Earthlock achievements


4.0 from 78 votes

There are a maximum of 34 Earthlock achievements worth 2,165 (1,000)

971 tracked gamers have this game, 157 have completed it (16.17%)

Achievement Details

Warden in Earthlock

Warden159 (70)

Unlocked all prison cells in Karba Prison

  • Unlocked by 188 tracked gamers (19% - TA Ratio = 2.26) 972  

Achievement Guide for Warden

123,964 (57,862)
Achievement won on 08 May 18
TA Score for this game: 2,165
Posted on 10 May 18 at 11:37
This solution has 2 positive votes and 0 negative votes. Please log in to vote.
First, you must complete the following storyline boss battle in order to gain access to the area:

Once that is done you have 2 choices:

*** Spoiler - click to reveal ***

Go with [2] and you'll gain access to the Karba Prison.

Before you can attempt this Achievement you will need to find a Mystic Key. This is located in the Nadir overworld area, just outside of the Antivirum Cavern. You will need use Taika to dig at a specific spot, but this can only be done if you have acquired a certain Mystic Treasure Map and used Ive's ability to reveal the co-ordinates. More info on that here:

EarthlockGold FingerThe Gold Finger achievement in Earthlock worth 23 pointsDug up all treasure zones
The prison is made up of 2 floors, each with a number of gated entrances.

Every time you open a gate it will trigger a boss battle.

These boss battles usually feature stronger versions of enemies you fought earlier in the game.

Every time you defeat one of these bosses you will find a new Mystic Key inside the room you just opened. This key unlocks the next gate.

The first gate is on the bottom floor, far left. You then move from left to right opening each gate in succession.

Once the bottom floor is done you repeat the sequence on the top floor, with the central gate being saved for last.

Once you open this central gate you will unlock the Achievement. This gate will not trigger a boss battle, however you can choose to fight enemies once you enter.


The enemies you fight through these battles can be very tough, so a well-developed party is recommended.

Also, you can leave the Karba Prison at any time without losing progress, so take advantage of this to Save at the nearby Onurasi Statue. I would also recommend warping back and forth between Karba and Plumpet Island in order to fully heal your party.
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