X-Morph: Defense achievements
4,716
(1,500)

X-Morph: Defense

3.8 from 43 votes

There are a maximum of 40 X-Morph: Defense achievements (30 without DLC) worth 4,716 (1,500)

810 tracked gamers have this game, 21 have completed it (2.59%)

Achievement Details

We might have underestimated them... in X-Morph: Defense

We might have underestimated them...26 (10)

Finish a mission with less than 10% core integrity.

  • Unlocked by 123 tracked gamers (15% - TA Ratio = 2.56) 811  

Achievement Guide for We might have underestimated them...

AuthorSolution
KEVIN 737
472,733 (225,775)
KEVIN 737
Achievement won on 12 Aug 18
TA Score for this game: 4,716
Posted on 13 August 18 at 09:34
New solutionThis solution has 0 positive votes and 0 negative votes. Please log in to vote.
The way I did this was on the map Hawaii. I've set the difficulty to hard because on the lower difficulties the core regenerates health and I didn't want that interfering with the achievement.

Play through this map like you normally would until you reach the last wave. Make sure that you completely stop both of the southern landing spots (2 air lasers and a normal air turret were enough) and the north east spawnpoint (3 air lasers). This leaves only north west spawnpoint. Here you want to place 2 air lasers and 2 normal air turrets. This will not destroy the entire wave but should let a few of the heavy helicopters through (just keep an eye on them).

Make sure that only 1 heavy helicopter remains at the core. Let it do damage to the core for a while. Pay close attention to the cores health. The way this works is that the healthbar is split into 4 large sections (each 25%) which have 10 smaller sections (each 2.5%) each. Once the health is below the last 4 smaller sections, kill the last helicopter. If for some reason there are still other enemies, kill them and finish the mission,

Note that you should enter ghost mode if you want to stay close to the helicopter because the offensive drone (if you have that unlocked) will kill the helicopter.

This is just the way I did this but the same strategy should work on any non bossfight map where you can leave the last enemy alive.
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