count the same as the Destroyer turrets.

    * I can't confirm the above because I can confirm this, the VI MUST attack the target after you tell it to for it to register towards the achievement and the Nullifiers' shield WILL interfere with this. I was certain I had my VI attack them all but the achievement didn't unlock. What finally allowed it to unlock was to have my VI target a nullifier while I distracted it allowing the VI an unobstructed view of the back of the nullifier.

    Guide not helping? View 3 more guides for this achievement.

    Showing most recent comments. View all comments.
    HolyHalfDeadYou have to kill a Destroyer during the mission "Earn Your Badge". It was the last one I needed and the achievement unlocked the first time I targeted it, so I don't think you need to target both parts.
    Posted by HolyHalfDead on 23 Mar 20 at 02:30
    Chief RedrumThere must have been updates because I got it not long ago as I targeted the leg of an Architect when the fight began. I don't know what the end boss looks like yet, I still have to hunt the Archon.
    Posted by Chief Redrum on 04 Aug 22 at 15:36
    PangoBaraI did just unlock this on the final boss. No clue if I ever attacked an Architect since I took a massive break from the game most of the way through lmao
    Posted by PangoBara on 25 Oct at 02:02
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  • MammaNygmmaMammaNygmma
    24 Mar 2017 24 Mar 2017
    Remnant vi is unlocked through peebee's loyalt side quest.
    After obtaining the v1 you need select it as an ability in the tech tree.
    There are a total of 6 different kinds of remnant
    - observer
    -nullifier
    - Breacher
    - Assembler
    - destroyer
    - architect

    The architect is the only remnant that isn't a common type,
    It is a hidden boss located on the planet eos. After activating the vault on the planet of eos allow some time to pass and soon return to eos and the atmosphere should have cleared up allowing you to travel on foot and not die of radiation

    There will be a side quest about the colonist complaining about quakes and the water Persue this quest to unearth the architect
    Showing most recent comments. View all comments.
    Metroidkillah1. what about the little bug bot remnant? I went after one just to be safe.

    2. My own experience was that the drone needed to attack, but not kill. What's more, the achievement didn't pop until I attacked the head of the Architect as well as the leg.

    My take is that the achievement is slightly glitchy.
    Posted by Metroidkillah on 24 Apr 17 at 17:20
    JOKERMAN50After 2 complete runthroughs i have directed the Remnant VI to shoot at every part of every Remnant i encountered and still no achievement.
    Posted by JOKERMAN50 on 26 Apr 17 at 06:58
    Crusader4ReasonI got the achievement targeting a Destroyer turret; it didn't require the body. And the achievement popped as soon as I directed the VI to attack the turret. It didn't even actually fire.
    Posted by Crusader4Reason on 09 Jun 17 at 00:27
  • cooper101183cooper101183
    12 Jun 2017 12 Jun 2017
    Just to add to the above solutions.

    My progress tracker never once moved and I thought I would never get the achievement. However it popped once hit a destroyer.

    There's a simple way to tell if your order has registered, once you tap the order button look at the bottom right corner of the screen, the save symbol occurs whenever you order your remnant.

    So if like me your tracker is not working just make sure that save symbol appears.

    Also don't worry about kills this is purely for ordering the remnant. To make it easier set the button either Lb or Rb rather than the middle.
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