Elite: Dangerous achievements
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Elite: Dangerous

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There are a maximum of 199 Elite: Dangerous achievements (43 without DLC) worth 26,931 (3,300)

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There are a maximum of 23 achievements worth 6,089 (375)

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Achievement Details

Reunited and It Feels So Good in Elite: Dangerous

Reunited and It Feels So Good984 (30)

Hand in 50 Personal Effects

  • Unlocked by 23 tracked gamers (1% - TA Ratio = 32.80) 3,849  

Achievement Guide for Reunited and It Feels So Good

AuthorSolution
HVAC Techie
306,013 (142,784)
HVAC Techie
Achievement won on 11 Oct 17
TA Score for this game: 20,848
Posted on 10 October 17 at 20:43
This solution has 8 positive votes and 0 negative votes. Please log in to vote.
Solution posted for both Occupied Escape Pods and Personal Effects. I have a separate solution posted for Black Boxes, but do note you will find some Black Boxes doing this, so I advise doing this first.

I was having a bit of trouble finding consistent Degraded Emissions at first. So I decided to read a bit into the background simulation and do a bit of testing.

What I've come up with as seemingly the most consistent way to find them is a combination of Low Security, High Population, and cruising in Deep Space but not too Deep. So the system that I found that embodies this perfectly is LTT 16385. Head about 100ls up over the Solar System (helps to have Orbit Lines on, if you don't). After that, set your thrusters in the blue zone and just cruise around in the bits considering themselves Deep Space, but try and stay above the Solar System and within 1,000ls of the main star.

Don't be discouraged by duds, or ones with low numbers (or illegal, do note that illegal ones DO NOT COUNT as they cannot be turned in) of either commodity. You will find the occasional big haul. The really good ones are the ones you'll see with Rescue ships - these often have high numbers of various commodities, including high multiples of Occupied Escape Pods, and Personal Effects. I found one with ten Occupied Escape Pods.

The system does have a full size Starport with an active Search & Rescue Contact very close to the star, so feel free to just chill in this system until you're done with Occupied Escape Pods and Personal Effects. As mentioned, I have a different method for Black Boxes that's ungodly quick compared to finding 50 in Signal Sources, so use that to mop up.
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