Marvel Heroes Omega achievements
5,688
(1,030)

Marvel Heroes Omega

3.5 from 402 votes

There are a maximum of 37 Marvel Heroes Omega achievements (35 without DLC) worth 5,688 (1,030)

27,497 tracked gamers have this game, 94 have completed it (0.34%)

Achievement Details

Strongest One There Is in Marvel Heroes Omega

Strongest One There Is441 (90)

Complete the Cosmic Trial with any hero.

  • Unlocked by 1,152 tracked gamers (4% - TA Ratio = 4.89) 27,536  

Achievement Guide for Strongest One There Is

AuthorSolution
a Fi1thy Casual
197,358 (104,212)
a Fi1thy Casual
Achievement won on 05 Aug 17
TA Score for this game: 4,005
Posted on 05 August 17 at 12:46, Edited on 07 August 17 at 13:56
This solution has 12 positive votes and 1 negative vote. Please log in to vote.
Pra1s3Th3Sun's guide above is great, however if you want another option that I found to be a bit faster due to not needing any real equipment to grind for, then Angela is the heroine to use.

If you did not select Angela as your starting character then do not fret: she is only 200 Eternity Splinters to unlock. Just unlock her, get her to Level 60 to unlock the Cosmic trial and get some relatively decent gear (I did this with some blue gear, so you really do not have to grind to get anything outstanding for this with her), and basically spam one move:

Hypnotic Ribbons

That move alone is seriously broken AF - it confuses enemies for 4 secs, which essentially turns them on each other. During that 4 secs, they get a dmg buff of +2k on each other, Angela gets health regen active (to gain anything you might have lost and spare the use of medkits) and if you have Heaven's Wrath active, then it has no cooldown for two or three uses.

It does have a 10 sec cooldown normally, however you can mitigate that with the Flying Ribbons talent (takes it down to 7-8 secs).

That move, along with Angela's crazy bleed DoT attacks, makes her insanely overpowered for nearly everything in this game, cosmic trial included. Having the enemies kill themselves literally turns down the difficulty dramatically. Below is the talent setup and moveset I used:

TALENTS
Relentless (Level 32)
Soaring Huntress (Level 38)
Flying Ribbons (Level 44)
Guardian Ribbons (Level 50)
Mastery of the Blades of Ichor (Level 56)

MOVESET
cn_A = Hunter's Blades
cn_X = Hypnotic Ribbons
cn_Y = Angelic Smite
cn_B = Heavenly Charge

cn_LT Skills can be anything you prefer, the moves above are the ones that really give you the most bang for your talent setup. Obviously having your signature move in the cn_LT Skills is helpful wink.

With this, every offensive move uses ribbons, and the ribbons cause bleed. Plus, you got the Hypnotic Ribbons making everyone hit each other instead of you. And, if you hit someone like a boss with Hypnotic Ribbons with no one around for him/her to attack, then they simply stand still and let you wail on them for 4 secs laugh.

Also, I discovered during my Cosmic Trial attempt that if the boss goes down (Mandarin or Red Skull) before the other enemies are defeated, then that annoying timer also goes away. I had 3 of the yellow elite mechs essentially defeat Mandarin for me, and I noticed the clock vanished. I took my time to defeat the last 3 enemies, and the clock came back when the next stage started. Not sure if that will be helpful to someone, just an FYI I guess.

Questions, corrections and neg vote justifications below.
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Predator Ranger
241,506 (128,705)
Predator Ranger
Achievement won on 13 Oct 17
TA Score for this game: 4,005
Posted on 11 November 17 at 17:00
New solutionThis solution has 0 positive votes and 0 negative votes. Please log in to vote.
In my experience, Magik is a great character to use for the trials. I finished Cosmic Trial on my second attempt, and Omega Trial on my first attempt with 30 seconds remaining.

Using her minions allows you to continue doing damage in the event that you have to retreat; her teleport makes it easy to escape in a hurry; and Spirit Fangs go through objects, so you can heal behind the tank and still do damage. Additionally, she can throw up a shield after summoning minions, and when loaded properly, it can summon two additional minions.

All of my gear was focused exclusively on Attack, so I just kept an eye on health and ran as needed. My layout:

Powers
cn_A - Soul Slashing - Basic attack
cn_X - Spirit Fangs - Ranged attack that will go through objects; combine with Pyro's medal for additional burn damage
cn_Y - Dark Alliance - Increases your attack, gives you a shield, and adds two minions (optional)
cn_B - Stepping Disc - When you just need to get the hell away

cn_LT+cn_A - Command Lesser Bile Demons - Minions to do your bidding
cn_LT+cn_X - Command N'astirh - Bigger minion to do your bidding
cn_LT+cn_Y - Otherworldly Nova - Powerful blast, very effective
cn_LT+cn_B - Vengeful Spirits - Another good ranged attack


Talents:
Bile Demons - Turns Lesser Demons into Lesser Bile Demons
Blood in the Air - Doesn't matter, since I didn't use Soul Brand
Dark Alliance - Adds two additional demons when using Dark Alliance
Restless Spirits - Adds two vengeful spirits when using Spirit Fangs
Otherworldly Command - Otherworldly Nova causes minions to do 100% additional damage for 10 seconds

My strategy was to get close and personal - immediately summon both the Lesser Demons and N'astirh to aid in your fight, use Dark Alliance to add a shield and two additional demons, and the launch a few Soul Fangs (with Pyro Medal) for DOT damage. Alternate between Fang and Slash to make sure to keep renewing DOT effects. User Otherworldy Nova as often as possible, because it take the longest to recharge, immediately followed by Vengeful Spirits, which gets charged by the previous attack.

Throw out your demons and your shield as often as possible. Don't be afraid to hide behind the tank, as your demons will continue to attack, and your Soul Fangs can go through it, but get back into the fray as often as possible to beat some ass with your Soul Slash. Good luck!
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