Warhammer: End Times - Vermintide achievements
15,403
(2,000)

Warhammer: End Times - Vermintide

3.3 from 818 votes

There are a maximum of 82 Warhammer: End Times - Vermintide achievements (45 without DLC) worth 15,403 (2,000)

47,750 tracked gamers have this game, 111 have completed it (0.23%)

5,576
(390)
4.2 from 9 votes

464 tracked gamers have this dlc pack, 167 have completed it (35.99%)

There are a maximum of 13 achievements worth 5,576 (390)

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Achievement Details

Not On Your Watch in Warhammer: End Times - Vermintide

Not On Your Watch411 (30)

Complete Well Watch without either of the wells being poisoned on Nightmare

  • Unlocked by 254 tracked gamers (55% - TA Ratio = 13.71) 464  

Achievement Guide for Not On Your Watch

AuthorSolution
John Connor M
524,270 (275,729)
John Connor M
Achievement won on 28 Nov 17
TA Score for this game: 15,403
Posted on 28 November 17 at 13:09, Edited on 28 November 17 at 13:12
This solution has 4 positive votes and 0 negative votes. Please log in to vote.
The easiest and most reliable way to do this after many other failed strategies is using the bright wizard, with a conflagration staff (with channeling rune and bloodlust OR regrowth).

Firstly a brief explanation as to how this level works. The level is split into two parts, stand your ground and defend a well. Use the time during stand your ground to scavenge for health items, potions (for ogre fight) and bombs (incendiaries help).

During the defense sections the wizard should stand directly on top of the well and use the circle area attack at her feet constantly. This kills all of the pink naked rat men (which are the only kind that poison the wells) and also seems to knock them back if they aren't directly in the blast. This is only necessary for the first well but can be employed for the second too. Both wells can be jumped up on by using the nearby balconies.

The rest of the team should be hovering around the well, picking off any stragglers that aren't killed by the wizard and not be afraid to take friendly fire - the damage is minimal on nightmare.

Other tips

- Ensure the wizard is balancing their hp and heat level, they will take a good amount of damage from this method so try and find at least two healing items during the "stand your ground" sections.

- Nothing can harm the wizard while she is on the well except special rats. Ensure the other characters have weapons suitable to snipe e.g. gunners, gas rats, from a distance.

- Infinite ammo box + certain characters can make incredibly short work of the ogre, which can be annoying as it is accompanied by a horde.
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