Good Girl achievement in The Walking Dead: The Final Season

Good Girl

achievement_11

Good Girl0
3 guidesOffline Game ModeSingle PlayerMissable

How to unlock the Good Girl achievement

  • SweptbackFlameSweptbackFlame425,612
    14 Aug 2018 14 Aug 2018
    17 1 0
    In Act 2, when Rosie (The Dog) enters the room after a brief scene with Tenn and AJ.

    Clem gets anxious with Rosie. Backing off a little bit, Marlon will then enter the room and calm Rosie down and will proceed to ask Clem to trust him.

    Choose to trust him and the achievement is yours!

    :)
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  • Maka91Maka911,168,160
    14 Aug 2018 15 Aug 2018
    10 2 2
    This achievement is earned at the very beginning of Act 2, after helping sort a problem between AJ and Tenn. Rosie the dog will enter the room, followed by Marlon who will tell you to trust him. Choose the dialogue option "I Trust You" in order to command the dog and unlock this. The following missable achievement can be seen in the video below at 3:17:


    If this is missed, players will need to restart the episode from the beginning. It is advised that you back out to the main menu, and copy your saves manually every once in a while just in case to allow for an easier mop-up.
    Showing both comments.
    Smoky BrennethI'm seeming to be having difficulty getting this to pop, is there any other criteria I might be missing? Have reloaded three times including having done the next section and reloading copied save from start of act 2. Any ideas?
    Posted by Smoky Brenneth on 29 Aug 18 at 19:28
    Smoky BrennethPopped it today with the only difference being that I let AJ keep the toy instead of giving it back to Ten. I don't think that this is actual criteria, I think maybe the achievement is a little skewiff
    Posted by Smoky Brenneth on 30 Aug 18 at 16:26
  • TheWelshHuntTheWelshHunt783,687
    07 Jan 2020 31 Jan 2020 31 Jan 2020
    0 0 0
    Hey guys and gals! Here is my all collectibles and all achievements guide for TWD:TFS in chronological order so you dont miss a thing!

    Act 1
    Collectible 1
    0:22 - Deer Head
    0:54 - Collectibe Plastic Flowers 2
    1:20 - Achievement "Tickle monster"
    2:05 - Achievement "Nothing Wasted"
    3:24 - Collectibe 3/6 - Real Flowers
    3:53 - Achievement "Social Butterfly"
    9:52 - Collectible 4/6 - AJs Drawing

    Act 2
    11:10 Achievement "Good girl" - Shortly into act 2, Clem and AJ will be in a room and Rosie the Dog will appear.. Marlon then turns up to defuse the situation, when the dialogue option comes up.. Simply press "Choose to trust him" and achievement unlocks.
    12:23 Collectibe Cat Skull
    13:03 Achievement Lost Love
    13:35 Achievement Upstream
    15:40 Collectible Tenns Drawing

    Act 3
    16:26 Achievement To Make It Look Nice


    Hope this helps!

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