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You Are The Support Son! achievement in Gears of War 4

You Are The Support Son!

Complete a 25 or 50 wave variant of Private Horde on Insane without spending Fabricator power

You Are The Support Son!-0.1
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How to unlock the You Are The Support Son! achievement

  • Taillear DubhTaillear Dubh
    15 Jun 2018 15 Jun 2018
    Here is what I just did to get the achievement:

    1). 25 wave Monster Mash on Blood Drive (on Insane)
    2). Anybody but the host can spend power through rounds 1-24.
    3). Have everyone leave in wave 25 (except the host), come back as a different class, and then don't spend any power from that point on.

    We just did this and everyone in the group got the achievement.


    Long version:

    We were going for Perfect Run by having everyone but the host quit out at the end of wave 24, but screwed up in wave 25 (bloody Carriers!) and two of us died. We figured "what the hell" and left AGAIN and each switched to a new class again. Once we were back in, nobody touched the fabricator, nobody refilled any sentries or shock turrets (as we didn't have an engineer anymore) and we killed off the last three enemies.

    Surprise, surprise! As soon as wave 25 ended, all 4 of us in the group got the You Are the Support Son! achievement. Pretty clearly, the only requirement is that the host stays in the match, and never spends ANY power. The rest of us died, revived, built fortifications, etc. all the way through, and by leaving during wave 25, coming back as a new class, and not spending any power from that point on, it gave us all the achievement.

    Much easier than doing it legit.

    Guide not helping? View 7 more guides for this achievement.

    Showing most recent comments. View all comments.
    neeker75We just did it, and it still works. Guests left with one enemy to go (I'm host). Invited everyone back in as different class. I killed off the last enemy (a pouncer who refused to move into the sentries' line of fire) to spawn everyone in Wave 25. Finished the wave off without spending at fabricator and it popped.

    It was a painful Wave 25 though. Bloody Carriers! All our sentries were destroyed, and we died many times. Eventually a Snatcher turned up to block the room's entrance so we could take our time to finish off all other enemies. Bit of luck required if we're using this method for Perfect Run, mainly because we don't want the Carrier to appear on any of the boss waves.

    Also maybe not Monster Mash too. Too many Scions for us. I'll try Perfect Run on Horde Lite.
    Posted by neeker75 On 24 Nov 19 at 16:41
    Zorc freeksDoes this work in 1-50?
    Posted by Zorc freeks On 18 Feb 21 at 22:19
    ImQueenBooFor anyone liking to boost, achievement hunt, or horde here is the discord
    https://discord.gg/2MW36VVrtf
    Posted by ImQueenBoo On 07 Jun 21 at 18:47
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  • Bastian ReaderBastian Reader
    08 Jun 2018 08 Jun 2018 14 Jun 2018
    Map- Blood Drive

    First some general tips.
    You CANNOT revive people using their cog tags as this will void the achievement. I recommend that you never pick them up.

    You must do this achievement on the 25 wave horde variant. I recommend horde lite. I have received reports from my friends that they did not receive the achievement on a 50 wave horde mode. Plus, 25 waves is less than 50 waves, so don't make your life harder.

    You CANNOT purchase anything from the fabricator. That means you cannot buy weapons, fortifications, class items such as the hammer of dawn, team revive, etc.

    You CAN deposit money into the fabricator (there isn't a point to depositing money unless you want some extra points).

    It is okay to fail a wave. In fact, you can purposefully fail a wave to resupply your grenades/weapon ammo and to change the boss (for further information regarding the boss please see section 7).

    You must play on INSANE. This will not stack with inconceivable.

    If a player gets disconnected, IMMEDIATELY pause the game, reinvite the player, and continue the match when that player is fully loaded into the match. We had a player get disconnected on during the countdown to wave 25. He rejoined and still unlocked the achievement. He was only missing for 10 seconds during the countdown for the wave.

    Game details

    1) Decide which classes you will run. Any combination of soldier and heavy will work. Having 1 sniper would also be helpful.

    I recommend either
    4 soldiers, 1 heavy
    3 soldiers, 1 heavy, 1 sniper

    Recommended cards for each class are the following:

    Soldiers should run grenade damage, grenade plants, grenade capacity, and resupply.The fifth card is up to you, but I would recommend either assault rifle capacity or assault rifle damage.

    The heavy should run explosive launcher capacity, explosive launcher damage, and marked damage (especially useful against bosses). The next two cards are up to you, but we personally used heavy weapon damage and thick skin.

    Sniper should run called shot and mark boost. The rest are up to you but I would recommend explosive headshot, headshot damage, and precision rifle damage.

    As always, the higher your cards are the better. I would recommend level 6 green cards, level 5 blue cards, and level 4 purple cards at a minimum.

    2) Decide which map you will run. The two best choices that I have had success with are blood drive and war machine. This guide will describe the process for blood drive (dlc map)

    Make sure to be on INSANE! it will not stack if you do it on inconceivable.

    3) Game mode. I recommend horde light. This mode has 25 waves with a boss wave every 5 waves.

    The way to change your game mode is to press start in the horde lobby for match options, click on enemy list, and change to horde lite.

    4) Fabricator placement. The first thing you should do on blood drive is move the fabricator to the diner spawn (if you are going down the stairs the rooms will be on your right) and place it in the doorway of the room. Just make sure you leave enough room to walk your character through the doorway. This will ensure that enemies cannot enter the room except for the carrier.

    5) Grenade plants. Grenade plants help a lot. Make sure your soldiers place many grenade plants between waves. Also, make sure that you put enough space between each grenade so that one enemy doesn't create a chain reaction and blow up all of your grenade. Also, make sure to save a few grenades for later in the round.

    I recommend putting some grenades just outside the doorway, throughout the staircase, the small room across from the doorway, the corridor heading towards the train station, near the ammo box between the diner and hospital spawns, and near the ammo box between the train station and triage room.

    6) Player positions. Have two players hugging the walls on the doorway to the room. They should both be soldiers. Throughout the game they will be throwing grenades at enemies that are approaching the doorway. These two soldiers should have the highest level resupply of your group. When they don't have grenades they should use their lancers.

    The heavy should be a little bit further back in the room, face the doorway, and shoot boomshots, drops shot, and heavy weapons.

    A third soldier should be covering the windows. Juvies will climb over the windows, and it is their job to kill the juvies and warn the rest of the team that they are coming. A shotgun would be the best way to kill the juvies. Also be careful as the juvies tend to glitch through the right wall, so don't have the soldier hugging the right side of the doorway to the windows.

    The fifth player (soldier or sniper) will ensure that enemies do not spawn in the room. If you are facing the doorway and windows the enemy spawn is on your far back right. The fifth player will also reinforce soldiers 1 and 2 at the doorway, and will reinforce the third soldier at the windows when juvies come if there weren't any enemies spawning in the room.

    7) Choosing your boss. During a wave you can kill yourself in order to change the boss. The first 3 attempts of a boss wave will give you the same boss. After that the boss will change every wave. If you get a carrier kill yourselves until you get a different boss. Carriers are the only enemy that can get through the doorway, and will kill you all quickly. We found that the snatcher was the best boss to go against since it gets stuck in the doorway which means that the soldiers can throw grenades at it and kill it quickly. Swarmak would be the second best boss since it typically gets stuck in the middle of the map between the diner and hospital spawns. However, they take a lot longer to kill as compared to the snatcher.

    Good luck with the achievement. I welcome your feedback and will make changes to the guide accordingly.
    Showing most recent comments. View all comments.
    Bastian ReaderThank you UTDerk23 for your comment. It is true that the juvies tend to glitch a bit through the wall next to the doorway facing the windows. I have added that to the solution. Drones also seem to have excellent aim so be careful while attempting this achievement.
    Posted by Bastian Reader On 14 Jun 18 at 16:02
    FuzzyRabbidDoggdoes the fab still block enemies from coming through? IDK how many countless times they made it through on the time we tried cry

    the only thing we were able to block was the big stuff (boss/scions/pouncers)
    Posted by FuzzyRabbidDogg On 17 Jun 18 at 06:58
    Bastian ReaderYes the fabricator should block every enemy from entering except the carrier. For the placement you should put it inside the doorway. It should be placed in a way that it is not sticking out of the doorway. Think of the doorway as a hallway and that the fabricator should not be sticking out of the hallway. You should also give some space to allow everyone to walk through the hallway doorway but not too much. Let me know if you need a further description
    Posted by Bastian Reader On 17 Jun 18 at 07:09
  • JPertuJPertu
    08 Jun 2018 08 Jun 2018
    Just now beaten this and i want to give you my solution.

    I CAN confirm that if you do this in the 50 waves mode is glitched atm so you will not get the achievement, but you will get it in the 25 waves mode.

    Map: Clocktower

    Mode:Monster Mash (To set it: press start in the horde private lobby, horde options and switch from standard to monster mash)

    Classes:
    -1 Sniper (Called shot, explosive headshots, sniper rifle damage, sniper rifle capacity, headshot damage)
    -3 Soldiers (Resupply, plant granades, granede capacity, granade damage, assault rifle damage)
    -1 Heavy (Marked damage, reload speed and all heave weapons damage cards)

    ALL CARD WERE LEVEL 5 AND MOST OF THEM LEVEL 6

    Setup: Get the fabricator back to your spawn, plant granades on the stairs on the right side and arond of the rectangular thing in front of the stairs. You can then take cover where you have 2 small "windows" and in case you start having a rough time you can rotate back to the fabricator. My group did the last 5 waves around the fabricator but still planting the granades in the same spots.

    MAKE SURE NOT TO USE POWER FROM THE FABRICATOR, DO NOT EVEN REVIVE SOMEONE IF IT COSTS 0 POWER BECAUSE IT STILL COUNTS AS "TRANSACTION".

    Sorry for my english and good luck, is a tough achievement.
    Showing most recent comments. View all comments.
    Kamakazi59I can CONFIRM that if you revive someone 1 time for free that it does NOT void the achievement. It will still unlock so long as you only revive your team mate once.
    Posted by Kamakazi59 On 10 Jun 18 at 23:28
    JPertu@Kamikazi59 thanks for the info, if someone else can confirm it i will edit the solution.
    Posted by JPertu On 11 Jun 18 at 06:04
    Andrinho7xMatty to tha G and JPertu Thanks for confirming that other achievements can be done in the 50 waves horde.
    Posted by Andrinho7x On 11 Jun 18 at 07:48
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