Plague Inc: Evolved achievements

Plague Inc: Evolved

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There are 164 Plague Inc: Evolved achievements (100 without DLC) worth 6,357 (1,540)

12,454 tracked gamers have this game, 62 have completed it (0.50%)

4.1 from 28 votes

3,927 tracked gamers have this dlc pack, 157 have completed it (4.00%)

There are 37 achievements worth 1,533 (290)

There are no reviews | Estimated completion: 8-10 hours

Achievement Details

Power Overwhelming in Plague Inc: Evolved

Power Overwhelming126 (15)

Consume the bones at Stonehenge

  • Unlocked by 177 tracked gamers (5% - TA Ratio = 8.41) 3,927  

Achievement Guide for Power Overwhelming

710,291 (403,325)
Achievement won on 13 Jun 17
TA Score for this game: 5,506
Posted on 13 June 17 at 23:10
This solution has 12 positive votes and 0 negative votes. Please log in to vote.
When I was going for this I had the hardest time trying to figure out how to make certain events pop up, and tried to find a guide on the site here it claims there is one but it wouldn't come up for me.

I have seen multiple other guides on the internet, and even part of one here in the walkthough but found that to be lacking in proper explanation, so here is exactly what I did to pop this.

Starting genes:

Budget Bat
Shadow Spawn

Play on Casual.

Start in either Central Europe or Turkey, this will increase your chances of getting the Stonehenge popup. Evolve Night Wraith, Lair, Therianthropy, and if you want to increase your travel distances evolve Travel Speed 1 although this last isn't required. Activate Shadow Blessing after your visit a country or two, but not in your starting country. Start infecting countries as you will need your disease to be seen at some point. You don't have to but evolving any transmissions can help spread it and get some extra DNA, but until certain pop-ups or news items on the ticker try to avoid spreading, and save at least 40 or 50 points for the final portion. I didn't evolve much of anything in my playthroughs. DO NOT EVOLVE EXTREME BIOAEROSOL. That can send you on the path to the Greyscale achievement. DO NOT EVOLVE DARK RITUAL. That is only for the final portion of this achievement. Do not worry about de-evolving symptoms, I never bothered.

It is imperative you NOT be detected until you see the "Sacrificial altar found deep under Stonehenge" news feed item. If you (your character, not your disease) are detected at all before that load an old save or restart. Since you need to waste time and some of the pop-up/ticker items take a bit, stay in each country until you have around 11-15 infected and/or you see ticker items like "Blood drinking murder reported in (country)," then move on to the next one. Save constantly, especially while making long flight trips between countries and after specific popups. Avoid visiting countries twice unless you have a Lair there. Plan on doing a large lap around the map at least once, and place Lairs as you see fit, try to get one Lair close to the UK but not in the UK. My successful playthroughs had me going down through Africa and infecting every country, then heading across through South America up through North America and across Norway, Sweden, and Finland into Russia and southeast into East Asian countries and into Australia, and then up through India and Central Asia and generally back to where I started. AVOID THE UK, and Europe in general. If it gets infected too soon it seems that it will stop the news items you need on the ticker. I didn't infect the UK until I had to go there after the final needed pop-up.

The message(s) you are looking for as you are flying around are "Tourists topple Standing Stone at Stonehenge." Keep flying around and you will see "Ancient chamber uncovered at Stonehenge" and "Mutated skeleton found at Stonehenge." At some point your disease (not your character) should be seen, for me it was usually in Madagascar, Korea, or Morocco. Assuming you didn't active Extreme Bioaerosol or UK avoided infection you should eventually see "Mutated skeleton infected with (disease name)." Keep flying around until you see "Stonehenge may hold key to curing (disease name)." Once again it is imperative you not be detected, so if you are running out of countries evolve Shadow Portal to instantly transport to Lairs, and possibly place a few more. The starting gene Shadow Spawn is helpful here as it can keep you hidden longer in countries with a Lair. Also, when you see cure laboratories pop up don't panic. The cure may get up to 50 or 60% before you see the needed messages and you don't need to win the game anyway for this achievement.

The next messages you see should be "Scanning detects more chambers under Stonehenge," "Traces of huge battle found under Stonehenge," "Stonehenge 'built to prevent discovery of graves'," and lastly "Sacrificial altar found deep under Stonehenge." It can take 2.5 to 3 years to see all these messages so don't worry if it seems like it is taking a while. NOW you can start being detected, in fact you need to so that the Templars start setting up bases. Evolve Blood Rage and start taking out labs, and evolve whatever you want except for Extreme Bioaerosol and Dark Ritual 1 or 2. You can also attack and destroy the Templar bases but make sure to leave at least one, multiple times they had a lab in the UK that I just left until I needed to head there. Try to stay nearby the UK.

Now comes the important last message. You will see a pop-up say "Templar declare Stonehenge a high risk location." Head as quick as you can to the UK, you only have about 20 days to do so. Once there evolve both Dark Ritual 1 and 2 (you absolutely need both) and activate Blood Rage. This should pop the achievement. If you are too slow the Templars will nuke Stonehenge and you will fail the achievement.

Congratulations! I spent well over 10 hours testing this and multiple playthoughs trying this so this is almost guaranteed to work if you followed the wall of text above. If you have any additions or if I have something wrong please let me and others know in the comments and I will update the solution accordingly.
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