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Zombies Chronicles

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Zombies Chronicles

Ground Control achievement in Call of Duty: Black Ops III

Ground Control

In Moon, prevent each excavator from breaching the base in one game.

Ground Control0
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How to unlock the Ground Control achievement

  • Demon Slayer050Demon Slayer050
    20 Jun 2017 20 Jun 2017 20 Jun 2017
    This achievement can be done quite easily with the use of gobblegums. But, let's first go over the changes to the Moon Map from the original Black Ops. The volume of the announcement of pending breach can barely be heard or be silent unless you are running in that area currently. And, having your helmet on or off doesn't affect the volume either. What happened to us was the last excavator came down and no one heard anything until the breach was complete. On our 2nd attempt, we got Tunnel 11 on round 7, Biodome on round 15, Tunnel 11 on round 20 (We let this one continue to breach), and Tunnel 6 on round 21 (While the prior tunnel is still trying to breach) TRICKY.

    You can complete this one easily with 2 to 4 players.
    cn_upright Gobblegums: the only mandatory gum is that at least 2 players have several POWER VACUUMS. Other gums can be anything that will give players perks: Perkaholic, Soda Fountain, On the House, Rain Drops, etc. Another useful gum is the Crate Power.
    cn_downright Training Areas: The Hacker and others can run in the Biodome, One player has to run on the Moon outside by the Teleporter. This is key because since you may not hear the announcement, this player can see all 3 excavators and will know immediately when the breach is in process cause the excavator will start spinning and have blinking lights.

    So, start the game like you normally would. Buy doors, hack doors, & hack box (try to get each player with some form of Ray Gun because you Will Not need to Pack A Punch the entire game. Also, don't even bother opening the tunnel 11 side as it is just a waste of time hacking doors.
    On round 10 - 12, the fun starts. Have one player get the Power Vacuum gumball. If you have never used this gum all I can say is OHH MY GOD! Droppings will be laying everywhere, Nukes, 2X, Death Machines, Insta Kills, And I do mean everywhere, you can easily look forward and see 10 dropping in front of you, and your teammates are seeing the same thing in their areas. Just keep running picking these up and the rounds will all end in a minute or two and the amount of points you get is ridiculous. This gumball activates immediately and lasts 4 rounds. So, after 2 or 3 rounds, the next player needs to hit the gumball machine 3 times each round to get their Power Vacuum. The goal is make sure you have at least one power vacuum active at all times. Keep repeating this process to speed through the rounds. I've done this to the upper round 30, carrying only a ray gun and non packed a punch guns and still had no issues staying alive.
    Lastly, stopping the breaches. Whenever, the breach starts, the hacker can easily make it to the start room solo. I found the easiest route is to run out to the teleporter and fall off the side so you land in the pyramid room. Run up the stairs and to the starting room and hack the one of the three consoles with the green blinking light. With all of the nukes going off, you shouldn't see a single zombie while enroute. The only thing you need to be cautious about is running in to the Space Man.
    ENJOY and don't forget to dashboard at the end to save them damn gums!
    Showing most recent comments. View all comments.
    intheshallowTwo tips you should add.

    1) If a potential breach hasn't happened by Round 4, RESTART. Do not wait until 6+ for your first breach. You're just asking to go 20+ to see maybe 3 breaches.

    2) Say you have a breach on round 4 in Biodome, take care of it of course. If there is a potential breach in Biodome again after that, LET IT GO and don't hack it after it breaches either. Try to limit the potential number of times you get the same breach.
    Posted by intheshallow on 30 Jun 17 at 14:27
    神DeathLet's say you have a double breach(tunnel 6 and then tunnel 6 again) you stop the first one but on the second one you let it breach. Do you have to withdraw it?
    Posted by 神Death on 11 Aug 17 at 23:56
    Demon Slayer050No , if you withdrawal the breach, you take a chance of the same section breaching again.
    Posted by Demon Slayer050 on 24 Aug 17 at 18:40
    OptimalShadezQuestion: Does depressurizing a room by destroying the windows with any weapon or grenades and not from an excavator void the achievement?
    Posted by OptimalShadez on 21 Mar 18 at 15:48
    x1001x Puppys@OptimalShadez

    I am not sure but I just did everything required for this achievement (on PS4) and didn't get it. I saved Tunnel 7 and Biodome, then let both of them breach because shit luck, then saved Tunnel 11 and didn't get the achievement. My lab was depressurized so that might have some stupid factor.
    Posted by x1001x Puppys on 05 Apr 18 at 03:23
    Demon Slayer050Depressurized rooms have no bearing on the achievement popping, that I can confirm.
    Posted by Demon Slayer050 on 07 Apr 18 at 01:53
    FLUDDPersonally I have had no issues hearing the breach announcement. It is always at the beginning of a round so just listen for it then. I wait near the Earth teleporter and if I hear a breach at the beginning of the round I will go to Earth and end up in the spawn room to easily take care of any breach.
    Posted by FLUDD on 20 Dec 18 at 01:20
    Slayerrr 95Does this achievement only work for the person preventing the breaches ? Or does everyone in the game get the achievement?
    Posted by Slayerrr 95 on 15 Aug 22 at 10:50
    Demon Slayer050Everyone in game.
    Posted by Demon Slayer050 on 15 Aug 22 at 15:18
    Agent ActiveI did this last night with 2 guys and it only gave me the achievement
    Posted by Agent Active on 08 Dec 22 at 21:17
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