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Zagore Hold'em achievement in Victor Vran

Zagore Hold'em

Collect 25 different Destiny Cards

Zagore Hold'em0
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How to unlock the Zagore Hold'em achievement

  • Leo AscendentLeo Ascendent
    19 Oct 2018 19 Oct 2018 19 Oct 2018
    You can either simply collect cards you get as drops, or buy cards from the Priest at the Hub (you should check his stock regularly anyways, to buy the Fool cards).

    This list is not mine, simply posting it for reference.

    Death - Increases damage, lowers max. HP
    Greed - Increases gold dropped by monsters
    Hope - Increases max. HP
    Justice - After taking more than 10% max. HP damage in one hit, you reflect 33% of incoming melee damage back to the attacker for X sec., 30 sec. cooldown
    Strength - Increases crit. chance
    The Acrobat - Gain X armor while dodging
    The Alchemist - Lowers cooldown of consumables
    The Archer - Increases ranged damage
    The Beast - Increases armor penetration
    The Bishop - Gain X% max HP on crit., 5 sec. cooldown
    The Blademaster - +20% crit. damage, regenerate 4% max.HP/sec for 10 sec. after critically striking with "Sword Slash" or "Dash Attack", this effect does not stack but the duration is refreshed if you activate the effect again while its already active
    The Cannon - +100% crit. damage for 1 second after hitting an enemy with "Bouncing Betty", this effect's duration is stackable, enemies hit by "Explosive Jump" take 100% more damage for 5 sec.
    The Executioner - +X damage against enemies below 50% HP
    The Fool - No effect
    The Guardian - X% chance to deal X damage after being hit by a melee attacker
    The Knight - Increases armor
    The Moon - Frost explosion on crit., decreases enemy movement speed by 33%, X damage, 15 sec. cooldown
    The Reaper - +5 max. Soul Shards, "Shockwave" deals 10% base damage/Soul Shard spent, Scythe special attacks will refund 33% of all Soul Shards spent
    The Rogue - Increases crit. damage
    The Runner - Increases movement speed
    The Slayer - Gain X% max HP on kill, 15 sec. cooldown
    The Sun - Explosion on overkill, X damage, 20 sec. cooldown
    The Swashbuckler - +33% attack speed after killing an enemy with "Flurry Attack", this effect does not stack but the duration is refreshed if you activate the effect again while its already active, stuns enemies hit by "Coup de Grace" for 2 sec.
    The Tower - Overdrive bar fills faster
    The Vampire - Adds life steal with weapons
    The Warrior - Increases melee damage
    Wildcard - Increases damage by X for each equipped Destiny Card, increases crit. damage by X for each equipped Destiny Card
    Showing only comment. Leave a comment.
    Paw McCatneyJust wanted to point out that cards in your stash won't count - you need to have 25 in your actual inventory at once. I was trying to figure out why it wouldn't pop, and the minute I moved 25 over from my stash to my inventory, it unlocked.
    Posted by Paw McCatney on 21 Nov 22 at 22:17
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