Payday 2: Crimewave Edition achievements

Payday 2: Crimewave Edition

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There are 110 Payday 2: Crimewave Edition achievements (42 without DLC) worth 13,192 (2,510)

70,697 tracked gamers have this game, 134 have completed it (0.19%)

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775 tracked gamers have this dlc pack, 121 have completed it (15.61%)

There are 4 achievements worth 502 (100)

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Achievement Details

What? You Want Me to Dance? in Payday 2: Crimewave Edition

What? You Want Me to Dance?146 (20)

Scarface Mansion - Finish the heist on stealth in 13 minutes or less on Mayhem or above.

  • Unlocked by 138 tracked gamers (18% - TA Ratio = 7.30) 775  

Achievement Guide for What? You Want Me to Dance?

384,222 (196,010)
Achievement won on 29 Nov 17
TA Score for this game: 13,192
Posted on 29 November 17 at 05:11, Edited on 05 August 18 at 02:46
This solution has 10 positive votes and 0 negative votes. Please log in to vote.
Heist: Scarface Mansion
Difficulty: Mayhem

Okay people, buckle up. This achievement is, in my opinion, the most difficult achievement from the November 2017 batch of achievements. Took me two days of "practice." Two very frustrating days to be honest. Nevertheless, let's get into the actual guide!

As per usual, I will outline a solo guide. If you have any partners, this will be a hell of a lot faster.

If you don't like reading and would prefer a visual, check out the video of my successful run down below.

Here's some quick inspiration for those who may be currently discouraged. A quick quote from Steve-O about "luck." I'm certain it isn't word for word, but it's close
"There isn't such a thing as luck, but instead it is when preparation meets opportunity"
So remember, you won't have to get lucky, you just need to be prepared for when the opportunity comes your way. Just practice, practice, practice.

General Map Info
-Outside guards have no pagers
-Guards inside the mansion have pagers
-You can kill all of the outside guards should they all be out of view of any cameras. This has become my preferred method for beating the level fast. It really saves a lot of time carrying bags
-Keep an eye out while running to the computer/security boss locations for the security boxes. If you know where they are, it can save a lot of time
-There are (from what I found) 3 different security boxes that spawn in a single run. You only need to rewire 2 of the 3.(Part 3)
-The security boss has 3 different spawn locations(Part 2)
-The indication of the boss being in a location is a radio in his vicinity, and of course the boss himself
-The computer has 2 spawn locations(Part 2)

I'll try to provide a play-by-play as best as I can in the form of parts. If you think I should add anything let me know!

Part 1: Spawn Area
It is honestly way easier to just kill the guards down here(no pagers) ASAP and keep restarting until they are out of view of any cameras. This will save some valuable time in later steps and just help save time getting to Part 2.

Part 1.5: Kill Every Outside Guard(Optional)
As I stated above, this has actually become my preferred method of completing the mission. It saves a ton of time carrying bags. If you manage to get lucky and kill all guards outside of the view of cameras, you can get inside the mansion in 3-4 minutes.

Edit No. 2: Fooga brought up a good point in the comments. If you are going to go the route of killing all of the guards, you will want to keep an eye out for bodies that can be spotted by the mansion guards.

The bodies that end up in front of any doors should be a red flag for you. Guards can spot them once the mansion is open. There are also a few locations where guards on the roof or a balcony can spot bodies, so I'll try to outline the danger zones.

Swimming Pool: Most guards on the roof can see bodies in front of the swimming pool. You'll get a feel for the locations that are issues, but if you have bodies around the swimming pool, bag 'em and dump 'em somewhere safe.

SB1 Area: Certain guards can see on the left side of the mansion down near the statue and waterfront, so be careful with bodies in these areas.

SB3 Area: There is a balcony that contains two guards in the second half of the mansion. If there is a body near the viewpoints of the windows or balconies, a guard might see them, so be careful with bodies in this vicinity.
Part 2: Computer Locations(CL)/Security Boss(SB)
I like to head straight to the left once I'm up the hill. Take a look inside the shed for CL1 and then head straight to the waterfront. Halfway to the water, right behind the statue is SB1.

On the pier, you can find SB2. In the building on the opposite end of the waterfront is CL2. If the computer is not at CL1, you now know where it is.

Just past CL2, there is a garden with SB3 in the centre of it.

The best combination of locations I have found are CL1 and SB1 in the same run. It saves a lot of time when you can start the hack right away.

Part 3: Security Boxes
There will be two different security boxes that need to be rewired during the hacking of the computer. Every time that you rewire a box, you must restart the computer once more.

As mentioned before, there seems to be 3 security boxes that spawn per run. If you find 2 security boxes near each other, you have a 2 in 3 chance to be told to rewire one of them, so stick around them and be ready to rewire. The best locations where I have had the boxes appear are in the spawn area. Should you have cleared the area of all enemies, you'll have nobody interrupting the rewiring process. There are 4 individual locations for the security boxes to appear in the spawn area.

Part 4: Entering/Opening The Mansion
Once the computer is finished hacking, you must enter the mansion. There are 3 doors that can open once the hack is finished. I like to stay on the left side(left side if you are looking at the house from spawn location) of the house so that I am in the middle of the two doors and have the best odds of saving time.

The three doors that open are the doors in front of the swimming pool, the doors near SB1 and the doors facing the waterfront. Once you are inside, you will need to press a button to open the rest of the house. This button will be at 1 of the 2 other doors that are not opened, but it will be inside the house. Once the button is pressed, you gotta look for Yayo.

Part 5: Yayo/Making The Call
There are Yayo packages all over the place, on the first and second floor. You will need to search each one individually for the tape recorder. If you're lucky, you'll find the recorder on the first floor, if not then you better get looking upstairs!

Once you find the tape recorder, you need to make a call to Ernesto Sosa. The phone can be on the second or first floor. It is essentially a pager, so make sure you don't get caught by any guards! They basically shoot on sight and then your run is toast. Once you finish the call, the other side of the mansion is open.

Part 6: Mansion Second Half
There will be two guards in the main area of the second half. They go up and down the stairs. I like to take them out because no other guards enter this half. Just make sure no outside guards can spot their body/body bag. Once you take care of them, head to the door up the stairs, lock-pick the door and Kill Ernesto. Press the button and get ready to haul ass!

Part 7: The Last Leg
Now, you will want to take the Yayo bags. Reason being that you can run while carrying Yayo, but not money. So, make sure you get 6 Yayo bags.

The rope ladder can be beneficial if the escape vehicle is at the driveway/spawn area, however I usually got the escape vehicle at the pier. I found that there are 3 guards that survey the pier. It is up to you for when you want to kill them, but I'd wholeheartedly recommend killing them. It saves you a lot of time killing them rather than trying to stay out of their view.

In fact, killing any guards in your way to the escape vehicle is recommended, given that there is a lack of cameras in the vicinity at least.

EDIT: While playing through this mission over time, I discovered that Ernesto Sosa is actually controlling the cameras. If you've killed him, cameras are no longer an issue!

Should you get 4-5 bags in the van and you have, say 50 seconds left. Drop your ECM jammers(chained together, they last roughly 50 seconds) and ECM rush like your life depends on it.

Your achievement will unlock upon completion of the level.

Anyways, that's it. That's all I could think of at least. Let me know if I should add anything and good luck everyone going for this RNG dependent achievement!


Hopefully this can help you guys understand what might come up in your runs
Video guide for those who would like one:

If you give me negative feedback, please let me know why or PM me. Negative criticism can still be useful and constructivetoast
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