Pillars of Eternity achievements

Pillars of Eternity

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There are a maximum of 26 Pillars of Eternity achievements worth 2,756 (1,000)

689 tracked gamers have this game, 17 have completed it (2.47%)

Achievement Details

Relative Pacifism in Pillars of Eternity

Relative Pacifism617 (100)

Complete the game killing fewer than 175 creatures and NPCs

  • Unlocked by 18 tracked gamers (3% - TA Ratio = 6.16) 689  

Achievement Guide for Relative Pacifism

496,467 (295,303)
Achievement won on 12 Mar 18
TA Score for this game: 2,756
Posted on 11 March 18 at 08:44, Edited on 12 March 18 at 19:24
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You will want to save this achievement for your second playthrough. Understanding the games mechanics is essential. Gamemode should be Storytime

A stealth playthrough is actually surprisingly quick your biggest enemy is loading times. i was reluctant as I thought it would take much longer however as most of the quests are missed out and most maps are unexplored it really speeds things up. i finished this playthrough in 18hours considering my first took 70 was a big difference.

I reached the point of no return at burial isle with 19 Kills (9 from the glitched heritage Hill level grrr), I decided to bring my party in-case the final boss was too tough, this final stretch increased my total kills to 64 so bear this in mind.. i then replayed the final level solo and finished on 28 kills. I was able to defeat the final boss at level 9 but I must stress Storytime mode is essential it would be extremely difficult to do this on easy because of the final boss. If you are just after the achievement I advise you to take your party it really makes things easier. if you seek glory however attempt the final battle Solo.

Gamemode should be Storytime mode. Travel Solo its easier to sneak. Sneak through all maps and locations, to increase speed press cn_right to activate fast mode. Save often,
Loot everything, most of your coin/equipment will come from looting. I looted £20000 by the end of defiance bay.Use Figurines to summon a distraction and use it as an opportunity to escape. Mechanics is equally as important as the stealth upgrade, keeping them about level during the early portion of the game is important. Utilise Inns for Rest Bonus, Build Dungeons, Barracks and Artificers Hall for your keep Asap. On the options screen select difficulty and check the box for show personality/reputation, this is really important and shows the consequence of each dialogue option, try to get Aggressive to 2 quickly. Ally with House Doermenal, they are rogues and thieves ALL of there quests can be completed with just 1 kill. You have to Kill Wendelto get invitation.
Heritage Hill Tower Level 1 has a bug, you are forced into combat with 1 of the group of guls, there is no way to sneak around you will stay in combat even if you get past them. i was on 10 kills until i reached this area and this brought me to 19 grrrrr. on aside note in this area send the group of prisoners from icanthas house to the top of the tower, then redirect the power into yourself for a permanent increase to might of +1. Sacrifice one of your companions at Dyrford Ruins this give a valuable +1 in a stat.

I found an excellent page devoted to a stealth run, by a player called Omnicron. it is really helpful and also lists which quests are doable without combat. https://forums.obsidian.net/topic/79761-12-kill-run-class-bu...
Use Gamepressures guide for the maps and also to see how quests can be completed quickly. https://guides.gamepressure.com/pillarsofeternity/guide.asp?... they will really help you from stumbling into enemies and ensure you get from A to B effiiciently. Completing any sidequests that don't have combat is important you need all the XP you can get and a guide will help you. You can get from the start of the game to Defiance bay in just an hour with under 10 kills, aim to be level 4/5. [b
Just because enemies are blocking your path doesnt mean you cant get around them. Pay attention to your sneak icon, you can actually get pretty close they will only become alert when they icon bars has completely filled with with red.

Here is an example of how I was able to complete the Saniteriam Quest with 0 kills which should of required me to Slay dozens of Enemies.

It is extremely important that when starting a new game you choose Storytime Mode. As you will be cutting out most quests and avoiding combat leveliing up to max level is a problem. This gamemode makes combat much more favourable to the player by buffing your stats and limiting the aI'S. This is essential for completing the final boss fight.
Charachter Creation
Pale Elf Rogue with Drifterbonus is the best race. As combat is avoided might and constitution are useless, reduce these to both to 3 and have perception, dexterity, intelliigence and resolve ALL at 18. these last 4 are extremely important for quests where combat can be avoided through dialogue. Rember for the last fight you can always retrain your character and improve your constition and might.
Crippling Strike, Escape (essential) this does not allow you to escape the battle, it allows you to reposition your self ideal when trapped between enemies , Shadowing Beyond (ESSENTIAL),THE MOST IMPORTANT ability it allows you to become invisible for 10 seconds.
Deep Pockets, gives +2 quickslots this is essential for your figurines I had 3 figurines equipped.
. put the rest into defensive abilities. Making an escape makes you vulnerable and you will be hit so a high defence helps.
There is a lot of random loot. Equip anything which increases your Stealth/Mechanics or Speed. Learn how the games suppression mechanics work. Go to the Character screen and view Active Effects if any equipment bonus is being suppressed then unequip it. Eg A locket with 9 deflection and a ring with 5 deflection, the computer will apply the highest in this case the 9 and will suppress the lower value meanning having the ring of 5 deflection is essentially useless.
Muncara Arret sold by Sonild in Admeths Den on completion of Rogue Knight, allows you to cast Whisper of Treason allowing you to charm and enemy. this is essential. It can end combat early when faced with 1 enemy and when faced with a group will cause a great distraction.
Oaken Scarab Figuring Figurines will be essential in this playthrough, they allow you to summon help, cast summons into battle and use them as distractions to escape. This figuring can be found in Copperlane talk to Gordy and use your high stats to reveal the location.
Bronze Horn Figurine Allows casting of an Animat summon, this costs 6000 fromn the blacksmith in Gilded Vale. I quickslotted this and the Oaken Scarab between them they will provide enough cover to escape.
Iridescant ScarabHeritage Hill found during Safehaven, activate the machine first to rid the map of most enemies
Angios Gambeson purchased from Dyrford Village. Essential speeds up your turns as you will be casting a lot of spells when trying to escape this is a great help.
Cats Whisper+2 stealth bought from Bricant Doemenel after completing HardLines.
The rest of the equipment you use is upto you, anything which boosts stealth/mechanics/lore or your base stats.
Spirit SpiralGrants Whispers of Treason
When encountering your companions, immediately accept them into your group, strip there weapons and armour, use there armour for yourself dont sell it you will need them for final boss battle and you wont get much money for them, there weapons on the other hand can be sold giving you good early money.
Find a Tavern then dismiss your companions ASAP its far easier to complete this playthrough by yourself but they will come in handy for final battle. You can also complete many of there quests without combat for XP

Starting Area
Can be completed with around 5 kills, loot everything. Your level 1 upgrade put into stealth. Make sure you rest so that Callista steals your waterskin, she has poor stealth. You should have enough mechanics to disarm the Cilant Lis trap floor, with Callista dead you can sneak around the spiders to the exit.

Caed Nua
You can sneak around all the spirits in your keep by hugging the wall. have your mechanics at 5 (sleeping in Gilded Vale Inn helps). EWntering the dungeon area walk central in corridor avoiding the spiders, in next area use your high mechanics to enter locked door then Kill Maerwald. The whole area can be completed with 1 kill. Storytime Modemakes maerwald very easy.
0 Kill Sidequests
Gilded Vale Sidequests
Against the Grain - Gilded Vale
The Smiths Shipment
Defiance Bay
His Old Self - Copperlane.
Something Secret - Copperlane Talk to Gordy decieve him and hell reveal location of essential item, retrieve this and keep it quickslotted.
Unwanted/ A voice from Past Catacombs/Copperlane
At All Costs-Valian Trading COmpany Agree to help Danna
Far From home - Brackenbury
Theorems of Pandgram- Brackenbury
A 2 story job - Brackenbury House Doemenell quest
Two Sided - Sanitarium Aloth quest talk to Bellesage.
Brave Derrin- Ondra's Gift
Hardlines - House DDoemenel. Persuade Kelscg to leave then deceive Bricanta
Hard Feelings- House Doemenell -
Rogue Knight - Copperlane
A Wailing Banshee - level 5/6, maneuvering required
The Final Act Level 5/6 - agree with Lumdala
Changing of the guard - 1 kill required but you get a great Perk

Heritage Hill
Safe Haven- Wait until deactivating the machine then complete the quest nost enemies will be gone. Collect Figurine

Dyrford Village
Cat and Mouse
A Farmers Plight
blood legacy = complex but can be done with 0 kills, 10 stealth 10 mechanics minimum
Nest Egg - bribe the looters
Ferry Flotsam - deceive questgiver

Twin elms
Child of the 5 suns
Sacrificial Bloodlines - high resolve/perception poison Simoc
Hard Bargain - side with Alarh
The Nest Above the Clouds - persuade dragon to stay
At the mercy of tribes - Imprison looter in you keep, Choose Dungeon Delver Perk as reward
Into White void - give cultists permission to leave
Hunter, Brother
Prison of Ice - Do into white void first then area around target is totally clear
Sealed Missive
Songbirds - feed the songbirds for a great talent perk.
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