SMITE achievements
14,346
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SMITE

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There are 260 SMITE achievements (59 without DLC) worth 14,346 (3,765)

60,962 tracked gamers have this game, 125 have completed it (0.21%)

114
(35)
4.5 from 11 votes

5,922 tracked gamers have this dlc pack, 5,659 have completed it (95.56%)

There are 2 achievements worth 114 (35)

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Achievement Details

Soul Expulsion in SMITE

Soul Expulsion65 (20)

"Unlock the Smite Award "Soul Expulsion"!

  • Unlocked by 5,728 tracked gamers (97% - TA Ratio = 3.27) 5,922  

Achievement Guide for Soul Expulsion

AuthorSolution
KBop a doo
312,285 (174,505)
KBop a doo
Achievement won on 19 Feb 18
TA Score for this game: 14,077
Posted on 19 February 18 at 21:21, Edited on 20 February 18 at 17:02
This solution has 7 positive votes and 0 negative votes. Please log in to vote.
Note: This is working on minions/jungle camps right now, so feel free to do it that way to make it even easier! Shoutout to commenters for confirming. I have left my description of how to do the achievement on gods below because there was a similar situation where a Tyr achievement that was supposed to be for hitting gods was working on minions, and Hi-Rez did patch it later (making the achievement harder).

The description of this achievement is: "As Cerberus consume the soul of every enemy god in the game with the use of his Soul Expulsion Ability."

When Cerberus hits an enemy with his third ability, Soul Expulsion, it creates a "soul" of their character (little ghost-looking things). Cerberus can kill these souls to "consume" them and heal. So essentially, you need to:

1.) Create a soul of every enemy god at some point in the game (by jumping on them)
2.) Make sure you consume the soul after doing that (easiest and quickest way to clear them out is by using your other abilities on a batch of them)

This is fairly straightforward and not particularly difficult. Do note that you can do it in the smaller modes since it doesn't specify five enemies, only "every enemy god in the game." I did it in a 3v3 Joust. So if you'd like to get it a little easier and quicker, smaller game modes for the win.
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