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Frank Rising

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Frank Rising

No Compromise achievement in Dead Rising 4

No Compromise

Frank Rising - Complete Frank Rising with the best ending on Blackest Friday difficulty.

No Compromise0
2 guidesOffline Game ModeSingle PlayerDifficulty SpecificStackableCollectableMissable

How to unlock the No Compromise achievement

  • JeremyHBPhDJeremyHBPhD446,180
    22 Apr 2017 23 Apr 2017 24 Apr 2017
    19 8 20
    Okay, so I can confirm that they finally fixed the previous game-breaking glitch. I loaded up a save where I had run into it, and now you can progress past that point to finish the game.

    So with Blackest Friday difficulty, much like the main story mode, everything hits harder and you don't get as much health from healing items (now eating people). On top of that, there's a time limit that does not reset whenever you die (though before you die you can pause the game, quit out and come back in to go to a checkpoint.).

    However, Frank's zombie powers make surviving pretty simple. Pounce disarms human enemies, including the ones wearing power armor. His spit power does quite a bit of damage even when not fully charged to human boss enemies and acts as a mine when fully charges, and howl is just broken in how you can stun a bunch of enemies at once and get your combo really high. Only issue with the powers is that they're upgraded through collecting items strewn across the maps, completing trials, and completing the challenges in the mode, which the game calls collecting Princess wasps. For the best ending, you need to collect all the princess wasps.

    The collectables only show up on the map once you've collected a scanner, but the scanners are already on the map. Just make sure you collect everything before leaving the mall, as you won't be able to get back in. Remember to check on second floors. The collectables you gather carry over to another playthrough, so you keep the upgrades.

    The trials are also pretty simple. Run around, eat zombies, collect stuff. For evo zombies you can also eat them, you just need to stun them or hit them beforehand. There are plenty of evo zombies to eat around and in the school, so don't worry too much about it. The trials you complete also carry between playthroughs, so you can always try again if you run out of time.

    The princess wasp challenges are fairly straight-forward. There are 'run around and collect these wasp clouds', 'get your combo up', 'survive for a certain time while your health depletes', 'blow up these wasp things', and 'kill these survivors/military folks'. However, they DO NOT carry over to another playthrough. If you start a new game on another difficulty, you will have to do the Princess wasp challenges again!

    Run around and collect these wasp clouds: Just keep running. All of them should be simple and in view. For the last one in West Ridge, there are a few outside the house and over the fence, but that's it.

    Get your combo up: Now with the zombie's increased health drain this could be deadly, however Zombie Frank's dash now hurts zombies, so for the first one you can just dash around the crowd without getting hurt and get your combo up. Once you unlock Howl, use it, then spam dash until you can use Howl again.

    Survive while your health depletes: For this, you'll want to follow the same strategy as above for the combo: Use dash, then once you get your combo high enough, chow down on the nearest zombie. In West Ridge the challenge also adds some soldiers with RPGs, try to find an area where they can't hit you before eating the zombies.

    Blow up these wasp things: Run, and use fully-charged spit. The soldiers are annoying, but you do not need to engage them to finish these tasks. Just try to sprint to the wasp thing, charge spit, shoot, onto the next.

    Kill these survivors/military folks: These are probably the hardest challenges in this mode, purely because of how much damage guns and explosives do on Black Friday. Even so, they're not that bad. Make use of pounce to disarm people, then beat them into the ground/eat them. For the military folks, their boss is going to run away to summon more goons to hit you, but in both challenges you can pounce him before he gets too far. Make use of howl and the spit move once you get them too, the stuns/damage output makes quick work of these chumps.

    Now I will warn you, you'll want get the fully-upgraded melee attacks or the spit move before attempting the military guys, as they have very high health and can stun you, which is basically a second death sentence on BF difficulty.

    The last 'Kill survivors' challenge is probably the hardest one, as you have to run though a safe house with six hostile survivors and at the end are two bosses wielding combo weapons you have to kill in a short amount of time. For the bosses use howl to stun them and pounce to disarm them, then spam short bursts of spit to kill them. Even with that it's very tight, I only had about 20 seconds to spare when I finished it.

    Now then, none of the main story missions are as bad as the princess wasp challenges. The missions are generally 'Go here and grab this thing', so you can just run in, grab it, and run out. As you're generally surrounded by zombies, you can always grab one to regenerate health while doing missions. The hardest ones in the game are going to the farm and going to the winery, as they don't have much zombies around but plenty of humans with guns. However, at those points in the game you should have unlocked or be close to unlocking all of Frank's zombie powers. Use howl to stun the enemies and get your combo up for quick eating, and use pounce to disarm them and spit to quickly kill them.

    The last mission in the lab can be hard, but you can make it one hell of a lot easier just by going around and using spit to set off all the explosives in the area. They're deadly to you on BF difficulty, but in the beginning the lab is empty, so you can just dispose of them then. From there on, it's just waiting for Blackborne to get it together while you howl and eat zombies.

    Edit: Forgot the 'blow up the wasp things' challenges.

    Guide not helping? View 1 more guide for this achievement.

    Showing most recent comments. View all comments.
    IVIr IVIeNsAI've wasted over 35 minutes trying to beat those two F****** C**** with swords on the roof of the safe house, it's a complete joke. Dead Rising DLC is amongst the very worst as a general rule, but this garbage takes the cake. Nice guide btw!
    Posted by IVIr IVIeNsA on 09 Nov 19 at 13:26
    PunkRawkSoldierThanks for the guide. My question is why does pounce suck so bad? You activate it an inch to the side of your target and it doesn’t register. There’s no auto-aim or snap-to-target. Half the time when I hit the button, it doesn’t register. I only have the last 2 difficulty achievements left and I’ve followed the posted guides and still get wiped all over the place. Seriously, fuck this bullshit DLC and the cunt that created it. I really used to like the Dead Rising series but this DLC has really put me off of it.
    Posted by PunkRawkSoldier on 23 May at 19:11
    kd rio 007This fucking DLC is trash. Those two stupid pricks on the roof WILL NOT be grabbed my my Y+B attack. Just pushes them around rather than actually doing what it's supposed to do angry
    Posted by kd rio 007 on 12 Jul at 04:46
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  • KanchanaburiKanchanaburi1,194,845
    01 Mar 2018 02 Mar 2018
    11 2 3
    Short & Sweet Solution

    Alright. First off, DO NOT ATTEMPT THIS ON YOUR FIRST RUN. I do not believe it possible, since you are limited for time. You are given 1.5 hours of real time to complete the entire campaign, AND do all of the princess wasp challenges.

    NOTE: Doing the princess wasp challenges increase your characters powers, so doing as many of them before you do the missions makes it a little easier. Also, the collectibles and other trials rank up your character as well, and these are permanent.

    So - use your first run on normal to work on collectibles and practise for your Friday Run.

    When you leave the first safe house, go left and complete the first challenge. Easy. Then jump over the truck and complete the next. THen run and complete the next.

    Now, remember IF YOU DIE you are sent back to the last check point. And honestly, you need all the time you have.

    Now to be clear - you have 1.5 hours to get to the lab. Once you are in the lab, the timer stops. So don't worry. Outside you will have 1 fight, followed by 3 fights. There is a check point after the 1, but if you die at any of the 3 solider fights outside, you are put back at the start of the 3 fights - so go after the larger one at the front games first.

    JUMP TO DISARM from afar all the super soldiers. They will kill you with ONE HIT.

    After the 3 fights outside, you get a checkpoint before moving on inside. 1 more fight at the front door, and another down stairs. YOU MUST FIGHT THESE to trigger a cinematic to enter the final chamber.

    Good luck. Time is not on your side here!
    Showing all 3 comments.
    Silicon IcemanExcellent tip about using the jumping disarm ability on all the super soilders. Definitely made it a lot easier. I would like to add that it was easier for me to jump disarm the closest guard then dodge backwards after the animation to give myself some more room and time to jump disarm the next guard in line. You could jump disarm from guard to guard in succession, but it's risky, especially if you disarm one in the middle of a large group with firearms. You would have to feed on a guard almost immediately after. My priority was guards with guns since I couldn't outrun bullets (but you can easily outmaneuver the slow guards). After getting rid of all the guns and most weapons, it was easy just walking back while spitting at them (or feeding off the regular soldiers). DO NOT try to melee any soldier in an exo suit- even if he is disarmed. I learned this the hard way after thinking I could just punch him to death after stunning him with a howl. Always use the jump disarm attack on exosuit soldiers, then back up to a safe distance and continually spit on them. You can howl, stun them, then spit or jump disarm again, but just make sure you keep your distance.

    Honestly, a couple of the princess wasp challenges gave me the biggest problem. The one where you have to beat the soldier (commander) in old town is tough because by the time it's first available, you are still pretty weak (and don't even have the howl move yet). My advice would be to do some other challenges around the area to boost your stats, then go back to that one if you continue to struggle with it. The last princess wasp challenge is also a pain in the ass because of the strict time limit. Make sure you trigger a checkpoint as close as you can to these hard challenges so that you don't waste too much time if you have to restart.
    Posted by Silicon Iceman on 12 Mar 18 at 19:23
    ThaDevilzHandYou actually have plenty of time to do this if you start with all the collectible upgrades and use the tips listed for fighting humans in the solution and comment left by Silicon Iceman. I made it to the lab where it gets rid of the timer with about 40 minutes left, died maybe two or three times. I'm not sure if I did the time trick properly so those deaths may have affected my time as well.
    Posted by ThaDevilzHand on 10 Sep 19 at 00:11
    TheSIowMoLiterally had 3 minutes left on the timer when I made it to the final mission in the lab. The two survivors on the roof we’re annoying asf but once you’re able to YB twice it makes it a little bit easier. (I suggest doing the challenge that gives you that ability first before doing it) I attempted it without that ability and wasted about 10 minutes and it almost screwed me. But thankfully I was able to finish this on my first run. (I was fully upgraded on my health and everything of course).
    Posted by TheSIowMo on 31 Jul at 07:56
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