Far Cry 5 achievements

Far Cry 5

4.3 from 2879 votes

There are 72 Far Cry 5 achievements (50 without DLC) worth 3,449 (1,695)

84,443 tracked gamers have this game, 3,659 have completed it (4.33%)

2.3 from 68 votes

1,955 tracked gamers have this dlc pack, 1,955 have completed it (100.00%)

There is 1 achievement worth 198 (30)

There are no reviews | Estimated completion: 10-12 hours

Achievement Details

Infamous in Far Cry 5

Infamous198 (30)

Complete New Game+ with Infamous difficulty

  • Unlocked by 1,955 tracked gamers (100% - TA Ratio = 6.59) 1,955  

Achievement Guide for Infamous

1,148,033 (592,590)
Achievement won on 29 Aug 18
TA Score for this game: 3,449
Posted on 29 August 18 at 19:32, Edited on 03 February 19 at 11:07
This solution has 112 positive votes and 6 negative votes. Please log in to vote.
Hello all! After completing this mode rather quickly I thought I’d share some tips that made this a breeze. The only difference I felt from Easy was the damage your character specifically takes. So don’t rush out, play it safe, and you’ll have no issues. Even saying that, besides a few BS deaths and situations where you cannot use your own guns (like on-rail turret sections), I never struggled at all. I’ll try to keep it short and sweet since, if you’re playing NG+ on Infamous, you’ve obviously beaten the game and are somewhat decked in terms of guns and perks.

**Just a quick note, I own all of the DLC which I’ll reference in my first and perhaps most important tip. So let’s get started:

-The weapons you unlock from the “Lost on Mars” DLC should absolutely be your bread and butter for this mode. More specifically, the “Tazer Spazer Annihilazer”. It has unlimited ammo (it recharges) and instant kills almost everything in the game, including helicopters, planes, and heavy infantry. I also carried the “Nerve Reaper” in case the Tazer overheated, but that almost never happened. I also carried a regular sniper for those really pesky far-away snipers. However, on top of insane damage, the Tazer has insane range. It’ll be your go-to for almost every situation.

-I only ever went for missions that would bring me to boss showdowns the fastest. I’d prioritize main missions, then outposts, then side missions. Doing that, along with blowing up silos, and rescuing prisoners on the road, I cleared each zone in about 3 hours and change, Jacob’s in 2 and a half.

-For companions, Boomer the dog is a staple. His passive that spots everyone is really helpful, so you don’t get snuck up on by a shotgun guy or something. For the second one (which I’d argue is optional) I chose Peaches. The reason I stuck with animals is I felt they can take more damage and had a higher frequency of kills. Human companions will sometimes pull through, but more often than not they stick to cover doing nothing and end up getting downed. The less babysitting you’re doing, the more killing you’re doing. In the event one of them died, I’d pick Nick the pilot.

-Again, saving time is helpful. ABUSE the ability to Air Drop and then use your Wingsuit to get over to where you need to go. That way, you save time and never have to worry about random enemies/animals to kill you.

-One last thing: you can’t “Walk Away” from the final confrontation. You have to choose “Resist”. I didn’t unlock the achievement, but just hit Continue and did the fight and it popped after the credits.

Good luck guys! It’s really not that difficult, but feel free to add any tips of your own if you felt I missed anything. toast
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