Call of Duty: Infinite Warfare achievements

Call of Duty: Infinite Warfare

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Soul-Less in Call of Duty: Infinite Warfare

Soul-Less148 (30)

In Attack of the Radioactive Thing, recover the piece of the Soul Key.

  • Unlocked by 341 tracked gamers (37% - TA Ratio = 4.93) 913  

Achievement Guide for Soul-Less

399,444 (215,075)
Achievement not yet won
TA Score for this game: 3,819
Posted on 11 August 17 at 20:51, Edited on Today at 07:31
New solutionThis solution has 8 positive votes and 5 negative votes. Please log in to vote.
Hi guys,
This is the complete easter egg guide for Attack of The Radio Active thing. First of all, I recommend a LMG like the Auger in order to make your life easier. The wonder weapon on the map, the MAD, might help you out too, for reference on how to upgrade it, I'll reference you to my solution there:
Solution for MAD Proto in Call of Duty: Infinite Warfare

As for Fate & Fortune cards, I recommend anything that can help you fend off the zombies easily. I personally always play with Rising Phoenix, Coupon Clipper and Black Friday; but the cards you are most comfortable with will probably be good.

It is worth it to go for the Perma Perks by completing Skullhop, below you can find a solution for that too which was posted by the user J2B9:
Solution for Quarter Muncher in Call of Duty: Infinite Warfare

Next up, Double Pack-A-Punch is also present on this map. The steps to complete this mini-quest are as following:
- Collect the Crowbar from the Maintenance Room in the Motel Pool area, it's on the back wall as you enter.
- Next, enter the Pack-A-Punch Projector Room through a blue portal and press the button near the door and it will turn green. Re-enter the portal to teleport to the RV interior.
- Inside the RV, use the Crowbar on the slightly-open cabinet above the window to your left when you appear inside the RV. Grab the Alien Fuses from this cabinet.
- To charge the fuses, collect the Cleaver from the dead shark in the Beachside Market and get zombie kills with it to refill the vial. This step is the same as when you do it to unlock the Pack-A-Punch machine.
- With the full green vial and alien fuses, you can place them in the center of the Power Station area. Look at the ground and hold cn_X to place the items. For help, this is the spot where the electricity trap zaps zombies.
- Find the broken Electricity Trap console. Repair it and spend points to activate the trap -- that will fully charge the alien batteries. To fix the trap, grab the part from the trash can behind the bus on the street outside the Power Station.
- As a final step, return to the Projector Room and install the Alien Fuses into the Pack-A-Punch machine by holding cn_X and you are ready for awesomeness.

As a last tip, to speed up your "roaming around the map"-problem (since this map is huge), there are 4 portals you can activate to fast travel. They are found in the following locations:
- Seaside Market Exterior: to the right of the street entrance to the Seaside Market, near the traffic barriers blocking the radioactive gunk-filled area.
- Elvira's TV Studio Parking Lot: in the parking lot of the TV Studio. Look on the fence wall to the right as you leave the studio from the parking lot door.
- RV Trailer Park: behind the silver RV, to the right of the covered picnic table.
- Power Station Bill Board: take the stairs up onto the concrete platform to explore the area behind the massive billboard, opposite the Power Station area that's up the hill from the Ice Cream Parlor.

That is all I can share for now, should there be anything you have problems with, don't hesitate to leave a comment or to send me a PM. Enjoy your Easter Egg run!

Step 1: Turning on the Power
The first thing that you need to do is to turn on the power. In order to do so, you need to find the Power Box on the hill near the Diner and the lever found on a zombie half-buried in the sand on the opposite side of the Spawn Area. With both the items at your disposal, head over to the Power Station and hit the Power Switch.

Step 2: Finding the Pack-a-Punch Machine
In order to find the Pack-a-Punch Machine, you need to speak to Elvira in the TV Studio and find a couple of items:
- Spell Book: Found inside a Safe near Skullhop Machine; Requires Power Activation
- Meat Cleaver: Acquired from the Marketplace Store, Counter’s Backside
- Acid Vial: Use Meat Cleaver to Fill the Acid Vial Completely

You must give the Spell Book to Elvira in order to acquire the Acid Vial from her. After filling the Acid Vial completely, return it to Elvira and let her follow her to one of the two possible Teleport Orbs. The TO can either be found in Trailer Park or on the backside of the building with Skullhop.

Step 3: Opening the Safe
The first thing that you need to acquire is the Crowbar. It’s located near the pool, inside a room next to Bombstoppers machine. Once you’ve acquired the Crowbar, head to the Marketplace Store and find a brown desk inside an office. What you need to do is to crouch and note down a four-digit number written underneath the desk.

After noting down the four-digit number, it’s time to move to the next step. Scattered all around the map are four pressure valves. What you basically need to do is to hit these pressure valves one by one with your Crowbar. However, you must not hit the pressure valves randomly. There’s an important thing to keep in mind here.

First of all, let us assume that the four-digit number that you noted down earlier is 2345 – do note that this is an example and the number in the game is completely random. After noting down the number, you need to find the first pressure valve and hit it with the Crowbar once to set off the needle and hit it again once the needle reaches 2 because it’s the first digit in our four-digit code.

Once done, find the second pressure valve and stop the needle at 3. In the following section, I’ve listed all the locations for all the pressure valves found on the map:
- Pressure Valve 1 – Right Next to Quickies
- Pressure Valve 2 – Right Next to BlueBolts
- Pressure Valve 3 – Right Across the Marketplace Store
- Pressure Valve 4 – Inside the Room Next to BombStoppers
Once you’re done, head inside the office from where you acquired the Crowbar earlier and pick up a receipt inside an open safe. You need to note down the number of a sheet of paper for later usage.

Step 4 – Building a Zombie
In order to build a zombie, you’ll need to find a lot of pieces. In this section of the guide, I’ve detailed everything you need to know about finding all the pieces.

- Head
You need to head over to the Pack-a-Punch area and hit the button on the wall. It should teleport you inside an RV with the item inside.

- Torso
After acquiring the Crowbar, found in the room behind Bombstoppers at the Motel, repair and activate the Deep Freeze Trap. Once done, melee the Pig in front of the Torso and it will allow you to pick it up.

- Left Arm
It’s located inside the Firepit in the RV Park.

- Right Arm
After building the Seismic Wave Generator, head over to the Beach and place the SWG near the arm sticking out of sand in order to acquire it. The parts to build it are as following:
- Blueprint, behind the Ice Cream Parlor on the floor next to the door opening
- Coil, on the corner behind the Ice Cream Parlor close to where the Pack-A-Punch spawns
- Old Rod, on a red bench next to the Ice Cream Parlor front entrance
- Capacitor Unit, in the placeground area next to the fence and portable potties on the floor

Interact with the workbench at the back of the Ice Cream Parlor to craft it.

- Left Leg
After acquiring the Cleaver, found inside a shark in the supermarket, find and kill a Radioactive Zombie – causing it to drop the leg.

- Right Leg
You need to head to the backside of the TV Studio and find the leg stuck in a tree. Simply throw a frag grenade at it in order to acquire it.

- Glass Shard
While inside the RV Park, head inside the restroom and use your Crowbar to hit the mirror in order to acquire it.

- Car Mirror
After acquiring the Crowbar, head to the white car right in front of the Gas Station and hit the side mirror in order to acquire it.

- Hand Mirror
First, summon Elvira and while she is away from her seat, obtain her Hand Mirror from her place.

With everything at your disposal, build the Zombie Body in Spawn. In order to do so, place all the zombie parts on the hospital bed, place the Glass Shard on the table on the left side, place the mirror on the wooden crates, and place the other mirror on green/orange boxes. Once done, interact with the typewriter near the wooden crates.

Step 5: Acquiring the Key
After the previous step, interact with the typewriter again to type in ‘35648’ in any order. Do note that this step is hit or miss. The numbers can be in any order e.g they can be either 84356 or 56348 – or any other number as long as it involves these 5 digits. So keep on messing around until you get the number right.

Getting the number right will allow you to bring the zombie to life. Once done, head back to the typewriter and enter your number backward. For instance, if your number was 56348, you need to enter 84365. This will allow you to kill the zombie and acquire a key.

Step 6: Finding Nuke Parts
In order to find parts to put on the nuke, head to these locations:
- Part 1: Behind the Gate outside Elvira’s TV Studio
- Part 2: At the End of the Stream underneath the Bridge
- Part 3: Under a Red Cat between the TV Studio and the Motel

Step 7: Finding the Symbols
You need to head over to the Gas Station and activate the right-hand side Garage door. The door will allow you to access the Chemical Station. Once done, you’ll need to find what your ‘m’-looking symbol’s number is. In order to do so, head inside the Motel’s office and check above the radio.

After that, find out what your ‘O’-looking symbol’s number is. When in normal color, the symbols will have a ‘=’ sign. What you basically need to do is to change the color of the map by heading to Elvira’s studio and using the machine there. After changing the color, revisit the symbols all around the map and see which ones have an inequality sign after changing the color. The symbol that retains the ‘=’ sign after changing the color is your number.

As for the symbols, they are located in these locations:
- Under the Bridge
- On the Fridge in the RV
- On the Gas Station Door
- Right next to the Fridge in the Backside of the Beachside Market
Once done, multiply your ‘o’ and ‘m’ numbers and set the color to what Elvira’s TV says. For instance, if your numbers are 10 and 12, your number is 120. Also, remember to change the map color to whatever Elvira’s TV says and stick to that color for now.

Step 8 – Listening to the Radios
First, you need to acquire batteries from the zombie item drops and insert them in radios found at the Power Station and inside the Motel Office. Once done, listen to both the radios as one of them will contain Dr. Bright explaining which chemicals will work with the Nuke. He will tell you about the ones that he knows will be able to destroy the Radioactive Thing.

After that, you must concoct the chemical that Dr. Bright told you will destroy the Radioactive Thing. Below you’ll find a complete list of formulas that you’ll need.

First, acquire all parts to build the Chemical Mixer, which are as following:
- Chem Station Part #1: Found on the couch in the back office of the Beachside Market.
- Chem Station Part #2: A huge piece of computer equipment on the high hill overlooking the beach. Find the covered seating spots with benches.
- Chem Station Part #3: On the bench in the covered seating area in the Trailer Park.

Crafting 3-Methy-l/2, 4-Di Nitrobenzen
- Mix 1: Drain Cleaner + Paint + Detergent = Methlybenzene
- Mix 2: Methylbenzene + Baking Soda + Vinegar + Detergent = Dinitro
- Final Mix: Dinitro + Racing Fuel = 3-Methy-l/2, 4-Di Nitrobenzen

Crafting Octa-Hydro-2, 5-Nitro-3, 4/7-Para-Zocine
- Mix 1: Racing Fuel + Quarters = Formaldehyde
- Mix 2: Formaldehyde + Glass Cleaner = Hexamine
- Final Mix: Hexamine + Vinegar + Plant Food + Detergent = Octa-Hydro-2, 5-Nitro-3, 4/7-Para-Zocine

Crafing 3/4-Di-Nitroxy-Methyl-Propane
- Mix 1: Vodka + Pennies = Acetaldehyde
- Mix 2: Quarters + Racing Fuel = Formaldehyde
- Mix 3: Acetaldehyde + Formaldehyde + Detergent = Aldehyde Sludge
- Final Mix: Aldehyde Sludge + Nail Polish Remover = 3/4-Di-Nitroxy-Methyl-Propane

Crafting 1/3/5-Tetra-Nitra-Phenol
- Mix 1: Motor Oil + Insect Repellant + Wheel Cleaner = Phenol
- Mix 2: Phenol + Drain Cleaner = Phenolsulfonic Acid
- Final Mix: Phenolsulfonic Acid + Detergent = 1/3/5-Tetra-Nitra-Phenol

For the components, I've included a list with spawn locations:
- Insect Repellent: found to the right of Up ‘N Atoms on stacks of wood
- Racing Fuel: found in front of the gas station
- Vodka: found in the market on an alcohol shelf
- Baking Soda: found on a shelf in the market
- Detergent: found on a shelf in the market
- Food Coloring: also found on a shelf in the market
- Nail Polish Remover: found in the motel office
- Plant Food: located outside the Snack Shack
- Table Salt: found in the freezer in the market
- Quarters: Crowbar melee all the pay phones in the town and you will get Quarters
- Pennies: Crowbar melee all the cash registers in the market to get pennies
- Ice: Crowbar melee the ice machines in the market if you are looking for some ice
- Fat: Cleaver melee the meat hanging in the freezer in the market to get some meat
- Motor Oil: found in the gas station
- Detergent: found on a shelf in the market
- Drain Opener: located on the toilet in the bathrooms in the RV Park
- Wheel Cleaner: found on a shelf in the market
- Paint: located behind the shack where Racing Stripes is
- Vinegar: located on a table in the back of the market
- Powdered Milk: found on a shelf in the market
- Chlorine: Chlorine is located at the side of the Motel Pool area
- Bleach: found in spawn area

After putting down the proper ingredients, you’ll also be required to put a number. This number is found by adding all the top and left number of each ingredient’s chemical diamond and subtracting whatever your ‘o’ symbol was.

For instance, it requires Quarters and Racing Fuel to create Formaldehyde. You search the map for chalkboards that contain Quarters and Racing Fuel. Since Quarters has 6/2 as the top/left number and Racing Fuel has 3/4 as numbers, you add them to get 15 and subtract ‘o’ symbol number to get your number. You basically need to input the number 11 into the machine inside the Gas Station to complete the chemical reaction.

Do note that the numbers on the diamonds change in different color settings that is why I recommend sticking to one color setting. As for the chalkboards, they are located in these locations:
- Inside the RV Park
- Inside the Gas Station
- On the Bench near the Water
- Backside of the Beachside Market
- Next to Bang Bangs outside the TV Studio
- Next to the Insect Repellent in the Spawn Area

Step 9: Creating the Nuke
After creating the super formula, put the parts onto the Nuke and add the super formula to it. After the fight, ensure that all the players interact with the Nuke simultaneously and wait for it charge before interacting with it again. This should allow you to teleport into the boss arena.

Once there, push the Nuke down from the stream towards the water’s edge. As soon as it hits the edge, the Nuke will get into the Radioactive Thing.

Step 10: Boss Battle
After the previous step, make sure to avoid attacks launched by the Radioactive Thing and use the Death Lasers in order to destroy its core. Don’t cease to stop firing even after the core opens up. After enough damage, the Radioactive Thing will stop attacking you.

At this point, you need to interact with the Nuke that will cause the Radioactive Thing to direct Crogs towards you. Head up the beach towards the bridge and defend until the radiations catch up to you. Make sure to avoid the lasers and reach the Nuke at the edge. Interact with the Nuke to get teleported inside the belly of the Radioactive Thing and input the code that you acquired earlier from the safe. Doing so the your first try will unlock you:

Call of Duty: Infinite WarfareSecret AchievementThe Secret Achievement achievement in Call of Duty: Infinite Warfare worth 252 pointsContinue playing to unlock this secret achievement

After you've beaten the easter egg, don't stop playing just yet! Go to the pool area at the motel and interact with the book found on a table. Interact with it 4-5 times (let the conversations play out in between) to unlock yet another achievement:

Call of Duty: Infinite WarfareDear DiaryThe Dear Diary achievement in Call of Duty: Infinite Warfare worth 88 pointsIn Attack of the Radioactive Thing, listen to all of Willard’s personal recordings.

For those that prefer a visual reference, I linked the achievement/trophy guide from MrDalekJD below

Happy hunting!
- MCore

Edit 17/08/2017: Added fast travel portals, double Pack-A-Punch and locations for all parts required to complete this easter egg.
There are 2 comments relating to this Solution | Please log in to comment on this solution.
204,177 (107,980)
Achievement won on 14 Aug 17
TA Score for this game: 3,476
Posted on 17 August 17 at 11:55, Edited on Yesterday at 09:19
New solutionThis solution has 1 positive vote and 0 negative votes. Please log in to vote.
Purpose of this Guide
I have created this guide to provide the best strategy for the final boss sequence on Attack of the Radioactive Thing. This strategy can be used in either Solo or Co-op.

Please see the other guide(s) if you're looking for all the steps on how to reach and prepare for the final boss sequence.

Video Guide
This video guide from DameAndThatGame on YouTube is extremely useful and demonstrates the best strategy for defeating the Radioactive Thing:

Basically this guide takes you through a few steps:

1) Which weapons you should be using to achieve this. Including a sniper rifle with the Glacial weapon perk which can slow all zombies down to a walking pace.

Slower zombies gives you much more time to complete the final boss sequence steps. And this completely eliminates one of the toughest factors from the final boss sequence.

This will ensure that for the next steps you can:

2) Safely escort the Bomb to the shoreline of the beach, without zombies nibbling at your heels constantly.

3) Safely use the laser cannons to shoot the Radioactive Things weak spot, without needing to jump off the cannon to evade zombies.

4) Safely kill all the barrages of Crog balls, and eventually your slow Zombie train before the laser sequence.

The guide then demonstrates:

5) How to traverse through and complete the beach laser step.

6) Tips on how to enter the Bomb code successfully.

It's an extremely good guide and you should be much better at all the steps after you've seen the video.

How do I unlock a weapon with the Glacial perk?
You will need to spend Salvage to unlock one of the weapons this guide is suggesting. I decided to go for the DMR-1.

So I went to Zombie Crates > Armory > and then Weapon Lab. I switched to Snipers using RB. I spent 200 Salvage on the first DMR-1 variant so I could unlock the next tier of variants. Next I spent 2000 Salvage to unlock the DMR-1 Snapfrost variant which has the Glacial weapon perk that we need in order to slow down the zombies.

So all in all, depending on how much you've already unlocked, the maximum you should be spending is 2200 Salvage to unlock the DMR-1 Snapfrost variant.

I don't have enough Salvage. What should I do?
If you don't have enough Salvage yet, this shouldn't be too much Salvage to obtain. If you need more Salvage - try doing any of the following:

- Log in every day for your Daily Season Pass bonus reward.

- Play more Multiplayer and Zombies to earn Keys and Salvage - especially when there are Double XP and Double Keys events.

- Open up Rare Zombie Crates with Keys you've earned. This can give you a little or a lot of Salvage. Duplicates will also give you Salvage. And you may unlock the DMR-1 Snapfrost variant with a Rare Zombie Crate anyway, eliminating any need to spend any of your Salvage.

- Complete any Bounties that offer a Salvage or Keys reward.

- Buy COD Points if you want to open many more Rare Zombie Crates, but please note: this isn't a necessity. You can easily earn Keys to open more Crates by playing the game. And you are not guaranteed a lot of Salvage by opening Zombie Crates. Only buy COD Points if you can afford to, and please spend responsibly.

Making sure your weapon will be active in-game
Go to Loadout and Weapon Kits. Make sure your DMR-1 is set to the Snapfrost variant so it will have the Glacial weapon perk feature when you get the weapon from the Magic Wheel during your EE attempt.

Preparing your weapons / perks for the Final Boss Sequence
Whilst you're completing the earlier steps of the EE, naturally you should be using your points to purchase doors to open up the map.

But as soon as you have the power on, and you have enough points, I would recommend buying Tuff Nuff (Jugger) to reduce your risk of going down during your earlier steps of the EE.

Always have Up N Atoms (Quick Revive) too, so if things go wrong you have another chance to continue your game despite the setback.

Eventually you will need to farm the Magic Wheel for the DMR-1 and an LMG. But you shouldn't do this immediately. I always buy the MacTav-45 (Elvira's room), or the Karma-45 (Power Station) to fend off Crogs, Crog Brutes and zombies during my playthrough.

Once you have plenty of points - farm the Magic Wheel until you get the DMR-1, and an LMG - ideally the Mauler, but the Titan will be fine too.

You'll want to Double Pack a Punch the LMG. You can PaP the DMR-1 once if you wish but this isn't necessary.

Before you enter the final boss sequence, be sure you also have more perks like Racing Stripes (Stamin-Up), Bang Bangs (Double Tap), and the video guide recommends Deadeye Dewdrops for quick headshots.

I actually recommend Quickies (Speed Cola) instead of Deadeye Dewdrops. Because faster reloads will be far more useful than automatic headshot ADS. You won't be killing many zombies with your weapons in the final boss sequence. But you will be shooting them in the body with your DMR-1 to slow them down. A Headshot ADS perk seem trivial with that arrangement in mind.

Demonstrating the Strategy
Below is my own video which shows me completing the final boss sequence using this strategy:

I hope this guide helps you complete the EE for Attack of the Radioactive Thing. This strategy actually makes the final boss sequence so easy that the main challenge is just completing the prior EE steps, and preparing to go into the final boss sequence.

It should be simple enough to repeat the steps again whilst playing as Elvira to complete the other EE achievement. I hope you can complete the Bomb code successfully first try during your attempts. Remember the first video guide I posted above gives you tips on how to enter the code.

Best of luck, and remember to give this guide a Thumbs Up if it has helped you complete this EE smile
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