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Nightmares from the Deep 3: Davy Jones
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The Great Escape achievement in Nightmares from the Deep 3: Davy Jones

The Great Escape

Escape from the cell.

The Great Escape0
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How to unlock the The Great Escape achievement

  • Itzz Sh0wt1m3Itzz Sh0wt1m3
    20 Mar 2018 20 Mar 2018 20 Mar 2018
    Whenever there is a cutscene, you can skip it with B. Don't use the skip or hints during puzzles!
    This is a guide to start of this game. This is all which you can do within the trial of the game. This is for 9 achievements worth 150 GS. Additions and corrections are welcome.


    At the start, interact with the laptop. Then zoom in on the lady and get the phone from her purse, and turn on the flashlight. Zoom in on the electric box on the right and turn on A, B, C. Then interact with the laptop again.

    CELL
    In the cell, interact with the body on the chair. Get a medal from him and afterwards pick up the arm from the floor. Then zoom in on the dragon in the top right. Interact with boost X's to make the teeth move. Then use the medal on the screws to open it up and get a lockpick. Zoom in on the lock at the door and use the lockpicks, one will break. Then zoom out and zoom in on the lady's hand to get a hairpin. Use the hairpin on the lock to open it. Then use the admiral's hand on the key on the table, which you can in turn use on the 2nd lock to escape from your cell.
    Nightmares from the Deep 3: Davy JonesSecret AchievementThe Secret Achievement achievement in Nightmares from the Deep 3: Davy Jones worth 25 pointsContinue playing to unlock this secret achievement


    CABIN
    Interact with the barrel to block the door. Walk up to the desk on the left to pick up the bird weight. From the painting there pick up the blue heart. Back out to the cabin and interact with the globe on the left. Pick up the bullet and the harp weight. Zoom in on the table in the back. Grab the flower and place it on the scale. Then use the scale and place the harp and the bird weights on there. Then retrieve the skull from the center. Walk up to the board on the left hand side of the room, hanging on the wall. Place the skull in there to open it up. Then situate the heads as follows:
    Horn top left, target left middle, diamond left bottom
    Cannon center Spark center bottom
    Crown top right Arrow middle right Moustache bottom right

    Afterwards, pick up the blue heart and back out. Zoom in to the glass door in the back and retrieve your last heart. Now walk up to the desk again and interact with the sketch and afterwards with the puzzle in the center. Use the blue hearts on there to reveal the symbols. (Triangle and letter V at the top 2 spots, something looking like an 8, C and M at the bottom 3 spots). They are always like this but placing them like this prior to collecting the hearts wont work. Interact with it afterwards to open it up. Use the bullet on the gun as well as the gun powder which you can pick up in the bottom left. Then pick up the gun. Use the gun on the door in the back and walk towards the balcony.

    Pick up the lever and the Zipline handle from the balcony and interact with the old zipline to make it fall down. Back out to the cabin, walk up to the board on the left and use the lever on the machine. Enter the revealed room. This will start a puzzle in which you can unlock 3 achievements. Be sure to don't make any mistakes, finish the puzzle in 1 minute, and collect 5 pieces within 5 seconds from oneanother. You can remove the coats, open the chest, move the boots aside and open the jar before collecting any pieces, which will make 5 in 5 seconds easier.
    External image

    Nightmares from the Deep 3: Davy JonesMarksmanThe Marksman achievement in Nightmares from the Deep 3: Davy Jones worth 28 pointsFinish any Hidden Object Puzzle in less than 1 minute.

    Nightmares from the Deep 3: Davy JonesHidden TalentThe Hidden Talent achievement in Nightmares from the Deep 3: Davy Jones worth 11 pointsFinish any Hidden Object scene with less than 4 mistakes.

    Nightmares from the Deep 3: Davy JonesQuick SleuthThe Quick Sleuth achievement in Nightmares from the Deep 3: Davy Jones worth 28 pointsFind 5 hidden objects within 5 seconds.


    Walk up to the balcony. Use the zipline reel and the zipline handle on the rope and interact to zipline down. Then interact with the golden handle on the right 3 times.

    In the boat, get the oar on the left. Use it to get the bucket on the right. Use the bucket on the water in your boat. Then pick up the top part of the broken oar. Zoom in to the back of the boat and interact with the compartment to retrieve a rope. Then use the to part of the oar and the rope on the oar stick. Then place the fixed oar and the oar in the correct spots and row away.
    -----------------------------------------------------------------
    Zoom in on the rock in the center and interact with it.
    Zoom in on the dog and interact with him as well. Then pick up the Doubloon to the right of the dog. Zoom in to the path at the back. Keep interacting with the trees/plants closest to you to get through to the crow's nest. There, interact with the bird on the left to get an achievement:
    Nightmares from the Deep 3: Davy JonesAnimal LoverThe Animal Lover achievement in Nightmares from the Deep 3: Davy Jones worth 10 pointsInteract with 3 Animals on the Island.

    Interact with the skull beneath the bird to get a pirate card
    Nightmares from the Deep 3: Davy JonesSpecial CardThe Special Card achievement in Nightmares from the Deep 3: Davy Jones worth 10 pointsFind the first Pirate Card.

    Interact with the sea horse inside the barrel for an achievement as well.
    Nightmares from the Deep 3: Davy JonesSeahorse AshoreThe Seahorse Ashore achievement in Nightmares from the Deep 3: Davy Jones worth 10 pointsFind a glowing seahorse.

    Interact with the steel rod to get this item. Talk to the pirate afterwards. Zoom in on the table and then to the book. Place all pieces of the jewel back on the jewel and then pick up the jewel. Then back out to the beach. Zoom in to the ship on the left and use the steel rod on it to open it up. Then walk up to the ship.

    Interact with the plates at the center to retrieve a handle. Use the handle on the drawer on the right and pick up the circular piece from there. Zoom in on the 3 other circular pieces on the left and place the 4th one in the missing spot. Turn all of them so that they line up. Then pick up the pan from there. Next, get the piece of cloth from the right. Zoom in on the candle piece hanging on the left. Clean it with the cloth and get a puzzle piece. Back up and use the puzzle on the cupboard on the right. Just look at the corner pieces to solve this easy puzzle. Interact with it and retrieve the anchor. Zoom in on the floor in the center and place the anchor there to retrieve a bottle opener. Zoom in on the pans in the back of the ship. Use the pan on the wall and then place all of them in the correct spot (small circle, small hexagon, small square at the top, large oval, large hexagon and large rectangle at the bottom row). Use the bottle opener on the bottle of oil and back up to the ship. Then zoom in again on the candle holder and use the oil on it to retrieve your last item (wooden tongs).

    Zoom in again on the crabs and use the tongs on the ship(Galleon) to pick that up. There is a 2nd sea horse on the rock which you can interact with in case you want to. Zoom in on the statue on the left. Use the Doubloon on his hand. Pick up the star from his hand after the dialogue, and use the spong on the scissors on the right.
    Zoom in on the dog and use the scissors on the net. Zoom in on the hole the dog made to retrieve the spyglass. Head over to the crow's nest and give the spyglass to the pirate. Then walk up to the pirate.

    For the next puzzle:
    Zoom 1 is zoomed out completely, zoom 2 is zoomed in a bit and zoom 3 is zoomed in completely.

    The ship is on the bottom left zoom 1
    Tower top right, zoom 2
    Prison center bottom, zoom 1
    Gate to the top right of the prison, zoom 2.
    Palace top left, zoom 3
    Bridge bottom center, zoom 1

    Nightmares from the Deep 3: Davy JonesThere's a Skip Button?The There's a Skip Button? achievement in Nightmares from the Deep 3: Davy Jones worth 27 pointsComplete 3 Puzzles without using the Skip Button.


    Then you are good to go to cross the bridge

    Nightmares from the Deep 3: Davy JonesPuzzling FindThe Puzzling Find achievement in Nightmares from the Deep 3: Davy Jones worth 10 pointsFind the first hidden puzzle piece.


    For players with just trial, trial ends here.
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