Neverwinter achievements
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Neverwinter

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There are a maximum of 159 Neverwinter achievements (48 without DLC) worth 16,546 (2,585)

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1,564
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Achievement Details

The Primal One in Neverwinter

The Primal One54 (5)

Collect a Primal armor set

  • Unlocked by 827 tracked gamers (44% - TA Ratio = 10.83) 1,882  

Achievement Guide for The Primal One

AuthorSolution
Shadow 00 Fox
531,924 (227,853)
Shadow 00 Fox
Achievement won on 02 Nov 17
TA Score for this game: 15,351
Posted on 15 September 17 at 18:30, Edited on 26 June 18 at 19:40
This solution has 5 positive votes and 0 negative votes. Please log in to vote.
Update: Thanks to Killersquirelz, there is no actual cap on the seals currently, and the seals also drop from the newer Trial, Trials of the Death God.


Primal Gear is the newest high item level gear at 500 item level per piece!(as of November 2017)
Primal Gear is bind on pickup to account.
Note: You only need the Head, Chest, Arms, and Feet. The Rings aren't required for the achievement.
Note: You do NOT need to buy a set that matches your class! I just bought all 4 pieces for a different class and got the achievement. And, you should definitely be able to mix classes as well as long as you get each unique armor piece(head, chest, arms, legs).

You get Primal Gear by trading in Seals of the Brave to the Seals of the Brave vendor just into Port Nyanzaru.

Seals of the Brave only drop from the Tomb of the Nine Gods dungeon. There's a weekly cap limit of 400, and maximum storage of 1200, similar to other currencies like Ichor, etc.
The current drop rates are 10 Seals each from the 3 bosses, then 20 each from the two chests at the end. A total of 70 Seals max per run, so you need to do ~26 runs total.

The Chest piece costs 600 Seals of the Brave.
The other 3 pieces are 400 Seals of the Brave each.

The Primal gear has a good mix of stats toward the general stats each class generally goes for: my GWF's gear focuses on Crit, Power, and Arm Pen. My DC's gear focuses on Crit, Recovery, Arm Pen, etc.
Primal Gear has a mix of bonuses related to doing high damage or killing enemies, which then grants a variety of buffs for a short time.

Helm: When you damage or heal your target for more than 15% of your Max HP in a single blow, you gain 1% of your HP back.
Chest: When you damage or heal your target for more than 15% of your Max HP in a single blow, you gain 1% Def for 10 seconds. (Max stack 5)
Arms: When you damage or heal your target for more than 15% of your Max HP in a single blow, you gain 1% Power for 10 seconds. (Max stack 5)
Feet: When you kill an enemy, you gain 3% Action Points.


In addition, the 4 different Primal rings all are item level 500, double-slotted, but no double defense or offense slots. And no Crit/Power combo, just Crit/Arm Pen, Crit/Rec, Power/Rec, and HP/Defl.

Primal Assault Ring: Crit/Arm Pen: When you kill an enemy, your Power increases by 1% for 10 seconds.
Primal Raid Ring: Crit/Rec: When you kill an enemy, your Power increases by 1% for 10 seconds.
Primal Restoration Ring: Power/Rec: When you kill an enemy, your Power increases by 1% for 10 seconds.
Primal WardRing: HP/Defl: When you kill an enemy, your Power increases by 1% for 10 seconds.
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