Thea: The Awakening achievements
3,240
(1,000)

Thea: The Awakening

3.7 from 5 votes

There are a maximum of 31 Thea: The Awakening achievements worth 3,240 (1,000)

264 tracked gamers have this game, 5 have completed it (1.89%)

Achievement Details

Absolute Power in Thea: The Awakening

Absolute Power663 (100)

Unlock all levels on all gods.

  • Unlocked by 6 tracked gamers (2% - TA Ratio = 6.63) 264  

Achievement Guide for Absolute Power

AuthorSolution
StevesTurn
691,332 (360,145)
StevesTurn
Achievement won on 21 Aug 18
TA Score for this game: 3,240
Posted on 21 August 18 at 19:40
This solution has 0 positive votes and 0 negative votes. Please log in to vote.
You can do this at any time, and I recommend making a good amount of progress on this before attempting other achievements. Progress on this achievement will make the other achievements easier. This will both help unlock gods (they always unlock from a win, but sometimes unlock from a loss - this guide will give you a lot of losses). If you get each god to level 4, you have a lot of bonuses available to help you with the other achievements. And despite that, progress on the other achievements won't get you all the way to level 5 in each god, so you won't be wasting any time either.

So if I were to make a completionist's guide, I'd say: Do this to get every god to level 4, then do every other achievement, then come back here and clean up getting every god to level 5.

With that intro out of the way, here's the strategy:

The fastest and easiest way to farm this is to go purely for "hexes explored" points. Start up a new game with every difficulty option set to the hardest value. Your bonus percentage should be around 340%. Then separate all of your 7 villagers into 1 person expeditions (doesn't matter what they wear or carry, as long as they're not overburdened) and send them off in different directions. You don't care about anything: starvation, fights (just select the auto-resolve option for speed - you'll always lose, but it doesn't matter).

Do this until the end of turn 8. Starting with turn 9, your villager view distance will decrease due to nighttime, and it's no longer worth your time to continue exploring. Plus at this point, your villagers will start to due from wounds in lost battles, or general starvation. You may lose some villagers before turn 9, and that's fine. Just skip twice to turn 10 (one more point) and end the game. I was averaging around 100 to 150 points per game (after accounting for the 340% bonus), depending on how the terrain ends up. Each game takes 5 to 10 minutes, and you can do it while doing something else (I was listening to podcasts, and it was kinda fun).

About 1 game in 10, the enemy will storm your empty town and prematurely end the game. The game doesn't even notify you - you just see the score screen pop up. Oh well, not a big deal, just start a new game.
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