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Unwavering achievement in Mass Effect: Andromeda

Unwavering

Complete an "Insanity" single-player game, or 5 "Gold" multiplayer extractions from any firebase.

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How to unlock the Unwavering achievement

  • OrphanOfSossOrphanOfSoss
    09 Apr 2017 09 Apr 2017 09 Apr 2017
    Alright so I just finished my Insanity playthrough and would like to give a guide/some pointers.

    First of all, I did this on NG+ after a very lengthy first playthrough. I came in around level 45-50 with plenty of skills and gear. The following things carry over from playthrough 1 to NG+:
    -All of your credits
    -Everything you've researched in the terminal (not your research data but the things you have already researched)
    -Your current inventory
    -Your (and your squadmates) skills (Make sure you put one point into locked skills such as Remnant VI and your squadmate's loyalty skills if you want them to stay unlocked)
    -Nomad Upgrades


    The Steps
    The following are the only required steps you need to do in the story in order to beat the game, the BARE MINUMUM. This is not a completionist playthrough guide, it's a minimalist. If you want to do more, be my guest:

    1. Complete Habitat 7
    2. Talk to Tann and SAM on the Nexus
    3. Complete Eos (drop zone part then 3 monoliths and vault)
    4. Talk to Tann and Addison on the Nexus
    5. Go to Aya and talk to Efvra
    6. Do the story quest fr Havarl or Voeld. I beliebe Havarl's is shorter. I just used Tac Cloak and ran past all the enemies in the jungle.
    7. Rescue the Moshae on Voeld (this was imo one of the hardest missions in the game)
    8. To to the vault on Aya with the Moshae.
    9. Do the interrogation on Kadara (being nice to Sloane) then go do the transmitter quest.
    10. Complete Hunting the Archon. (I personally saved the Salarian because she helps you during the final boss fight)
    11. Do the quest on "Meridian" (another hard one)
    12. Investigate the anomalies in different systems to triangulate the position of Meridian
    13. Return to "Meridian" and fight your way to the end




    My build
    Personally, I played through the game as a Sentinel I thought it made most encounters fairly easy. I crafted Remnant Heritage Armor for its protective purposes and used the Hornet Pistol and some random assault rifle through the whole game.

    Sentinel 6 profile

    As for skills, in the Biotic Tree:
    Charge rank 6 (just for points in Biotics)

    Singularity (Same but can be useful)

    Lance (my bread and butter, baby. Spec so that it has no cooldown and uses shields instead. Rank 4 top, rank 5 bottom, rank 6 bottom)

    Barrier (Rank 4 and 5 bottom, Rank 6 top)

    Offensive Biotics (Top, bottom, top)

    Containment (Bottom, Top, Top)


    Skills in the Tech Tree:
    Overload (the skill I use first before Lance, Top bottom bottom)

    Incinerate (Used in certain sections of the game, is pretty useful. Bottom bottom top.)

    Tactical Cloak (saved my ass so many times. Use to revive allies or run by optional shit. Top x3)

    Remnant VI (This little dude puts in serious work. Top bottom bottom)
    Team Support: Bottom, top, bottom

    OFfensive Tech: Top top bottom

    Auxiliary Systems: Bottom bottom top




    Play style and specific instance advice
    Pretty much any encounter I got into I would try to quickly weed out the weak, non-shielded enemies as quickly as I can. Typically Overload > Lance, Lance is enough t take out any nonshielded enemy. Cast Remnant VI whenever you can because he will zap enemies with his electric beam and prime them for a Lance detonation Also hit Up on the d-pad to make your squadmates target the same enemies as you. There were instances when I switched to Tactical Cloak to heal my allies or just get away from bad shit (mostly boss fights). There are a couple instances where Tac Cloak can let you run by enemies (Havarl jungle and certain parts of the remnant city quest)

    Troublesome enemies:
    Remnant observers: Quickly dispose of these assholes or you will regret it. Their long rnge guns are annoying.

    Remnant destroyers: Just use a Cobra RPG. Not worth it.

    Kett anointed: Kill these asap or their gatling guns will shred you

    Kett ascendant: Stay away from them or they can grapple insta-kill you. Kill all ther enemies in the area then focus on them. Try to chip away at the orb's health then combo detonate the fuck out of him

    Kett berserkers: Just stay mobile and try to kill all the other little dudes first, then gangbang this fool with combo detonations

    Fiends: Stay mobile and kill little guys, these arent too hard as long a they dont catch you off guard.



    Boss Fights:
    The Ascendant boss fight (The Cardinal?) on the Moshae rescue mission is a pain in the ass. Try to stay mobile but sticking to cover to kill the enemy waves and fuck up the boss when you can He takes a while but you will get there. Don't let him grapple you..

    Berserker on Archon Flag Ship: Not too hard. If you stay in the lower area he will often get stuck down there. Kill the random guys that spawn then focus on him again.

    Archon's Sword: Holy crap this one gets crazy. Stay mobile and try to kill little guys asap while also avoiding the Sword. There is an area in the very back of the level I hid a bit to make this easier. When the fiend shoes up try to separate him from the boss and kill him first.

    The Archon: Take your time and clear the enemies, being safe and avoiding the architect AOE attacks with a quick dash out of the way. The game checkpoints in between each interface so this isn't too bad. You can find pretty decent hiding spots during the parts where you have to wait for your sibling to expose the nodes. You really don't have to fight during those parts, just avoid the architect. Watch out at the second node because the architect gets a gatling gun that will melt you if you don't stay in cover. The second node was the hardest of the three, I kept jumping back and forth between cover and picking enemies off in between. Once you've crossed the gap your allies will show up and make the final part a breeze. Congratulations, you've done it!




    If you have any questions, or if I've left anything out, please let me know in the comments. I know the formatting is a little sloppy, but I'm tired and this was long lol

    Guide not helping? View 5 more guides for this achievement.

    Showing most recent comments. View all comments.
    Gilbert PrimeI recommend grinding enough AVP and Kadara viability % to unlock the Market Dominance commerce perk so that Cobra RPGs are available. The general merchant on Aya always had them when I visited. The RPGs will save you a lot of trouble with the boss enemies. 2 rounds will remove about 95% of the health of Destroyers and Hydras. 3 or 4 are enough to kill an Ascendant.
    Also the constant life support drain on Voeld is completely stupid on Insanity especially in its vault. It was so annoying I didn't bother with most of that planet.
    Posted by Gilbert Prime on 25 Aug 21 at 22:40
    JimmieWorldI recommend NG+ and you can do this in 5-6 hours just like me.
    All you really need Valkyrie with auto fire system, biotic converter, and beam emitter and a kinetic coil augmentations. A few mods and you are unstoppable. You probably need another weapon just if you run out of ammo, but never happened to me.
    Good Luck!
    Posted by JimmieWorld on 30 Aug 23 at 23:55
    Dokter VI took this solution as my guide, combined it with JimmieWorld's weapon recommendation, and blasted through it in 7 hours. Great!!

    But I want to add some tips/ info:

    - Buy "Cobra RPGs" in your previous playthrough, it will carry over to NG+. This way you do not have to focus on those AVP and Market Dominance Commerce Perk. I brought around 30 RPGs, and left with 10-ish. Sold silver resources (Iridium, Nickel etc). for some good credits, had more than 2000 of each, and they sell for 25cr each.

    - Valkyrie Assault Rifle with Augementation "Auto Fire" (can be bought), "Bio Converter" and "Beam Emitter" (both needs to be researched, no development) is a must! This can all be done in your previous playthrough. Dont go for the Hornet pistol. Brought also a Black Widow, but was more distance work with low health

    - Put some Skill Points in Combat -> Assault Rifles. Especially the last Top one, stacked damage with every hit. Because the Valkyrie becomes an automatic beam rifle with the Augmentations, so that is easy racking up the damage.

    - Save the Krogans at Archon's Ship. Reason? You do not have to fight the exalted Krogans (Berserkers) in the remaining of the game (Remnant City and Meridian). And 2 of those Krogan scouts will help you in the final Meridian mission as well

    - In "Journey to Meridian" you have to activate two towers, and then go to the central hub. After activating the second tower, the cutscene, and walking out that room. Just run with Tactical Cloak to the central hub objective. The Remnant and Kett will fight eachohter, but you can still activiate the door - no need for clearance

    - Used the Remnant Melee glove - not much damage, but it freezed shieldless/armorless enemies. Great help for those cloaked Kett beasts, or charging Chosen's. And got Cryo Combo damage with Lance

    - Used Peebee and Liam as squad - I liked Peebees Throw (Pull?) for my Lance and Valkyrie. Liam was quite tank-ish and did good damage with his grenade and Havoc melee
    Posted by Dokter V on 21 Dec 23 at 09:24
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  • Xenolith666Xenolith666
    05 Apr 2017 09 Apr 2017 20 Apr 2017
    I've been debating on adding a guide to this, but since Stone Cold ET took care of the SP route.. I'll cover the MP route if you choose to do it that way; because that's how I did it.

    So you're looking to get 5 gold extraction medals online; you can do this with friends or randoms online. As long as you escape and earn the medal you will get credit. Should a member of your team not make it out, it won't count against you. Playing MP, leveling a character and finishing 5 gold missions can take you anywhere from 10 to 15 hours to complete depending on your skill level. It took me just under 11 hours to complete. You will obviously earn other achievements along the way to doing this one. You can not earn this by sending strike teams out on Gold missions.

    Step 1: Choose a character and stick with it. Choose a character that fits your playstyle and level it up as quick as you can. Use XP boosters whenever you get them from packs and any other boosters that will help you in matches; Disruptor ammo is very helpful against shielded enemies. Once you reach level 18-19 you should be well equipped to survive gold level missions. I personally used a Human Adept which is full Biotic.

    Step 2: Matchmaking: Whenever I was searching for a group I would try and get into one with players that had very high Apex ratings. At least 2000 or higher; if I'd come across a group with a couple 5k's in it, I would ready up.
    Sometimes the level of the character does not matter! On one such occasion there was a 5k+ Apex rating player using a level 7 Krogan Vanguard and they handled themselves very well. On the reverse side, if it was a level 7 with a 500 Apex rating, I'd probably avoid that player.

    Step 3: Pay attention to what the match is! Obviously gold.. but not only that, who you're fighting! If the match is set for "Kett", I'd say avoid it. The Kett are extremely difficult on Gold difficulty since they have numerous characters that can KO players with one specific attack, like the 'Ascendent' or the 'Fiend'.
    I'd say the easiest set of enemies to deal with are the 'Outlaws'. All 5 of my gold runs were against 'Outlaws'. The only real threats are the 'Hydra' or 'Berserkers'. A well placed Cobra RPG shot will drop them below half health while annihilating anything else nearby; so keep that in mind. The map shouldn't really matter.

    Step 4: Be a team player! The only other advice I can give is to not try and lone wolf it out there. You have a team of 4, try and stick near a teammate or two so you don't get overrun by enemies. Enemies come in waves and combining your powers with your teammates can make short work of small groups. Utilize choke points in the map like doorways or hallways. Stick and move if you're overrun by a large wave of enemies. Always keep in mind where ammo refill stations are should you need them!

    Hopefully this helps some, the only reason I went with the MP first is because I just didn't feel like playing MEA on Insanity difficulty. This also wasn't meant to be the fastest route to a 1k completion of the game.
    Showing most recent comments. View all comments.
    BegFourMercyI just played / joined 5 gold matches at level 1 and ended at level 9. I went Infiltrator and spent my points in tactical cloak and Incinerate. Actually helped the team a few times with revives. Save the 2 revives for wave 7. Let the timer almost run out before you revive. Then cloak. Make sure you have high apex guys. I spent a total of 1.5 hours on this.
    Posted by BegFourMercy on 08 Nov 17 at 03:59
    As another commenter said - this took me 10 wins to unlock.
    Posted on 29 Jul 23 at 18:37
    WulfTekNot sure if it's a regional thing or a global issue but multiplayer seems dead to me in the EU, so if any kind souls are willing to carry me I'd greatly appreciate it!
    Posted by WulfTek on 25 Feb at 20:07
  • Alice2183Alice2183
    21 Apr 2017 19 Apr 2017 02 May 2017
    I created the following walkthrough for beating Mass Effect Andromeda on Insanity Difficulty. It includes full commentary that was recorded live, so I will be giving you my tips and tricks as we play along. I am playing this on a brand new save file, so this will NOT be on New Game Plus. The goal is to help everyone regardless of where they are starting, how many skill points they have, and what gear they have.

    I start with the Infiltrator build so that you begin with Tactical Cloak, which is extremely useful. My build will basically be an Engineer with a few points into some combat skills. I will give advice on where to spend your skill points throughout, but basically, I will be using Incinerate, Overload, and Tactical Cloak the entire time as well as putting points into Combat Fitness and Assault Rifles. Any extra points you have are gravy and can be used to upgrade things like Barriers and Tech Powers.

    I will be going through this with almost bare minimum skills, so anyone watching will likely be a higher level than me. I will only be showing the main missions and a few of the Loyalty missions (Vetra's, Cora's, and Peebee's, done only to upgrade skills if you aren't doing this on NG+).

    The rest of the videos will be under a spoiler tag.


    Chapter 1: Habitat 7

    *** Spoiler - click to reveal ***
    Showing both comments.
    JWallace424thx,i love infiltrator
    Posted by JWallace424 on 17 Jul 17 at 09:21
    NonKosherSaltNice job, Alice. Thanks for the Infiltrator tip with cloak - a good choice. Loved this game. Put 172 hours into my first play through alone. I did everything. Thumbs Up!
    Posted by NonKosherSalt on 13 Feb 19 at 17:11
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