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Because we Care achievement in Surviving Mars

Because we Care

Play as Europe and research 5 Breakthrough Technologies before Sol 100

Because we Care0
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How to unlock the Because we Care achievement

  • TopherionTopherion
    18 Mar 2018 23 Mar 2018 23 Mar 2018
    When starting a new game, select Euopre as the Mission Sponser. It can be advantageous to also select the Futurist Commander Profile, as Breakthroughs research faster. Futurist also gives Autonomous Sensors early, which can be useful for placing a large number of Sensor Towers.

    Breakthroughs are discovered by analyzing anomalies that are revealed by scanning sectors; they have the magnifying glass icon. Upon finishing a sector scan and revealing a breakthrough anomaly, send an RC Explorer out to analyse it; Europe, by default, sends one in the initial rocket.

    Sensor Towers help with sector scan speed; while the closer a tower is to a sector the more benefit it conveys, distant towers still give a +10% scan increase. It can be useful to have five or six towers around wherever you start. Alternatively, you could send a large number of probes in rocket shipments to scan for you. Note that some anomalies only show up once you’ve unlocked Deep Scanning, so Astrogeologist might be a preferable Commander Profile.

    Once a breakthrough has been analyzed, it will need to be researched in the Research screen. Breakthroughs have their own tree at the bottom of the menu. Building Research Labs within your Domes can help speed this process, but a couple of other options are available.

    Two early techs to Research are Explorer AI and Earth Mars Initiative, which give a +100 Research per Sol benefit to your RC Explorers and Sponser, respectively. Tech order is randomized when the map is selected, but these usually pop up within the first three techs of their respective trees. Explorer AI is found under Robotics, and the Iniative is found under Social.

    Europe also grants funding whenever a new tech is researched, so it can be useful to outsource research during the first few Sols to help bootstrap the colony, or to help research a breakthrough once it has been analyzed. Exporting rare metal will also generate funding, so building a dome near to a rare metal deposit can eventually be profitable enough to help fund research.

    Using some of the above ideas should result in earning the achievement well within the 100 Sol period.

    Guide not helping? View 1 more guide for this achievement.

    Showing all 3 comments. Leave a comment.
    Chaos MythologyGreat and thank you
    Posted by Chaos Mythology on 06 Apr 18 at 16:57
    Count StexNice guide. Extra bit of info, 'Story Bits' breakthroughs do not count towards this goal. (Breakthrough jobs that have a yellow exclamation mark rather than an icon)
    Posted by Count Stex on 10 Feb 21 at 09:39
    thebritt2001This was actually easier than I had expected. Got it by Sol 35.
    Posted by thebritt2001 on 12 Feb 23 at 23:06
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  • VexuLVexuL
    09 Jul 2019 15 Jul 2019
    Using the strategy I show in the video below, this can be accomplished rather quickly and way before sol 100 (only took 8 sols in the video).

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