Final Fantasy XV achievements
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Final Fantasy XV

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There are a maximum of 90 Final Fantasy XV achievements (50 without DLC) worth 6,254 (2,100)

64,729 tracked gamers have this game, 4,057 have completed it (6.27%)

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Achievement Details

Blessed by All in Final Fantasy XV

Blessed by All42 (10)

Collected all the Royal Sigils.

  • Unlocked by 333 tracked gamers (63% - TA Ratio = 4.18) 526  

Achievement Guide for Blessed by All

AuthorSolution
Allgorhythm
252,390 (163,015)
Allgorhythm
Achievement won on 13 Mar 18
TA Score for this game: 6,254
Posted on 14 March 18 at 01:07, Edited on 24 March 18 at 15:03
This solution has 18 positive votes and 1 negative vote. Please log in to vote.
How to Unlock: Clear the nodes on the map, including the ones where you have to use a high level Chocobo, collecting 12 sigils in the process. Continue clearing nodes until you unlock the final story event in Descent into Darkness. That will make Insomnia available by your vehicle. Take the vehicle to Insomnia. Defeat Ifrit. You will be rewarded with the 13th sigil, The Father, and the achievement will unlock. A video guide at the end of this solution shows the location of the 13 nodes corresponding to all 13 sigils required for the achievement.

As stated above, the achievement is unlocked when you acquire all 13 Royal Sigils that correspond to the Royal Weapons in the main game. Until the March 2018 update, not all sigils were available. Now, they are. All but one are collected by unlocking nodes on the map except for The Father, the reward for defeating Ifrit.

Ifrit is a new final boss of Comrades made available in the March 2018 update. When you unlock virtually all the nodes on the map, including the ones that have to be cleared with a high level Chocobo, a main story event will occur. Insomnia will now be available as a location that you can go using your vehicle. It's the last location in the list on the second page with the 'somewhere else' locations. Take the vehicle to Insomnia and defeat Ifrit to claim The Father as the reward. If this is the 13th sigil, the achievement will unlock. I am pretty certain that the story event making Ifrit available will not occur until the other 12 sigils are collected.

The above is the solution in a nutshell. However, if you are finding the Ifrit battle either challenging or tedious, you probably need much more powerful weapons. In the below video, four level 120/strength 600 weapons are used. The following describes how to get some of the most powerful weapons in Comrades that will not only make the Ifrit battle much more manageable but will help in all other missions as well. If you are interested continue to read:

Edited to add Ifrit three minute battle: I've had lots of questions about the Ifrit fight. So, I have a short video that shows my setup and the fight itself.

Most of the damage is done by standard warp strikes converted by The Fierce Sigils into high DPS attacks. Note the hit count during the warp strikes. At the 1:04 minute mark, the All Creation special move is used. It lands four hits as you can see at the 1:05 mark. Each of the hits delivers over 8,000 damage. Because of the fast pace and Ifrit's position, it doesn't show that clearly. There are pros and cons to using this special attack. The pros is it delivers high damage. The cons is that you have to be on the ground to execute it. You might prefer to remain in the air and defeat Ifrit with the conventional attacks.

Edited 17 March 2018
: You need powerful weapons to fight Ifrit. If you need some pointers in how to acquire and craft weapons that are effective against Ifrit, please refer to this thread: Weapon Crafting in Comrades--Case Study: Ifrit. It describes how to make the level 120/strength 600 weapons used in the above video. To make this guide more concise, I removed weapon crafting pointers and put them in a separate thread.

Fighting Ifrit. Once you are geared up, you can take on Ifrit. Take the vehicle to Insomnia. Before you leave for Insomnia, equip the sigil and equipment you want to use. You will not have a chance to change once you select Insomnia. Once your stats are through the roof, warp in/warp out tactics are very effective. You can augment them with the sigil you choose. The Tall gives increased strength and a strength boost spell. Aerial Ace gives you increased damage with warp strikes and was the one I first used. The Fierce charges up and gives a very powerful blast. I used that for the rematch against an amped up version of Ifrit on steroids. And so on.

Note: Players have different play styles so choose the sigil that suits your play style. I have tested most of the sigils against Ifrit and, personally, recommend The Fierce because of its very high damage per second. The high frequency of attacks compensates for Ifrit's high defenses.

A cut scene precedes the fight. You will get three AI party members. They are less effective than normal AI companions and do not have any food to resurrect themselves when they die.
However, as @Fuzzmeister J points out in the comments, if you fail to defeat Ifrit the first time and click retry, the AI party members get food.

When you defeat Ifrit, a cut scene follows and you get The Father as a reward. Assuming that you have picked up the other 12 royal sigils on the map by clearing nodes, you will unlock the achievement.

Edited to add 24 March 2018: Video showing the location of all 13 sigils. The final location is Insomnia where the battle with Ifrit for The Father takes place:

You resume your game where you left off before you took the vehicle to Insomnia. There will be two new missions--rematches against Bahamut and Ifrit both at level 99.
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