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Peace in Death achievement in Middle-earth: Shadow of War

Peace in Death

Complete the Shadow Wars.

Peace in Death0
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How to unlock the Peace in Death achievement

  • SolaceConquestSolaceConquest
    17 Oct 2017 16 Oct 2017 16 Oct 2017
    I found a guide on Eurogamer.com that helps a lot.

    www.eurogamer.net/articles/2017-10-13-shadow-of-war-the-shadow-wars-explained-how-to-get-true-ending-complete-endgame-4823

    The Shadow Wars take place after the ending of the game and the Capture of Minas Morgul. It's the set of quests that hide "the true ending" cutscene.

    There are ten rounds to the series of attacks on your strongholds. It'a basically defending them until all eight of the Nazgul warchiefs are dead.
    Best thing to do in each city is to make a combo of effects, what I found works for me is different to what other guides online, so you may have to experimene a bit.
    Metal Walls, Cursed seige equipment, Fire mines, poison spouts and Drake traps are what I used to best effect.

    Also, the level of your castle also goes by the level of your Warchiefs and Overlord. You want the highest leveled Orc as your Overlord during the attack. It's wise to assign at least two or three bodyguards to Warcheifs as well. The more damage you can do ti the enemy warchiefs the better.

    It's worth noting that you cannot lose any of your Orcs to if you die yourself. They just get ousted from the keep and and you lose control of the citadel. They will die if you repell the attack, however, and in some instances they can even stay dead when you die.
    If you loose control of a city (like I did during round three), the game will install an Overlord and six warchiefs. Assign the strongest followers to go to the pitts and set up betrayl missions, just like in the main game. Once recaptured, you've completed the round.
    It's a lot easier attacking than defending. But I wouldn't go out your way to kill yourself killed just to do it.

    I've also come across that if you don't reach a captain in time before they bleed out, once you loose the keep, they come back for revenge during setting up the attack. I'd advise rebranding them, as they always come back more powerful than when they died. For example, I have an Assassin, Pûg the Poet, he died at level 36 and came back for revenge at level 48, also had an extra Epic trait in his arsenal.

    It'a also, worth holding onto your Might metre to ressurect dead captains.

    Minas Morgul is the only city that won't come under attack.
    There are 10 rounds and 20 defences in total.
    Round One: Cirinth Ungol
    Round Two: Nurnen
    Round Three: Seregost
    Round Four: Gorgoroth
    Round Five: Cirinth Ungol and Nurnen
    Round Six: Seregost and Gorgoroth
    Round Seven: Nurnen and Seregost
    Round Eight: Nurnen, Cirinth Ungol and Gorgoroth
    Round Nine: Cirinth Ungol, Serehost and Gorogoth
    Round Ten: All four under attack at once.

    Once completed you will see the true ending.

    Guide not helping? View 3 more guides for this achievement.

    Showing most recent comments. View all comments.
    SolaceConquestIt keeps getting updated
    Posted by SolaceConquest on 08 Jun 20 at 19:06
    Phoenix C64i did like 3-4 rounds in one playthrough and then 3-4 in a new playthrough and chievo popped after round 4 or so, then the new ending and credits rolled.
    Posted by Phoenix C64 on 30 Jan 22 at 22:51
    faang 1The number of stages and missions required for 100% completion of the Shadow Wars has been reduced by update 1.18 Patch.
    Posted by faang 1 on 12 Feb 23 at 03:15
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  • Sir KentysSir Kentys
    17 Oct 2018 18 Oct 2018
    Maybe is it due to a recent update, but my Shadow War Run needed only 3 stages :
    - Cirith Ungol
    - Nurnen
    - Nurnen, Seregost, Gorgoroth

    After what, the achievement popped and i was able to see the Cutscene.

    All other advice on this topic are of course very useful.

    On my side I used a lot the Pit Fight (Champion level) to bring strong captain in the game. I faced them with one of my captain, who has a chance to win. Two possibilities : my captain win, and he grow up very fast, OR he loses, so I dominate the winner to add him to my army. Beware the strong capabilities of the opponent which can be shown with RS before the fight : he must not have "strong will" (i don't know the exact word in english) or you will have to kill or humiliate him.
    -> With this technique I was able to quickly get a team of lvl 50+ warlords.
    Showing most recent comments. View all comments.
    C3HJAddition: If you lose a fortress in the siege, just reclaim it. It will still count as progress.
    Posted by C3HJ on 18 Oct 20 at 13:55
    Law ViolationI can't for the life of me defend a fucking siege. 3 times i've had a No Chance Captain finish me off. Great game, but this Conquest shit is getting really boring now
    Posted by Law Violation on 01 Jan 21 at 20:15
    Mattynicklin@law violation, I find it easier to defend a siege, I just jump over the wall at the start and run out to them. Try and dominate the captains as you go and tell them to stay and fight.
    Posted by Mattynicklin on 02 Jan 21 at 22:23
  • The SCHWARTZ 00The SCHWARTZ 00
    14 Feb 2018 14 Feb 2018 16 Feb 2018
    To add on to the above tips....

    If you're ever in a situation where you're about to die from a "No Chance" Captain, you can simply hit the Home button on your controller before he kills you and quit out of the game from the Home menu. When you restart, you'll still have your fortress intact. Youll have to do the fortress battle over again, but it sure as hell beats having to infiltrate 6 fucking Warchiefs in order to retake the castle, which can take hours!
    Showing only comment.
    thePoetPlaysI got hit by a no chance overlord after defeating/branding all his warchiefs. When i tried the siege again, only the warlord was there and I went straight to the jeep when I started the siege. Happened twice in a row before I beat him.
    Posted by thePoetPlays on 18 Mar 18 at 01:57
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