Quantic Pinball achievements

Quantic Pinball

2.1 from 36 votes

There are a maximum of 12 Quantic Pinball achievements worth 1,942 (1,000)

452 tracked gamers have this game, 20 have completed it (4.42%)

Achievement Details

Back to Square One in Quantic Pinball

Back to Square One551 (140)

Finish all tables until your starting level

  • Unlocked by 29 tracked gamers (6% - TA Ratio = 3.93) 452  

Achievement Guide for Back to Square One

1,094,853 (707,973)
Achievement won on 14 Feb 18
TA Score for this game: 1,942
Posted on 14 February 18 at 13:47
This solution has 2 positive votes and 0 negative votes. Please log in to vote.
Yes, you have to make a full lap of all of the tables. My hardest table was Delta, so I started there and played again until I got to Delta. Sadly, you don't get the achievement until the game is over.

1. Find your hardest table, keep restarting it until you get past it losing one or no balls
2. Try to keep multiple balls in play. Some tables, locking multiball is easier, others it is hitting the special
3. Practice all of the tables... May be better to restart from your last failure until you can go several tables in a row
4. I think if you lock two balls very quickly it kicks off a special multiball mode(this helped me in the Tsunami achievement
5. Use the table bump, Y, to switch from flippers
There are 10 comments relating to this Solution | Please log in to comment on this solution.
1,146,503 (711,823)
Achievement won on 15 Mar 18
TA Score for this game: 1,942
Posted on 15 March 18 at 17:34
New solutionThis solution has 0 positive votes and 0 negative votes. Please log in to vote.
Fshguy's guide is good, but I thought I'd add an extra tip for those who, like me, struggled with this achievement. Over much trial and error I learned that if you start an Iron Storm with the special hole and quit immediately, when you start the level again you will automatically start with most of the balls of an Iron Storm, but the best thing is that you won't use one of your balls when you start like you normally do, so extra ball! Another cool thing is that you can do this with all of the stages so start Iron Storm on the first one, quit out, then start Iron Storm on the second one, and so on. When you progress to the stage you will start with an Iron Storm, which to me is probably one of the best power ups.

Fshguy's solution says you start a special multiball if you lock two balls quickly. I believe this is a typo. What you actually want to do is lock all the balls to start the multiball, then immediately lose those balls until you hear a particular sound. This multiball probably has about 3 times the balls of Iron Storm. Another good thing is that you can start this special multiball and quit out and have it start the next time you play the table just like Iron Storm. I was only able to get this special multiabll to work on the Gamma and Epsilon tables (I think those were the ones, correct me if I'm wrong), but it's well worth doing those instead.

Hope this helps, and good luck.
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