Marvel Heroes Omega achievements
6,469
(1,030)

Marvel Heroes Omega

3.7 from 240 votes

There are a maximum of 37 Marvel Heroes Omega achievements (35 without DLC) worth 6,469 (1,030)

23,164 tracked gamers have this game, 71 have completed it (0.31%)

Achievement Details

Strongest One There Is in Marvel Heroes Omega

Strongest One There Is476 (90)

Complete the Cosmic Trial with any hero.

  • Unlocked by 832 tracked gamers (4% - TA Ratio = 5.28) 23,164  

Achievement Guide for Strongest One There Is

AuthorSolution
Pra1s3Th3Sun
211,808 (95,286)
Pra1s3Th3Sun
Achievement won on 28 Jul 17
TA Score for this game: 3,466
Posted on 29 July 17 at 20:35, Edited on 03 August 17 at 07:17
This solution has 3 positive votes and 0 negative votes. Please log in to vote.
Trials are the games way of increasing difficulty. After level 11 you can access the heroic trial from any teleportation pad, and the super heroic after that. Cosmic is the final level of difficulty and cannot be attempted until level 60.

After beating a trial, press cn_X before teleporting to any area to change the difficulty. This will grant you increased credits and EXP and allow more powerful gear to drop frequently.

The key to cosmic trials is proper gearing. You will want your character fully equipped with super heroic (purple) gear in all slots. Make sure the secondary effects of the gear benefit your play style. If you're a ranged attacker then you want + ranged damage on your gear for example. (If you don't know what type of attacks you're using, go to powers in the skills menu. Every power will have tags on the right hand side eg. Melee, Movement, Ranged, Magic etc).

I would say a major lifesaver in this trial is the "invisibilty when using med kits" perk. The easiest place to find this is on the Elektra medallion, however you can get it on certain catalysts. If you can find a ring which boosts your health, this will also be of benefit!

It would be ridiculous to try and give build advice for every hero in the game, so I'm going to share my build for Squirrel Girl. She's a very powerful and very cheap character, and therefore one I imagine most achievement hunters will have. This is also the build I used to beat my first cosmic trial, before having a single piece of cosmic gear.

Powers:
cn_A - Dire Squirrels
cn_X - Squirrelpocalypse
cn_Y - Sic 'em
cn_B - Forestwalk

cn_LTcn_A - It's Raining Rodents!
cn_LTcn_X - Acorn Artillery
cn_LTcn_Y - Squirrel Presents
cn_LTcn_B - Baffling Dialogue

Talents:

1 - Hulkbuster Squirrels
2 - Girl's Best Friend
3 - Squirrel Special Forces
4 - Pick 'Em Apart
5 - Squirrel Stampede

Gear:

The truly important things I had here were the Elektra medallion, a + health ring and my artifacts. The artifacts I used (and strongly recommend) are - Mask of Doom (guaranteed drop from story), Wicked Wand of Watoomb and Nutso the Squirrel (both very common drops in patrol).

The bread and butter of this build is Baffling Dialogue. This boosts enemy damage to an insane level, and causes them to attack each other. They'll rip each other to pieces faster than you ever could attacking directly. Other than that, it's just staying mobile and dropping your other skills as soon as they're off cooldown. They're all incredibly high damage, and the summons from this build tend to keep the enemies distracted while you cast. If you get hurt, dodge away and use your medpack.
An important thing to keep in mind; when the bosses appear use cn_RB to highlight and focus all your attacks on them. Baffling dialogue will keep working its magic on the mobs, you want all your DPS hitting the boss.
Watch for red circles on the ground. The AOE electric from Mandarin and grenade from Red Skull will basically instant kill you if you don't dodge them.
Other than that the only thing to remember is not rush. It's better to just keep running away, wait for your cooldowns and hit them from a distance than to stand there spamming your main attack.

Overall though I can't stress enough how important gear is. I spent hours failing this trial, then swapped my gear to the ones I listed here and a few pieces of armour which gave +20% health on medpack use and I passed it first try. If you keep failing, try something else, farm different gear and then come back.

I hope this guide helps, leave a comment if there is anything that needs adding, changing or clarifying.
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a Fi1thy Casual
191,185 (100,912)
a Fi1thy Casual
Achievement won on 05 Aug 17
TA Score for this game: 4,117
Posted on 05 August 17 at 12:46, Edited on 07 August 17 at 13:56
New solutionThis solution has 3 positive votes and 0 negative votes. Please log in to vote.
Pra1s3Th3Sun's guide above is great, however if you want another option that I found to be a bit faster due to not needing any real equipment to grind for, then Angela is the heroine to use.

If you did not select Angela as your starting character then do not fret: she is only 200 Eternity Splinters to unlock. Just unlock her, get her to Level 60 to unlock the Cosmic trial and get some relatively decent gear (I did this with some blue gear, so you really do not have to grind to get anything outstanding for this with her), and basically spam one move:

Hypnotic Ribbons

That move alone is seriously broken AF - it confuses enemies for 4 secs, which essentially turns them on each other. During that 4 secs, they get a dmg buff of +2k on each other, Angela gets health regen active (to gain anything you might have lost and spare the use of medkits) and if you have Heaven's Wrath active, then it has no cooldown for two or three uses.

It does have a 10 sec cooldown normally, however you can mitigate that with the Flying Ribbons talent (takes it down to 7-8 secs).

That move, along with Angela's crazy bleed DoT attacks, makes her insanely overpowered for nearly everything in this game, cosmic trial included. Having the enemies kill themselves literally turns down the difficulty dramatically. Below is the talent setup and moveset I used:

TALENTS
Relentless (Level 32)
Soaring Huntress (Level 38)
Flying Ribbons (Level 44)
Guardian Ribbons (Level 50)
Mastery of the Blades of Ichor (Level 56)

MOVESET
cn_A = Hunter's Blades
cn_X = Hypnotic Ribbons
cn_Y = Angelic Smite
cn_B = Heavenly Charge

cn_LT Skills can be anything you prefer, the moves above are the ones that really give you the most bang for your talent setup. Obviously having your signature move in the cn_LT Skills is helpful wink.

With this, every offensive move uses ribbons, and the ribbons cause bleed. Plus, you got the Hypnotic Ribbons making everyone hit each other instead of you. And, if you hit someone like a boss with Hypnotic Ribbons with no one around for him/her to attack, then they simply stand still and let you wail on them for 4 secs laugh.

Also, I discovered during my Cosmic Trial attempt that if the boss goes down (Mandarin or Red Skull) before the other enemies are defeated, then that annoying timer also goes away. I had 3 of the yellow elite mechs essentially defeat Mandarin for me, and I noticed the clock vanished. I took my time to defeat the last 3 enemies, and the clock came back when the next stage started. Not sure if that will be helpful to someone, just an FYI I guess.

Questions, corrections and neg vote justifications below.
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fvagelis
254,853 (117,023)
fvagelis
Achievement won on 04 Aug 17
TA Score for this game: 4,190
Posted on 07 August 17 at 16:32, Edited on 07 August 17 at 16:35
New solutionThis solution has 1 positive vote and 1 negative vote. Please log in to vote.
I'm sorry but neither Pra1s3Th3Sun's nor a Fi1thy Casual's guide use very good character's.

Here is my "rant":
*** Spoiler - click to reveal ***


My suggestion ? Kitty Pryde.
Why ?
Well that's because almost half of her abilities make her invulnerable.
AND there is a glitch you can do wink

Powers:


You don't need to have the exact same configuration, just be comfortable with the powers. Like for example in all characters I had cn_X as the button for "Leap" abilities and cn_A as the automatic cost-less attack and cn_LT+cn_B as the signature move.

Talents:


To be honest not all of them are that helpful, but in some cases they are better than the other choices.

The Glitch:
First of all you need to know how to do the glitch (super easy):
Just use Line of Fire and before your dragon comes back, hold down the button for Quicksand
(for my configuration it is cn_LT+cn_Y, let go of cn_LT and hold cn_A)
This allows you to move freely while still attacking with no cost and with an Area of Effect, so you can dodge those pesky AoE attacks while still attacking and slowing down the enemies

The Strategy:
As for the actual strategy, I suggest simply using Watch Your Step and Phasing Samurai, then Phased Out and then use the glitch until any of those 3 come back, though I recommend to wait until they are all up.
Use the medkit when you get below 50% health and if don't have a medkit then use Just a Phase to give yourself invulnerability until either your abilities or your medkit comes back.
Don't bother with Lockheed's powers, it ain't worth it.
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