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Episode Gladiolus

866
210
7
3.01
18,178
1,860 (10%)
2-3 h
Episode Gladiolus

A New Blademaster achievement in Final Fantasy XV

A New Blademaster

Scored 1,000,000 or more points in Score Attack.

A New Blademaster0
1 guideOffline Game ModeSingle Player

How to unlock the A New Blademaster achievement

  • InsipidCjsInsipidCjs223,266
    29 Mar 2017 30 Mar 2017
    86 9 29
    This is a video for the achievement:


    Text guide:
    If you play through this mode, without consulting guides and just trying to keep the score multiplier high, you probably won't manage to get 1,000,000 points.
    The basic and most effective way to get these achievements is to parry everything and use maelstrom on bosses, below I've given explanations and tips:
    -Parrying: you probs didn't even come across this while playing the episode, but if you block an enemy’s attacks (X/Square) at the right time, you parry it by pressing B/Circle when prompted. This gets you a stupid amount of points. Easiest way to parry is to hold the block button in for 1 second, release and repeat until you can parry. It's a very poorly designed mechanic, so it would be very hard to perfectly time each parry, but you could watch them and hold block 1 sec before their attack lands.
    -With all basic enemies (non-bosses) you should aim to kill them via parry. If you notice you are losing a lot of time and you just can't parry, kill them normally and try again with the next set.
    -Bosses: you want to parry them as much as possible but also ensure to use at least one FULL maelstrom on each of them (that includes the Y/Triangle QTE prompt), the final combo gives a huge amount of points (if they die before the hit, you won't get those points, so consider using it earlier). You also need to be very careful with damage, as using items, will award you less bonus points. Watch the way I fight them for tips.
    -Items: you start with a sizable amount of items. Do your absolute best to use none at all. However, use potions over anything else, as using a phoenix down will deduct bonus points. When you complete the score attack, you will receive bonus points for the remaining items you have at the end of the Gilgamesh fight. I believe I used 2-3 potions and possibly a phoenix down, and I received almost 120,000 bonus points. So that can give you an idea how many points you want to have by the time you kill Gilgamesh the second time.
    -Time Limit: Each round (ending with a trial), is given a time limit, all 10mins, except for the third trial, which gives 15 mins, due to its length. You will notice in my run-through, I had heaps of spare time, meaning if you are struggling with parry's, you can allow yourself a bit more time. I highly recommend not wasting too much time in the third trial (starts after the fire bird and ends with iron giant) and killing enemies if you can't parry. The iron giant boss takes a huge amount of time and since you want to avoid damage, you need time.
    -Tips for bosses:
    *The Snake: is very simple, use a Maelstrom and then parry to death.
    *Fire Bird: I recommend using a Maelstrom and attempting to parry, if not use pillars and try to charge another Maelstrom.
    *Wall Demon: Maelstrom(s) and parry the other enemies, he will likely be damaged by the splash damage and then focus on him, when other enemies are dead.
    *Iron Giant: Maelstrom straight away, then try to parry and get the rage meter up (by defending), rage meter will increase dealt damage. If parrying is causing you to take too much damage, use the pillar, then defend, attack once and rinse and repeat, the rage meter will avoid it taking too much time. If he turns red, just dodge roll, you can't parry. I also recommend not using a second Maelstrom if he is close to death, as you can use it on Gilgamesh and gain more points and possibly make the fight easier, if you struggle.
    -Gilgamesh: You can parry his attacks, but he turns red often, which then means you can't parry. Once he turns red, dodge, attack once and repeat, until you can parry again. Use Maelstrom as frequently as possible (it can damage him up to half health, depending on rage meter).
    **I highly recommend watching how I do each of these fights, after reading this, as seeing it, will really help to improve your performance
    Showing most recent comments. View all comments.
    TG Airborne 88I read some stuff here first, but went in the score attack anyway, trying with my own attempt first. Now I'm gonna try yours and thanks in advance! Gonna upvote this one for sure, alot of useful info here and for the downvoters, you guys suck for doing so!
    Edit: this is my first attempt with your parry tricks now, and thanks to that, I ended up with 1.034.538! Thank you thank you thank you so much for the helpful tips!
    Posted by TG Airborne 88 on 05 Apr 18 at 17:15
    I am MindslaveFinished with just over a million on my first full attempt (quit out a few times half way through). Thank you.
    Posted by I am Mindslave on 13 Nov 18 at 20:07
    Apocalypse KaneGot it first time I tried, fantastic solution, thank you +1 toast
    Posted by Apocalypse Kane on 21 Nov 18 at 11:07
    Tendoman77Got 1,099,540 on my very first try thanks to all the tips here, thank you very much for the advice!
    Posted by Tendoman77 on 11 Oct 19 at 18:24
    Gregest GregI just came here to say that I used up all of my potions, one hi-potion, and one Phoenix down. I managed to squeak out with a score of 1,041,071. It's still possible to get it if you do enough parrying. Just keep at it! Thanks for the guide.
    Posted by Gregest Greg on 10 Apr 20 at 08:47
    SeeWaffleRunGenerally, I get super frustrated with achievements like these. Especially with comments like "I got it on my first try." Inevitably, it always takes me considerably more effort. However, this guide was incredibly helpful and it really did make this a lot easier than expected. Thank you!
    Posted by SeeWaffleRun on 28 Apr 20 at 06:18
    Conrad KuaiVery useful tactic
    Posted by Conrad Kuai on 25 Jun 20 at 12:38
    Hunkymunky5First try! Thank you so much!
    Posted by Hunkymunky5 on 11 Jul 20 at 00:01
    MulticronXUgh. Consistently stuck at 975k. Any tips for : countering rock beetles, Humbaba, final boss? Pretty sure that’s where I’m dropping most of my points.
    Posted by MulticronX on 11 Aug 20 at 23:40
    Allgorhythm@MulticronX:

    tldr; Don't enter Humbaba's lair until your Rage is 4.0 and your valor gauge is fully charged for Maelstrom. Hit him with the Rage 4.0 Maelstrom Dual and finish him off. The fight should be over in under half a minute.

    There are a lot of comments above. I posted this on 1 April 2017 as suggestions for those who, like you, wanted to improve the aspect of their score for the Humbaba fight. I repeat it here and I've highlighted some key points:
    The iron boss (Humbaba) need not take a lot of time. There are a lot of enemies outside his lair. Use those enemies to accomplish three things:
    1. Increase score by parrying & striking.
    2. Charge the valor gauge up for Maelstrom.
    3. Charge your Rage up to 4.0.

    Unlike most of the places, you don't need to clear all the enemies. I clear most of them but not the pesky little ones. When most of the enemies are gone, making sure Maelstrom is fully charged and Rage is 4.0, I slip into Humbaba's lair. I go straight to him, block once, and activate Maelstrom/Dual. That takes most of his health. Then, I roll dodge to the pillar and use it to finish him off. The key is to try to release Maelstrom at Rage 4.0 or, at least, Rage 3.0.
    You've seen the Humbaba fight so, hopefully, this makes some sense. Concentrate on using the small enemies outside the lair to accomplish the 3 things I mention. As soon as your valor gauge is ready for Maelstrom and your rage is 4.0, immediately head for Humbaba, block, and release Maelstrom Dual.

    A Rage 4.0 Maelstrom Dual will leave Humbaba with just a little health. Roll/dodge immediately to a pillar. Press cn_B rapidly to grab it. You have a small respite after the Maelstrom Dual & Humbaba should be approaching you as soon as you have possession of the pillar. A strike with the pillar will, very likely, do him in if you hit him earlier with a good Rage 4.0 Maelstrom Dual. If he's still standing, roll/dodge to his back and blindside to finish him off.

    The key is to use the little enemies to build up your rage and valor gauge. It's a lot easier to do than to try to build them up while fighting Humbaba. If you enter the lair with rage & valor gauge maxed out, the fight will be over in 10-15 seconds--providing, of course, you execute the Rage 4.0 Maelstrom Dual.
    Posted by Allgorhythm on 12 Aug 20 at 00:57
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