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Rush Plortmaster achievement in Slime Rancher

Rush Plortmaster

Reach at least 75,000 newbucks in Rush Mode

Rush Plortmaster0
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How to unlock the Rush Plortmaster achievement

  • StevesTurnStevesTurn
    17 May 2018 18 May 2018 29 May 2018
    A recent patch completely changed how Rush mode works. The prior solutions are no longer valid - the devs didn't just increase the threshold from 50k to 75k - they made other gameplay changes that completely change the strategy.

    I found a very well written guide for the new mode (not written by me - all credit to the author):

    https://gameplay.tips/guides/2198-slime-rancher.html

    But I'll also give a quick introduction to the changes, as this new mode requires a big change in mindset. New Rush mode is not about building up an economy of valuable largos eating their favorite foods. I tried the honey-boom strategy on my first attempt, and I barely made 50k.

    Instead, Rush mode is now all about the trade interface. First, you start with a 3 day time limit, but every trade you make will add 12 hours to the time limit. To get back to the 5 day limit of the old solution, you have to complete every single trade. There's a lot of luck here - if you get a hard trade early on, you might as well restart. I missed the last trade but got every other, and I barely scored high enough for the achievement.

    Second, every trade also rewards you with 6 Gilded Gingers. And, there are a lot of Gold Gordos scattered throughout the world. And, you start with every upgrade, including the Golden Sureshot (feeding any food to a Gold Slime results in 3 Gold Plorts). In my winning attempt, over 2/3 of my score was from Gold Plorts.

    To get the plorts, you have to find a Gold Gordo (locations in the above linked guide) and feed it 3 Gilded Gingers. It will pop and burst out 10 Gold Slimes that despawn after a second or two, so you have to be fast: While it's exploding, switch to any food item (except not Gilded Gingers) and spam them at the Gold Slimes. Since you have Golden Sureshot, each slime you hit will turn into 3 Gold Plorts. The max you can get is 30 Plorts, worth almost 10k on the market.

    So, primary goal is completing trades. Each one gives you 12 more hours and enough Gilded Gingers to pop 2 Gold Gordos, worth perhaps 15k in total (varies depending on how fast/accurate you are at throwing food at disappearing slimes)

    Secondary goal: The Rush game now gives an end game bonus. Every time you sell 25 of a plort type, it gets a star (only one star per plort type). At the end of the game, you get a bonus to your score for each star that you got. The bonus is roughly 5% per plort type. You can see the star on the board during the game. There's also a border around the plort icon that fills up, indicating how close you are to the 25 threshold for that plort.

    So now your goal is to get a wide variety of plorts for the bonus. Each plort is worth roughly 100 extra NewBucks in bonus until you hit 25 (50k base score, 5% bonus, divided evenly across 25 plorts to get the bonus). So it's worth it to farm up to 25 for any plort, even the pink ones.

    Finally, you start with some science lab items already available to build. Use them! You have 3 teleporters - the very first thing you do should be to throw one end of each down in the Ranch (well, first open the trade interface - remember, that's priority #1). Then you have flexibility for where to throw the other ends of them. You should definitely throw the other ends deep into other areas - you never know what the next trade will require.

    What I did (and this is probably not optimal) was have 2 gardens and 2 corals, each with different high value Largos inside (and gardens growing their favorite food). This was my boom-honeys and rad-crystals (two combos that can easily be gotten early in the game). Don't have 2 corals with the same boom-honey combo - remember, we want variety of plorts. Then I had a 3rd coral where I'd throw less valuable slimes or largos in, feed them whatever, get to 25, then kill all of them and replace them with something else. By the end of the game, I had barely over 50k NewBucks, and a bonus of about 50%, which barely put me over the edge to get the achievement.

    Happy hunting. This achievement definitely got harder due to these changes.

    Guide not helping? View 6 more guides for this achievement.

    Showing most recent comments. View all comments.
    bl4ck bloocI am having a ridiculous time with the Honey/Quantum largos. Within minutes of making 20 of them (10 in each corral), they are all out of the corral and I have tarr on my ranch somehow.
    Posted by bl4ck blooc on 16 Mar 21 at 18:34
    Danny BizzFor anyone trying this, my advice would be to skip the Quantum slimes entirely. You'll get plenty of money from Mosaic/Dervish and Honey/Boom. Honey/Tangle makes a good 3rd combo. I ended with 152,200 and I let it end early after 3 challenges with 2 corrals of Honey Boom, 2 of Mosaic Dervish, and 1 of Honey Tangle. I got 6 golden gordos averaging about 25 plorts each.

    The Quantum slimes just create chaos because they won't stay in the corral and will constantly convert to Tarrs and kill stuff.

    I also recommend popping the pink gordo in Ring Island while you're there and bringing 30 meat into Ancient Ruins to pop the boom gordo. These extra 2 slime keys are easy to pick up quickly and give you much more flexibility if you get bad RNG on the challenges.
    Posted by Danny Bizz on 02 Jul 21 at 02:21
    uhKillswitchI just finished rush mode with 137000. I used the method where you delete your local save and then resync to get your save back before activating a trade. It took a couple of tries but I was able to get something easy every time after a couple of "reloads"
    Posted by uhKillswitch on 03 Sep 22 at 23:44
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  • Tommy Gun CRGTommy Gun CRG
    06 Aug 2017 07 Aug 2017 15 May 2018
    Update: It looks like they updated the game and changed this achievement slightly (it used to be 50k, now it says 75k). Hopefully this solution still works, but please check the comments, and comment if you have new tips.
    ---
    Here's my video guide for 5-Day Rush -- you can easily get over 100,000 newbucks if you want, and it's pretty fun! If you already know how to unlock the Moss Blanket, you can skip to 1:35. Update: in the comments someone confirmed you must have 50k ON YOU at the end (not spent). It's very easy to do if you follow this method.

    Showing most recent comments. View all comments.
    FuchsdhI found that some of it is down to RNG (I got between 6–15 slimes on average running through the moss blanket, which I did five times; sometimes I did terribly because they all turned into largos by the time I got there) and the rest comes down to time management and plots. First time I attempted it I tried building corrals, but the money spent on upgrades isn't worth it compared to just turning your plots to mint largo trees and letting the slimes feed themselves. It gets chaotic but I broke 50K before midday day 4 and ended up with 85K by day 6, so it's definitely not too hard to overshoot your mark.
    Posted by Fuchsdh on 17 Jan 18 at 02:43
    Bassie11Is it just me or has there been an update? Achievement clearly states to ger 75k... also I can only start adventure, zen mode or rush mode. Last one is only 3 days long...
    Posted by Bassie11 on 14 May 18 at 23:06
    Leo AscendentBassie, its only 3 days, but you can complete requests to earn additional time. And yes, it was 50k before, but people said it was too easy, sho they increased it.
    Posted by Leo Ascendent on 25 Jun 18 at 23:50
  • BradLeafsFan9BradLeafsFan9
    06 Jun 2018 08 Jun 2018 08 Jun 2018
    *Post Update 1.2.0*

    I followed Xenosiac's detailed guide here and I made a video of my playthrough for you to follow along if that helps:
    https://gameplay.tips/guides/2198-slime-rancher.html

    I was able to finish with over 170,000 NewBucks in Day 4, with 100,000 NewBucks before the plort bonuses were even added (+5% for every 25 plorts of each type sold to the market).

    Here's a quick checklist of what I did during my run which you want to accomplish as quickly as possible:
    - 3 Range Exchange requests completed
    - 6 Golden Gordos fed with roughly 25 gold plorts collected from each
    - 4 Other Gordos obtaining Slime Keys:
    > 2 x Pink Gordo (Dry Reef, Ring Island)
    > 1 x Phosphor Gordo (Dry Reef)
    > 1 x Honey Gordo (Moss Blanket)
    - 5 Fully upgraded Mint Mango gardens (4 would be ok, Scareslime not necessary)
    - 4 Fully upgraded Prickly Pear gardens in Lab ranch expansion
    - 5 Fully upgraded corrals (sun blocker not necessary):
    > 2 containing 10 Honey Quantum Largos (main area)
    > 2 containing 10 Mosaic Dervish Largos (main area)
    > 1 containing 10 Honey Tangle Largos (set up in one of the neighboring
    ranch expansions)

    Showing most recent comments. View all comments.
    DubstepEdgelordI never knew that you had slime science gadgets such as teleporters given to you. I did my run with 75k before bonuses and around 93k with a 25% bonus. All I needed apart from 6 golden gordos (which I made sure to average 35 plorts each) was to have a honey crystal corral, as well as 2 farms: a carrot farm and a mint mango one. I jumped over the moss blanket gate, although it didn't matter. I only had to get to the Ancient Ruins and did not need the Glass Desert. I only got 3 keys, although I could have done with 2. It is down to RNG from your 3 trades, but it definitely works in the end.
    Posted by DubstepEdgelord on 25 Jun 21 at 01:04
    Nicrotixthis is so ridiculously RNG heavy
    Posted by Nicrotix on 19 Sep 21 at 19:28
    ITz l Blaze lSame as Dubstep I reached around 75k base score but I did get a 31% bonus and ended up with 100k. I ended up mainly just going for keys, opening locations and then popping golden Gordos. I did however grab dervish and mosaic slime and their foods and let them roam the ranch and eat while I did challenges.
    Posted by ITz l Blaze l on 02 Feb 22 at 07:23
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