Mass Effect: Andromeda achievements

Mass Effect: Andromeda

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There are 55 Mass Effect: Andromeda achievements worth 2,030 (1,000), and 1 challenge

89,930 tracked gamers have this game, 2,872 have completed it (3.19%)

Achievement Details

Unwavering in Mass Effect: Andromeda

Unwavering306 (90)

Complete an "Insanity" single-player game, or 5 "Gold" multiplayer extractions from any firebase.

  • Unlocked by 7,734 tracked gamers (9% - TA Ratio = 3.40) 89,931  

Achievement Guide for Unwavering

535,977 (346,520)
Achievement won on 09 Apr 17
TA Score for this game: 1,985
Posted on 09 April 17 at 04:44, Edited on 09 April 17 at 15:10
This solution has 75 positive votes and 4 negative votes. Please log in to vote.
Alright so I just finished my Insanity playthrough and would like to give a guide/some pointers.

First of all, I did this on NG+ after a very lengthy first playthrough. I came in around level 45-50 with plenty of skills and gear. The following things carry over from playthrough 1 to NG+:
-All of your credits
-Everything you've researched in the terminal (not your research data but the things you have already researched)
-Your current inventory
-Your (and your squadmates) skills (Make sure you put one point into locked skills such as Remnant VI and your squadmate's loyalty skills if you want them to stay unlocked)
-Nomad Upgrades

The Steps
The following are the only required steps you need to do in the story in order to beat the game, the BARE MINUMUM. This is not a completionist playthrough guide, it's a minimalist. If you want to do more, be my guest:

1. Complete Habitat 7
2. Talk to Tann and SAM on the Nexus
3. Complete Eos (drop zone part then 3 monoliths and vault)
4. Talk to Tann and Addison on the Nexus
5. Go to Aya and talk to Efvra
6. Do the story quest fr Havarl or Voeld. I beliebe Havarl's is shorter. I just used Tac Cloak and ran past all the enemies in the jungle.
7. Rescue the Moshae on Voeld (this was imo one of the hardest missions in the game)
8. To to the vault on Aya with the Moshae.
9. Do the interrogation on Kadara (being nice to Sloane) then go do the transmitter quest.
10. Complete Hunting the Archon. (I personally saved the Salarian because she helps you during the final boss fight)
11. Do the quest on "Meridian" (another hard one)
12. Investigate the anomalies in different systems to triangulate the position of Meridian
13. Return to "Meridian" and fight your way to the end

My build
Personally, I played through the game as a Sentinel I thought it made most encounters fairly easy. I crafted Remnant Heritage Armor for its protective purposes and used the Hornet Pistol and some random assault rifle through the whole game.

Sentinel 6 profile

As for skills, in the Biotic Tree:
Charge rank 6 (just for points in Biotics)

Singularity (Same but can be useful)

Lance (my bread and butter, baby. Spec so that it has no cooldown and uses shields instead. Rank 4 top, rank 5 bottom, rank 6 bottom)

Barrier (Rank 4 and 5 bottom, Rank 6 top)

Offensive Biotics (Top, bottom, top)

Containment (Bottom, Top, Top)

Skills in the Tech Tree:
Overload (the skill I use first before Lance, Top bottom bottom)

Incinerate (Used in certain sections of the game, is pretty useful. Bottom bottom top.)

Tactical Cloak (saved my ass so many times. Use to revive allies or run by optional shit. Top x3)

Remnant VI (This little dude puts in serious work. Top bottom bottom)
Team Support: Bottom, top, bottom

OFfensive Tech: Top top bottom

Auxiliary Systems: Bottom bottom top

Play style and specific instance advice
Pretty much any encounter I got into I would try to quickly weed out the weak, non-shielded enemies as quickly as I can. Typically Overload > Lance, Lance is enough t take out any nonshielded enemy. Cast Remnant VI whenever you can because he will zap enemies with his electric beam and prime them for a Lance detonation Also hit Up on the d-pad to make your squadmates target the same enemies as you. There were instances when I switched to Tactical Cloak to heal my allies or just get away from bad shit (mostly boss fights). There are a couple instances where Tac Cloak can let you run by enemies (Havarl jungle and certain parts of the remnant city quest)

Troublesome enemies:
Remnant observers: Quickly dispose of these assholes or you will regret it. Their long rnge guns are annoying.

Remnant destroyers: Just use a Cobra RPG. Not worth it.

Kett anointed: Kill these asap or their gatling guns will shred you

Kett ascendant: Stay away from them or they can grapple insta-kill you. Kill all ther enemies in the area then focus on them. Try to chip away at the orb's health then combo detonate the fuck out of him

Kett berserkers: Just stay mobile and try to kill all the other little dudes first, then gangbang this fool with combo detonations

Fiends: Stay mobile and kill little guys, these arent too hard as long a they dont catch you off guard.

Boss Fights:
The Ascendant boss fight (The Cardinal?) on the Moshae rescue mission is a pain in the ass. Try to stay mobile but sticking to cover to kill the enemy waves and fuck up the boss when you can He takes a while but you will get there. Don't let him grapple you..

Berserker on Archon Flag Ship: Not too hard. If you stay in the lower area he will often get stuck down there. Kill the random guys that spawn then focus on him again.

Archon's Sword: Holy crap this one gets crazy. Stay mobile and try to kill little guys asap while also avoiding the Sword. There is an area in the very back of the level I hid a bit to make this easier. When the fiend shoes up try to separate him from the boss and kill him first.

The Archon: Take your time and clear the enemies, being safe and avoiding the architect AOE attacks with a quick dash out of the way. The game checkpoints in between each interface so this isn't too bad. You can find pretty decent hiding spots during the parts where you have to wait for your sibling to expose the nodes. You really don't have to fight during those parts, just avoid the architect. Watch out at the second node because the architect gets a gatling gun that will melt you if you don't stay in cover. The second node was the hardest of the three, I kept jumping back and forth between cover and picking enemies off in between. Once you've crossed the gap your allies will show up and make the final part a breeze. Congratulations, you've done it!

If you have any questions, or if I've left anything out, please let me know in the comments. I know the formatting is a little sloppy, but I'm tired and this was long lol
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