2,454
(1,000)

## T-Kara Puzzles (Win 10)

There are a maximum of 15 T-Kara Puzzles (Win 10) achievements worth 2,454 (1,000)

696 tracked gamers have this game, 40 have completed it (5.75%)

# Lock you up154 (50)

### Have 5 locks on the screen in infinite mode

• Unlocked by 74 tracked gamers (11% - TA Ratio = 3.07) 696

## Achievement Guide for Lock you up

Solution
There appear to be two main ways to unlock this -> any of the score modes (direct hit, time attack, limited moves), or in battle (direct hit only at this stage).

I unlocked this at Level 4 after the first energy transfer on time attack. All the modes seem to have the same unlock points so I would think you could do it on any mode. Don't even bother trying to unlock the achievement in earlier levels, as the specific "unlock" I got at this point was the ability to have 5 locks on the screen, so it seems impossible to achieve earlier on. It's the energy transfer after you unlock the skull piece, so if you've gotten that far you're almost good enough for the next. So if you're going for the skull achievement and unlock it, push a little further to try for this one.

Now the setup for this - I would set up 4 locks on the screen during the first part of level 4, so that when you reach the energy transfer, you can get a lock fairly early and get the achievement ASAP and decrease your risk of losing in the stage. In terms of lock placement, you can actually move the locks while they're still counting down. The way I did it was move all the locks into the bottom right corner in one column. This way, you are only limiting moves in 4 rows and 1 column with 4 locks on screen. If you have 4 rows and 4 columns blocked off, you're going to struggle in making new combinations, especially if they're all over the map. Another way might be a little L shape in the corner blocking off 2/3 columns/rows. Up to you and what you find works but the 1 column worked for me.

In terms of gameplay tips to reach this point... well it's going to take a lot of practise and finding what works for you. Making special combinations is very useful as you get more time from them than regular combos. Stuff like the heart, the skull etc can give you 15-20 seconds on the clock and they're very easy to make. I would avoid trying to make squares and the red bomb square as they can take a few seconds and you rarely gain time on them, unless you are better than me at them of course. Another thing I found at later stages is that your board starts to get filled with squares/bombs that are difficult to use, therefore limiting the amount of tiles you can actually make combos with. Something I found useful when this happened was to try and get a yellow lightning cross combo, and line up squares/bombs in the crossfire as quickly as possible so they will get obliterated. Don't spend too long as you don't get much extra time from the cross going off, but just a couple of seconds to try and rid yourself of a few annoying pieces.

I preferred time attack because you're not limited by mistakes in moves and board limits due to locks, although being able to plan your moves in limited moves mode may be of benefit if you can't handle the speed of time attack at the later stages. Direct hit appears much harder to reach higher levels due to losing lives when out of moves, which happens frequently at later stages.

Some people have reported unlocking this achievement in battle mode, which is obviously possible but will mostly be luck based. Essentially I would imagine you just leave locks on the screen and hope for the best and there's a chance you'll make it to five. Disadvantages being you'd have to play many matches to get lucky enough, although might be an option if you're struggling with the other modes.

Good luck guys. Any questions about gameplay or want me to improve my solution let me know. This will be highly skill based and I don't have much else in the way of tips except practise, or try battle modes over and over for the chance of it happening there.