Neverwinter achievements
16,973
(2,440)

Neverwinter

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There are a maximum of 141 Neverwinter achievements (48 without DLC) worth 16,973 (2,440)

89,321 tracked gamers have this game, 37 have completed it (0.04%)

932
(70)
3.4 from 8 votes

1,913 tracked gamers have this dlc pack, 139 have completed it (7.27%)

There are a maximum of 8 achievements worth 932 (70)

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Achievement Details

Far Realm Denier in Neverwinter

Far Realm Denier175 (10)

Earn all relevant achievements in the instances for the campaign, "The Cloaked Ascendancy"

  • Unlocked by 292 tracked gamers (15% - TA Ratio = 17.51) 1,913  

Achievement Guide for Far Realm Denier

AuthorSolution
Fuzzmeister J
432,715 (231,065)
Fuzzmeister J
Achievement won on 16 May 17
TA Score for this game: 16,110
Posted on 13 April 17 at 05:08, Edited on 16 July 17 at 19:27
This solution has 20 positive votes and 4 negative votes. Please log in to vote.
*You will need to progress the campaign to complete this achievement. 4 of the 10 journal achievements are obtainable before progressing through the campaign. It will take several weeks to unlock this doing dailies. It will take longer if you go for the new weapons first.


This achievement is similar to the "Drizzt Do'Urden's Ally" achievement from the Maze Engine DLC. You will need to complete 10 in-game achievements that take place in the instanced chapter quests in the Cloaked Ascendancy story. The first 4 story chapters are the only chapters available without advancing the campaign. The achievements required are listed below. Along with the chapter it is unlocked in.

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-These achievements task place during Chapters 1-4 when gaining access to the River District
-You can replay these quests by talking with Lord Neverember. There is a 15 minute cooldown on a quest each time you complete it.
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Water Weight
-Hit a training Dummy with a water balloon at the ceremony
--This is in Chapter 1 at the spawn. There is a box with balloons and dummies right behind you.

Hope Over Experience or Experience Over Hope (You only need 1 of these for this step)
-Hope Over Experience
-Experience Over Hope
-- Do or do not open Nostura's chest at the end of Chapter 2

Kind of A Big Deal
-Talk yourself up to the door guard
--In Chapter 3, talk to the door guard and choose all the white text options until there is a special option that says "I'll show you a thing or two"

A Great Person, A Good Person, or Just Alright (You only need 1 of these for this step)
-A Good Person - Kicked the door guard only once
-A Great Person - Took the high road with the door guard
-Just Alright - Kicked the door guard too many times
--You must follow the steps for "Kind of a Big Deal" entering the hideout first to get these achievements. If you do not say "I'll show you a thing or two", you will not have the option to talk to the door guard at the end of the quest.
On your way out of the hideout, the door guard will be in the last group of enemies. Talk to him after he is defeated and pick one the options to get one of these achievements.

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These achievements require at least the investigate options in the campaign to complete.
These Quests are collected from Kavatos and can be replayed using portal stones.
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Better By Leaps and Bounds
-Completed the most challenging leaps in Gyrion's plane
--Complete the "Investigate Gyrion" objective in the campaign and start the new quest from Kavatos
---There will be 2 jumping sections in this quest. At the end of the 2nd jumping section, there will be 3 more platforms to the left going down. Go down these platforms to get the achievement.
*You need to jump normally and press X when you get a target area show up on the next platform. It may take a few tries, but you can start at the boss door and turn around to try again.



Part of the Party
-Unofficially added to the party of adventurers
--During the quest to investigate Kabal, you must stay at the start of the level and listen to the adventurers conversation in full.

Too Hot to Handle
-Survived Kabal's toughest challenge in his trial
--During the quest to investigate Kabal, you will will reach a bridge full of enemies. Turn left at this bridge and complete the jumping section.



Fey Marked
-Avoided the dangerous runes racing to Nostura's Fey Castle
--You get this during the quest "The Fey Castle" for completing the "Investigate Nostura" campaign task.
*- You need to press X to get past the runes if you jump over them. The first one is the only one that needs to be jumped over. There are 2 others I jump over in the video but you can go around those.
**This Achievement my be buggy/harder in a group. Anyone getting hit may void the achievement.
**You can have 1 person that can get through to the fey castle without being hit and the other people can stay at the start and defeat themselves and skip forward to the castle when the one flawless runner makes it through.
*POSSIBLE GLITCH* It seems recently this achievement won't pop normally. If you have trouble, change character in the menu while on the stag mount and log back in. This will let you run the course on foot/with your mount and should unlock the achievement when done.
See the video below:



Highly Skilled
-Avoided Getting hurt by Nostura's dark magic spheres racing to her Fey Castle
--You get this during the quest "The Fey Castle" for completing the "Investigate Nostura" campaign task. See the video under Fey Marked.
**This Achievement my be buggy/harder in a group. Anyone getting hit may void the achievement.
**You can have 1 person that can get through to the fey castle without being hit and the other people can stay at the start and defeat themselves and skip forward to the castle when the


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This achievement requires the investigate and confront options in the campaign for all 3 bosses to start Chapter 5 and complete.
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Nostalgic
-After killing the boss in the chapter 5 quest, your objective will be to go to Protector's Enclave. Instead, look around the area for a barrel laying on the ground. Activate it for a very short cut scene and your last achievement.
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*Progress for this achievement is tracked under the quest achievements in your journal. The "Far Realm Denier" achievement will not show in your journal until about the time you unlock the daily quests. You may start work on this achievement before that time though as the individual achievements are in the journal with the exception of "Nostalgic."
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