Halo Wars 2 achievements
3,323
(1,340)

Halo Wars 2

4.2 from 831 votes

There are a maximum of 89 Halo Wars 2 achievements (57 without DLC) worth 3,323 (1,340)

28,220 tracked gamers have this game, 432 have completed it (1.53%)

48
(30)
3.8 from 26 votes

Price: Free - Xbox LIVE Store

8,110 tracked gamers have this dlc pack, 3,741 have completed it (46.13%)

There are a maximum of 3 achievements worth 48 (30)

There are no reviews | Estimated completion: 0-1 hour

Achievement Details

Man-to-freak communication in Halo Wars 2

Man-to-freak communication18 (10)

Kill 50 units with Forge's Warthog (Multiplayer, Skirmish or Blitz)

  • Unlocked by 4,880 tracked gamers (60% - TA Ratio = 1.76) 8,110  

Achievement Guide for Man-to-freak communication

AuthorSolution
WhitePrinceLion
552,183 (297,085)
WhitePrinceLion
Achievement won on 20 Mar 17
TA Score for this game: 3,323
Posted on 20 March 17 at 13:47, Edited on 20 March 17 at 13:51
This solution has 7 positive votes and 0 negative votes. Please log in to vote.
This achievement isn't as bad as it sounds.

I noticed the counter increases when you kill the sentinel units protecting the generators.

For this one what I did was load up a local skirmish match with the following settings

Map -Sentry (Please let me know if you find a easier map)
Deathmatch
Set both starting resources to max 9999
Fog of war - off
Leader Powers - off (Not needed but a easier time without them dropping powers on you)
Skulls - optional

Set the AI to easy and what ever leader you like. I left it on random myself.
Set yourself as Forge and let the match begin.

As soon as the match starts build a Armory and build Forge once it's built. While your waiting start upgrading the base level. Don't worry about taking all the other bases just use the main you start with.

Once Forge pops out send him to the generators with the sentinels. They almost look pink on the mini map. Make sure you keep upgrading Forge as you go to make him killings things faster. Also sometimes I noticed Forge didn't automatically lock on to the next sentinel so just select the next target after every kill.

There is a total off 8 sentinels on this map.

For the generator by the two bridges that deactivate I built a Helipad and sent a hornet over to the switch and activated it when I was ready to send Forge over.

On average I did a game in 5 minutes, so shouldn't take long. Also with the AI set to easy I never encountered any enemy units once.

Happy hunting, if you vote negative please say why so I can make this better.
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