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Episode Gladiolus

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3.02
26,342
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3-4h
Episode Gladiolus

Transcendence achievement in FFXV

Transcendence

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Transcendence0
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How to unlock the Transcendence achievement

  • AllgorhythmAllgorhythm
    30 Mar 2017 30 Mar 2017 05 Dec 2023
    This is a skill based achievement. It requires some hand & eye coordination. More importantly, it requires the player to study Cor's attack patterns in order to anticipate appropriate responses. The achievement is unlocked when you defeat Cor. You will know when you have defeated Cor because you will get a notification in the center of the screen that says, "Complete / The Final Trial." The achievement unlocks immediately following the notification and Cor's short commendatory comment.

    I'm almost 65 years old and have arthritis in my hands. So, I don't have the dexterity or quickness in my hands that I once did. Accordingly, the first accommodation I did was remap my controller. I believe the mapping I came up with is not only gentler on arthritic hands but is a 'better' control scheme to get the achievement. Note that this is only a suggestion. Use the control scheme that you are most comfortable with. However, I believe the mapping I propose is ideally suited for the tactics I outline below:

    There are three key buttons or functions used to get this achievement--Parry/roll dodge, Attack/Sprint, and Lock On. I used the type A control because I find it easiest to attack with cn_B. Then, using the XBox App on a Lunar White controller (good rubberized grips), I remapped cn_RB to cn_X (Parry/Roll Dodge). The XBox App is called XBox Accessories. Look for it in the apps section of Games & Apps. It is identified by a thumbstick icon.

    A very effective technique against Cor is, while locked on, to parry his attack and counterstrike. It seemed very convenient to be able to do this as a cn_RB then cn_B combo. Also, since it's best to be locked on most of the time, press cn_LB continually while holding the controller normally.

    Cor has normal attacks that are best to just parry and not counterattack because he will probably move away. If you do a sequence of parries (and timing in this instance is not critical) cn_RBcn_RBcn_RBcn_RB, you build up your rage to 3.0 or 4.0. This has the effect of multiplying the damage inflicted by your attacks. Wait for Cor to sparkle blue and parry the ensuing attack in order to do a 'perfect block'. You will get a satisfying ping. Immediately, counterattack with cn_B. With high rage, the counterattack will often do the max 9,999 damage. Follow it up with a combo by holding cn_B for four attacks. Immediately be prepared to parry with cn_RB.

    When in doubt, parry. If you are parrying, Cor can do minimal damage unless he is in his vertical jump red mode. You will find if you do quick parries, Gladio will scoot backwards quickly. This is of value when Cor changes to a red form that does a vertical attack. He starts using this mode when he's got about half health left. It is best to scoot backwards or roll dodge away from him as quickly as possible. You have very little warning. However, you can dodge if you move quickly because he will strike where you were. You will move faster if you release Lock On - cn_LB.

    Note: The attack that ensues following the sparkly blue telegraph can always be perfect blocked. This is true even when Cor changes to a red form. Note that this red form is different from the red form that does the lethal vertical leap attack that should be evaded rather than parried.

    If you build up your Glaive arts, don't squander them because Cor is very good at dodging. Employ them after you parry Cor's attack that is telegraphed with the sparkly blue visuals. He will be staggered. While Cor is staggered and you have 3.0 or 4.0 rage, if you unleash Maelstrom cn_Y (with a full Glaive Arts gauge) and another cn_Y when prompted to activate the Dual follow up; you will do phenomenal damage. Note: You don't have to time the QTE cn_Y prompt. You can just spam cn_Y to get both the Maelstrom Glaive Art plus the Dual follow up.

    To summarize using the controller mapping I describe above:
    --Lock On by keeping cn_LB depressed.
    --Parry normal attacks to build up rage for the damage multiplier cn_RB
    --Perfect block Cor's attacks that are telegraphed with a sparkly blue visual, then counterattack cn_RBcn_B
    --If Cor does a vertical leap, release Lock On cn_LB and escape the vicinity.
    --Make your Glaive Arts count by using them after Cor is staggered following a perfect block. cn_Y

    It takes a little over two minutes to defeat Cor in this manner. I'm very patient so it probably took me a little longer than necessary. I took a defensive approach, attacking only after successful parries. In other words, I erred on the side of caution by attacking only after parrying, knowing I had some opportunities to attack without the parries.

    As a final hint, move. Cor is more effective against a stationary target so move constantly. Keep a little distance between you by tapping cn_RB to scoot back when too close. When at the right range, make jerky movements side to side with cn_LS. Don't get too far away from Cor except when he is in his lethal vertical jump red form. He uses a throwing weapon. You can parry it but you can't counter-attack. Also, you need to be close enough to Cor so you can continually parry to keep your rage up and multiply the damage inflicted.

    If you're playing on the X1X, @Wobblo has this astute advice as seen in the comments below, "I would recommend anyone with an X1X to go to the options and change the performance setting to Lite. This makes it run at 60fps and I cannot stress how much of a difference this made."

    Guide not helping? View 2 more guides for this achievement.

    Showing most recent comments. View all comments.
    MattiasAnderson"as for this achievement and the others, Can you get them on easy?"

    The answer seem to be NO! I played on easy to find out if the trial would be more easy but it isn´t. Yes, you can play the game on easy but this achievement wont be easier.

    Also this achievement is bullshit! The fighting system is so bad in this game. And on top of this it seems random when he become harder/red. Sometimes he does that early on in the fight and sometimes later.

    The horrible fighting system makes this achievement very tough. I have been trying for a couple of hours now.
    Posted by MattiasAnderson on 02 Dec 23 at 03:44
    Allgorhythm@MattiasAnderson - Sadly, the boss battles for all the DLCs are skill based and challenging. That's why I went into such detail. There are video guides but they just show you and don't explain the techniques you must use. It does require practice.

    Moreover, each boss battle is different. So, unfortunately, you can't use internalized muscle memory from one DLC to complete the boss fight in another. You have to learn new move sets with different controller commands.

    It helps if you sleep on it after you've practiced for a while. The moves you practice will set in and they seem easier the second day.
    Posted by Allgorhythm on 02 Dec 23 at 05:32
    MattiasAndersonI finally got the achievement! What I did was to never use Maelstorm until he either had 40 % life left or close to it or when he turned permanently red/changed to next phase.

    I also dodged a lot instead of only parry! And attacked him with one hit here and there.
    Posted by MattiasAnderson on 03 Dec 23 at 23:50
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  • BONES DRAGONBONES DRAGON
    09 Apr 2017 09 Apr 2017
    I found this to be the easiest way to defeat him. smile


    Showing both comments.
    D34dBodyManThis was the best way for me, I figured this out before i seen the video. There are 2 attacks that can be blocked to make him Vulnerable. Figure them out and learn the timing. If you do it 3 times in a row you will transition him to phase 2. In Phase 2 Dodge his red attacks and wait for a vulnerable state like phase 1 with 3-4 rage use your maelstrom ability. This should bring him down to 15 -20% life.

    If you have trouble dodging his 1 shot Red air attacks like i did, soon as he turns red to jump pop a potion you (become invincible) you wont take any damage and you can then dodge away without issue and repeat
    Posted by D34dBodyMan on 27 May 17 at 20:30
    BellatrixzThis was the easiest way for me, thank you :)
    Posted by Bellatrixz on 09 Dec 17 at 11:29
  • InsipidCjsInsipidCjs
    28 Mar 2017 29 Mar 2017 29 Mar 2017
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