Neverwinter achievements


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There are 168 Neverwinter achievements (48 without DLC) worth 20,177 (2,640)

97,611 tracked gamers have this game, 37 have completed it (0.04%)

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There are 18 achievements worth 1,454 (105)

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Achievement Details

Of The League in Neverwinter

Of The League73 (5)

Collect a League's Elite armor set

  • Unlocked by 461 tracked gamers (22% - TA Ratio = 14.58) 2,131  

Achievement Guide for Of The League

Shadow 00 Fox
536,228 (230,068)
Shadow 00 Fox
Achievement won on 16 Sep 17
TA Score for this game: 15,444
Posted on 15 September 17 at 19:13, Edited on 19 September 17 at 17:56
This solution has 8 positive votes and 1 negative vote. Please log in to vote.
League's Elite Gear is almost lowest level of the 5 new levels of gear in Chult. It is item level 430. Regular League's Gear is item level 420.
Note: League's Elite Gear is different than the League's Gear that you can buy from a vendor near the entrance to Port Nyanzaru! League's Elite Gear is slightly better than League's Gear in every stat and bonus.

League's Elite Gear is bind on equip.
NOTE: You do not have to have a matching class set for your character!! You only need the 4 types, for any class! (thanks DeathGuard 123!)
Note: You only need the Head, Chest, Arms, and Feet. The Rings aren't required for the achievement.
Note: You do not need to equip to get the achievement! Just have in your inventory.

You can get League's Elite Gear by:
1. Buying it off the Auction House(put "Elite" in the equipment search bar, and buy any combination of head/chest/arms/feet)
(very limited supply currently, but it should become much more common and cheaper soon as more people buy the recipes and craft it!)
2. Crafting it with new professions recipes
(You can buy recipes for each profession for 2000 Chultan Riches from the Recipe Keeper at (43, 371) on the Port Nyanzaru map. Chultan Riches drop from almost anything you do in Chult! HE's, fishing, Quests, and other miscellaneous stuff.)

The League's gear has a good mix of stats toward the general stats each class generally goes for: my GWF's gear focuses on Crit, Power, and Arm Pen. My DC's gear focuses on Crit, Recovery, Arm Pen, etc.

League's Gear has a mix of bonuses related to taking damage and missing HP, which then grants a variety of buffs for a short time.

Helm: If you take damage of more than 10% of your Max HP in a single blow, you gain 5% Defense for 10 seconds.
Chest: Gain 15 Defense for each percent of HP you are missing.
Arms: Gain 15 Power for each percent of HP you are missing.
Feet: If you take damage of more than 10% of your max HP in a single blow, your Movement Run Speed increases by 5% for 10 seconds.

The 4 different League's rings all are item level 430, double-slotted, but no double defense or offense slots. And no Crit/Power combo, just Crit/Arm Pen, Crit/Rec, Power/Rec, and HP/Defl.

League's Elite Assault Ring: Crit/Arm Pen: Gain 10 Arm Pen for each percent of HP you are missing.
League's Elite Raid Ring: Crit/Rec: Gain 10 Crit for each percent of HP you are missing.
League's Elite Restoration Ring: Power/Rec: Gain 10 Rec for each percent of HP you are missing.
League's Elite Ward Ring: HP/Defl: Gain 10 Defl for each percent of HP you are missing.
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