Halo Wars 2 achievements

Halo Wars 2

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There are a maximum of 126 Halo Wars 2 achievements (57 without DLC) worth 4,815 (1,750)

49,733 tracked gamers have this game, 686 have completed it (1.38%)

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5,623 tracked gamers have this dlc pack, 544 have completed it (9.67%)

There are a maximum of 37 achievements worth 1,329 (410)

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Achievement Details

Turret Farmer in Halo Wars 2

Turret Farmer16 (5)

Build 50 turrets in a single game (Terminus Firefight)

  • Unlocked by 1,576 tracked gamers (28% - TA Ratio = 3.25) 5,623  

Achievement Guide for Turret Farmer

Hexa Fox
677,703 (385,105)
Hexa Fox
Achievement won on 09 Oct 17
TA Score for this game: 4,815
Posted on 28 September 17 at 04:55, Edited on 07 October 17 at 02:53
This solution has 4 positive votes and 0 negative votes. Please log in to vote.
You should attempt building fifty barricades simultaneously.

Halo Wars 2High MaintenanceThe High Maintenance achievement in Halo Wars 2 worth 16 pointsBuild 50 barricades in a single game (Terminus Firefight)

Please Note:

A handful of people are reporting that they are having trouble unlocking this through matchmaking. However, they are able to unlock it in a private match. I did this in a private match with one of my friends and it seemed to unlock no problem.

General Tips:

As you build barricades and bases, turret placements will become available. In my opinion you should attempt this later in firefight and have friends. Also you should be aware that this achievement is not cumulative across players either. So all I can really offer are recommendations for this.

-Do this after you have began to accumulate large amounts of supplies.

-You should not upgrade any turrets/barricades, it is not only a waste of money while going after these achievements, but will allow you to build turret/barricade after destroyed.

-Have your friends let you build on their barricades and turrets.

-Having mainly air units is an excellent way to get around the map and make this achievement simpler. As some of your own barricades are not traversal by your own ground units after built. This is especially true given you will probably be building up from the inside-out of the map blocking yourself as you go along.
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