Achievement Details

#Ego99 Challenge

Win a 9+ inning game against the CPU at Ego 99 where both teams are Standard teams.

#Ego99 Challenge0
3 guides

How to unlock the #Ego99 Challenge achievement

  • Moldy Tacos5000Moldy Tacos5000188,589
    01 May 2018 01 May 2018 25 Mar 2019
    58 3 26
    Play any standard game with low ego and build up a sizable lead. In the 9th inning get 2 outs, then right before you're about to win just hit cn_start then cn_Y to adjust the Ego all the way up to 99. Enjoy your 100 gamerscore.

    EDIT: As predicted this has been patched on 05/15/18. Unfortunately now you need to play the entire game on ego 99. This will not be easy, but can still be done with similar tricks used in the first SMB.

    1) Attempt this in standard elimination mode as to face the same team in back to back games. While a standard season during the playoffs could also technically work but chances are that you'll face a very good team such as the Moonstars, Nemesis, or Moose and therefore is not recommended.

    2) I recommend you play as a power hitting team such as the Sirloins that also have decent starting pitchers and play against a team with very weak hitters/relievers such as the Platypi or very weak hitters such as the Herbisaurs(in this game defense does not win championships). If you don't get the team you like just start a new series.

    3) Tweak your lineup before the game. Swap Bashe in for 3rd, Longballo 4th, and Jones 5th for the batting order. Your best batter should always be 4th and you want your highest Power + Contact players in the top of the order. For pitching swap out Kays(best) with Snugs(worst) for the first game. You'll use Kays in the second game. If you don't want to play as the Sirloins the same logic applies.

    4) In the first game you'll play on a very low ego setting and your main goal is to absolutely trash the other team's pitching staff. You can get away with 2 beanballs against their most dangerous batters and especially pitchers at the beginning of the game to possibly injure them, but be careful as after that the mojo of your own players will suffer. You may not be able to get all of your players to 'on fire' levels by the end of the game as you also have to be cognizant of the length of the game, as too long of a game(measured by ABs[at bats]) and the fitness of your own players will drop. The key to dropping an opposing pitcher's stamina is the pitch count. It's not about hitting homer after homer on the first pitch but rather DO NOT SWING until there are at least 2 strikes. This way you'll earn some free walks and decimate their pitchers faster. Finish the game once you've drained the fitness and mojo of their pitching staff.

    5) The timing on ego 99 is insanely fast and takes getting used to. Take a break after your first game and play an exhibition match to practice your pitching and batting on 99. Play a few innings and once you're able to make some contact without giving up runs you're ready to finish your series.

    6) Power pitches are a big risk. If you're great at them go for it, otherwise stick to normal unless you feel confident you can nail the majority of them. The advantage of getting pitches in the 70-99 range is greatly overshadowed by the increased risk of absolutely missing a pitch that the CPU sends over the fence. All it takes is one run and that could end your attempt.

    7) Do not pitch anything over the plate. Your goal is to have every pitch dance on the outside of the strike zone. Keep the pitches low as the CPU can still hit a perfect 'FOOLED' pitch into a homer, the odds of this are decreased if the pitches are low. You can't expect to nail every pitch so it's okay to pitch balls and it's okay to walk a batter if there's no one on base as getting a double play may help you get out of a rough inning. With Manny Kays your rotation will look like CB, CH, 2F, then repeat. Do not use the 4F unless it's your only option(relievers). The Curveball is key here as a decent 60+ curveball nowhere near the strike zone still can draw a swing and miss out of batters. Expect to average 10-12 pitches per inning so you should get 6-7 innings out of Kays, then turn to Shay Dee to finish the game.

    8) Remember to work that pitch count, try to make the computer throw 15+ pitches per inning. On ego 99 a decimated pitcher is still nothing as easy as ego 0 but with practice you'll be able to make contact. Don't feel bad if you can't score any runs in the first several innings, as long as you're not losing things are going okay. This is a marathon, not a sprint. Eventually they will get to the bottom of the barrel in their bullpen and this is where you will capitalize on the opportunity. There's a good chance you'll win this game with only a handful of runs maybe even one, and that's all you need.

    9) Use power swings with everyone except Addonomus and Rush. With these two guys their contact is so low that unless you get great/epic contact the ball isn't going anywhere, so use contact swings with these guys(or your other <20 contact players).

    10) Don't even bother swinging with your pitcher. Honestly your chances of getting a base hit let alone anything meaningful are so low that they're actually more useful just standing there to make the CPU throw 3-6 pitches to either get them out or if you're lucky walk them. Usual baseball logic applies that if your pitcher is tired and will just be replaced next inning then pinch hit for them with Betty Sparks.
    Showing most recent comments. View all comments.
    Moldy Tacos5000 Hmm, that's a shame about the beanballs. I hit a few guys right in the head and their fitness dropped to 1 bar. But glad it worked for you!
    Posted by Moldy Tacos5000 on 01 Jun 18 at 14:20
    Flydog92 how is this even possible even when demoralizing the players game one? cant hit shit on this game. thing goes so fast you cant even process what its gonna be. then pitching outside of the box never fools them. shits impossible
    Posted by Flydog92 on 05 Jun 18 at 07:11
    FF7 Bryan I was one of the few to get this legit in SB1 (no dashboarding then!)

    I see my strategy can still hold out here - you want to play the platipy. Their pitcher throws slow, but accurate - Donk Oh (d'oh). He will be the easiest for you to get hits on.
    Posted by FF7 Bryan on 17 Aug 18 at 00:39
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