Embrace the Void achievement in Hollow Knight

Embrace the Void

Ascend the Pantheon of Hallownest and take your place at its peak

Embrace the Void-7.7
5 guidesOffline Game Mode - These achievements require play in game modes that do not necessitate a connection to any online services.Single Player - These achievements can be obtained by a single player.

How to unlock the Embrace the Void achievement

  • Sold1er187xxSold1er187xx259,410
    10 Oct 2018 05 Oct 2018 12 Oct 2018
    32 0 23
    I've finally conquered the Pantheon of Hallownest. This was definitely one of the hardest challenge I've ever done when it comes to Video Games and I'm really proud that I got this Achievement.
    As already been said, this Achievement is the hardest Achievement in the game by far. Everyone who love challenges, can go ahead with this one.
    Note: Pure Vessel and Absolute Radiance are much faster and stronger compared to the ones in the Black Egg from the campaign. So don't try to practice there! When you reached a certain Boss in the Pantheons, they will be unlocked in the Hall of Gods and can be practiced there.

    Here's my run if you'd like to watch it:


    Charms I used on my victory run = Fragile Heart, Fragile Strenght, Mark of Pride, Nailmaster's Glory

    -----

    Location:

    First of all, Godhome is a "Boss rush" place. You will fight all Bosses from the game through all the Pantheons.
    To enter the "Godhome" where all the Pantheons will be, it requires the Dream Nail. The Dream Nail is acquired in the Resting Grounds by inspecting the Dreamer Statues. Doing so will send the player into a dream where they will receive the Dream Nail from a Moth (story progress).


    External image
    The Godhome location can be found in the Royal Waterways as shown in the screenshot

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    External image
    There you will find this "God" in the left-down corner as shown in the screenshot above. By hitting him with the Dream Nail, you will enter the "Godhome" where all the Pantheons will be.

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    There are 5 Pantheons in the Godhome:
    1. Pantheon of Master
    2. Pantheon of the Artist
    3. Pantheon of the Sage
    4. Pantheon of the Knight
    5. Pantheon of the Hallownest

    Pantheon of Hallownest is the 5th and final Pantheon in the Godhome and the ultimate challenge. To unlock Pantheon of the Hallownest, you need to complete ALL1-4 Pantheons first before you can access the last one.

    -----

    Pantheon of the Hallownest:

    This Pantheon is literally a run from Pantheon 1 to Pantheon 4 in just one run and no continues. Plus there are 3 extra bosses which aren't included in the 1-4 Pantheons and also 2 new boss forms. (Sitting on a bench won't save your progress. If you'll quit, you'll be automatically in the Godhome again. So don't try to quit when you're attempting this one!)
    According to Hollow Knight Wiki Page, all bosses are at Ascended difficulty.
    Ascended means increased Health, sometimes new Hazards in the Arena, double damage or the boss having different more challenging attacks.

    The Pantheon of Hallownest contains 42 bosses:

    1. 2x Vengefly King
    2. Gruz Mother
    3. False Knight
    4. Massive Moss Charger
    5. Hornet
    6. Resting Spot ---> (The Godseeker)
    7. Gorb
    8. Dung Defender
    9. Soul Warrior
    10. Brooding Mawlek
    11. Brothers Oro & Mato
    12. Resting Spot ---> (Bench)
    13. Xero
    14. Crystal Guardian
    15. Soul Master
    16. 2x Oblobble
    17. Sisters of Battle (new Form of the Mantis - new battle)
    18. Resting Spot ---> (Bench)
    19. Marmu
    20. Flukemarm
    21. Broken Vessel
    22. Galien
    23. Paintmaster Sheo
    24. Resting Spot ---> (Bench)
    25. Hive Knight
    26. Elder Hu
    27. The Collector
    28. God Tamer
    29. Troupe Master Grimm
    30. Resting Spot ---> (Bench)
    31. Resting Spot ---> (The Godseeker)
    32. 6x Watcher Knight
    33. Uumuu
    34. Winged Nosk (new form - new battle)
    35. Great Nailsage Sly
    36. Hornet (Sentinel)
    37. Resting Spot ---> (Bench)
    38. Enraged Guardian
    39. Lost Kin
    40. No Eyes
    41. Traitor Lord
    42. White Defender
    43. Resting Spot ---> (Bench)
    44. Resting Spot ---> (The Godseeker)
    45. Soul Tyrant
    46. Markoth
    47. Grey Prince Zote (watch important note on the bottom of this guide)
    48. Failed Champion
    49. Nightmare King Grimm (only in Pantheon of Hallownest)
    50. Resting Spot - (Bench)
    51. Resting Spot - (The Godseeker)
    52. Pure Vessel (only in Pantheon of Hallownest)
    53. Absolute Radiance (only in Pantheon of Hallownest)

    The absolute pain starts after 46. Markoth. Don't be fooled by Markoth, because he is faster as usual and the Arena is open so you can easily fall down. Very annoying!
    The main Problem will be between 47. Grey Prince Zote and 49. Nightmare King Grimm.
    If you are out of Souls and with low HPs after Markoth, it will be hard to beat Grey Prince Zote if you don't master him already. You can easily lose against him, so make sure you practice enough against Grey Prince Zote until you feel confident.
    After beating Grey Prince Zote, you will face Failed Champion. He double damages plus you gain almost NO SOUL in this fight. So when you get hurt too much in this battle, you can only heal yourself with maximum 2 HPs from what you get of souls by Failed Champion. Don't forget that Nightmare King Grimm is your next Boss after Failed Champion. So make sure you have enough HPs while beating Failed Champion and just don't get hit! Practice him in the Hall of Gods if necessary!

    -----

    Short summary about what I wanted to explain:
    46. Markoth
    - Very annoying because of open Arena / make sure to have full HP in the end
    Tip: while he's rotating his Dreamshield you can heal yourself (2-3HP's) if you have a certain distance where he won't reach you with his Dreamshield.
    (video will be uploaded soon)

    47. Grey Prince Zote
    -If you practiced him enough, you shouldn't have any problems with him. Just make sure to have full HP's at the end and have some souls left. Because you will gain almost nothing from the next boss battle = Failed Champion)
    Tip: Always watch out for these "inflatable flying exploding" things. They do double damage(-2HP) so better stay in a spot where they won't hurt you. Also good to know = after he's dead, you can Heal yourself 5 TIMES before the next battle starts! So better hurry with healing when you gave him your last hit!
    (video will be uploaded soon)

    48. Failed Champion
    - Does double damage (-2HP) and you gain Soul only when he's laying on the Floor and you have to hit his head - by just hitting his armor you won't get anything
    Tip: His pattern is actually very easy to understand. If he jumps away from you, the next attack will be usually (!)this "wave" attack. If he jumps at you, you can actually "shadow floating" under him through. Make sure not to lose too many HPs because your next boss battle will be NKG.
    You can watch my video for the best way to defeat Failed Champion:
    (WARNING: Sound gets BAD after 23 sec so better TURN it DOWN or OFF. I already apologize for the issue)

    49. Nightmare King Grimm
    - Does double damage (-2HP) and can kill you very easily if you are too careless for a few seconds. His pattern are very easy to understand and actually easy dodgeable. Just watch out for his thorns! They are the most difficult ones to dodge and can easily hit you. You can just watch my video and skip to NKG for the easiest way to defeat him (in my view).
    If you didn't lose too much HP from the Failed Champion before, you should get through.
    Tip: There's not much to say. Just watch out for his thorns and always take your opportunity when you can hit him in a safe way. He will transform himself 2 times in the fight into those black bats after you've hit him for certain times. Between this time, you can heal yourself 2-3 times. So take these opportunities as long as you can! (if necessary)
    If you are having problems beating Nightmare King Grimm, watch my Video for an easy way to beat him.
    Radiant Difficulty, No Damage

    50. Resting Spot ---> Bench
    - Finally a spot to fill your HPs, Souls and to change your Charms. Only 2 bosses are awaiting you. It depends on you what kind of Charms you want to use. When I practiced Absolute Radiance, the best Charms were Fragile Heart, Fragile Strenght, HIVEBLOOD (for Absolute Radiance) and Long Nail. But on my real run I never used Hiveblood. So it's up to you what you'd like to use.

    51. Resting Spot ---> Godspeeker
    - Last conversation with Godspeeker

    52. Pure Vessel
    - Does double damage (-2HP) and is quiet fast. Just don't get too nervous. He can kill you very easily in a short time if you are too careless for a few seconds. So stay focused and concentrated. I failed 2 times against him because of my nervousness after reaching him. Also watch out when he throws spikes at you (just shadow dodge them) or when he's jumping at you.
    Tip: Practice him, practice him and practice him in the Hall of Gods until you feel confident attempting him in the Pantheon. There are some healing opportunities. But the safe opportunity is when he's kneeling for a few seconds (only 1 HP possible safely).
    You can use ALL of your SOULS without worring not to have HP left for the Absolute Radiance. No matter how much HP you will have after beating him; your HPs will be automatically refilled after beating him for the Final Battle against Absolute Radiance. So just use them as long as you can (if necessary).
    Just watch my video if you are curious for "my" best way on Radiant Difficulty.
    Radiant Difficulty - Hall of Gods

    53. Absolute Radiance
    - In my opinion Absolute Radiance is the most difficult Boss of this Pantheon. She is very fast, does double damage and has LOTS of HPs. She has 3 phases (in the black egg it's only 2) and she is much faster, has much more HP and is definitely stronger compared to the Absolute Radiance from the Black Egg. When I practiced her in the Hall of Gods and was using the Charm HIVEBLOOD, I acutally never had problems. It depends on you which way the best is for you. Be creative and try different Charms when you practice her. Sometimes with different Charms it's easier for you. Without trying it out you won't know it. When you'll reach her for the first time, you will be probably absolutely destroyed by her. But at least you will unlock her in the Hall of Gods and can practice her. (She'll be behind the gate in the top right corner of the Hall of Gods).
    Tip: In Phase 1, you can use your spell Abyss Shriek once without having too little Souls left for the Phase 2. After using 1 Abyss Shriek on her in Phase 1, your Souls will be just in time full when you're done with Phase 1. Then you have full Soul left to either heal yourself completely (6 HPs - you have enough time) or to continue and use your soul for Phase 2.
    In Phase 2 don't go too much for her. I usually stayed on the middle platform and always waited until she got close enough and then I attacked her with all of my Abyss Shriek and hits I had. Of course it depends on the situation. Just practice her and find your best way!
    After Phase 2, you have to climb all the way up while she's shooting "laser" at you.
    When you reached the top, she will only throw light balls at you which you can easily dodge. After a few hits, she'll be dead smile
    (video will be uploaded soon)

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    IMPORTANT NOTE:
    If you let Zote die in the Greenpath, it will skip the Grey Prince Zote boss fight in the Pantheons! That would make this Achievement much easier if you don't have to fight Grey Prince Zote. Since I never had any problems fighting him, there was no difference to me anyway. So I fought him normally.
    On the Steam Version of Hollow Knight, you were still able to unlock the Achievement by skipping Grey Prince Zote. For the Xbox Version it's not yet confirmed.

    -----

    Just never give up and keep attempting this Achievement. It took me quiet awhile and then suddenly on my WORST attempt, I finally did it. Unfortunately only the last 4 bosses will be your problem. And to get there, it will take you somewhat between 30-45 minutes. If you fail, you have to start all over again. So this Achievement is very time consuming. But if you love this game just the way I do, then you'll gonna get this Achievement one day.

    To give you some motivation; here's a screenshot when she had only 1-2 hits left and I died.
    External image

    As you can see; she is already in the middle of Phase 3 which means that she has something between 1-3 hits left. Because of my carelessness, I died 2 hits away before the goal - and that was probably the best run I've ever had. But then I cleared this Pantheon on my worst run I've ever had. So as you can see, just because you're having a bad run doesn't mean you won't made it. wink
    So I hope this motivates you to stick with it and keep trying it


    English is not my native language - so post something in the comments below if something is unclear.

    Guide not helping? View 4 more guides for this achievement.

    Showing most recent comments. View all comments.
    Elite1111111111Same comment as Cro11, although you actually have to Dream Nail its body, not its head. Every dream nail hit on the Failed Champion gives enough soul for a focus use. You can get in 2 Dream Nails and 2 regular nail hits each time the Champion is down. You can also spam the Dream Nail the entire time between him dying and you moving onto the next boss.
    Posted by Elite1111111111 on 14 Oct 19 at 22:51
    Nick S AdminI can confirm that you still get the achievement if you let Zote to die in the story. He will not appear in the third and final pantheon. (I also banished Grimm in order to avoid his top tier version in the pantheon as well but no, he still appears).
    Posted by Nick S Admin on 11 Nov 19 at 09:29
    BudaA tip for people who don't have a lot of time, you can set your Xbox to instant on, pause the game at any point and turn the Xbox off/do something else like Netflix and return at a later point. As long as you don't close the game explicitly, it will keep the session alive. Doesn't have anything to do with the game itself but it might help some people.
    Posted by Buda on 18 Jun at 19:21
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  • LifeExpectancyLifeExpectancy1,396,909
    16 Mar 2019 17 Mar 2019 10 Dec 2019
    41 21 23
    If you are like me and are fed up with banging your head against a brick wall for this, there is an invincibility glitch that still works as of this writing.
    To do this, you must "get memory" (basically store a charged up super dash while still being able to move) and release it when activating dream gate to break the dream gate's animation right as your character disappears.

    To do it you need super dash (charge dash), and dream gate. You can only create memory once per reload of your save so if you don't successfully do the glitch, quit out to the menu then reload your save to try again.

    To do the glitch I switched my charge dash from the default cn_LT to cn_A. That means I moved my jump button from A to LT. By default the quick map button is cn_LB.

    Once you load your save, step off the bench. Do not open inventory (to be safe, don't press anything other than the glitch buttons). Once you are ready, what you want to do is double tap quick map (cn_LB). Between the two taps of the double tap, you need to press AND HOLD your charge dash (cn_A for me which is why I switched it off of the left trigger, because I had a habit of releasing it rather than holding it since my fingers were thinking of double tap on LB not tap and hold).

    So it looks like this with charge dash on the A button: tap cn_LB, press and hold cn_A, tap cn_LB. (Under default controls it would be LB, tap and hold LT, LB.) This should be done very quickly. If done correct, you will still be holding cn_A, thus have a charge dash ready for release, but be able to move around freely. While still holding cn_A to retain your charge dash, press and hold up on the left stick and cn_Y to activate your dream nail dream gate ability. Be ready to release cn_A to charge dash the INSTANT your character disappears, before the dream gate successfully teleports you. If the screen goes white, you waited too long. If it doesn't, find an enemy and see if they damage you on impact. If not, congratulations you are invincible and ready to kick the pantheon's butt! If the screen didn't turn white but you aren't invincible, you released the charge dash too soon in the dreamgate animation. To try again, you will need to quit out to the main menu, reload your save, and re-establish your 'memory' charge dash again via the cn_LB, hold cn_A, cn_LB sequence again.

    If you search Youtube for "Hollow Knight invincibility glitch" there is a 2 or 3 minute video that shows this glitch and explains it, although the explanation might sound a little confusing. I tried to make it as easy to understand as possible here.

    If you successfully gain invincibility, it will last until you quit out of the game. You can go through pantheons, roam around the map, rest at benches and swap out charms, fix your controls back to default or your preference, etc so long as you don't quit out of the game.

    One note: when fighting bosses with no floor, especially the 2nd and 3rd stages of Absolute Radiance, you can fall ofd the map bottom and be unable to get back up. I am unsure if this can fully occur for the lower bosses, as I always managed to save the fall before it was too late on them. But on Radiance stage 3 I fell off the bottom and fell through the stage 2 loading point to a black area, then through that to the previous fighting area. I couldnt climb back up. The platforms were there in the black area but I couldnt see to jump to them. I just fell off the bottom of the map completely and waited a few seconds. Eventually the game warped me back to the stage 3 fighting area so I could continue. Keep that in mind. If you fall, just keep falling and it *should* pull you back.
    Showing most recent comments. View all comments.
    vSullySo I've held off on getting into this conversation because my opinion will be unpopular, but I've been thinking about it recently and decided to chime in with my thoughts.

    Am I sad that this exploit exists? Yes.

    Do I care if you use this exploit? No.

    My question would simply be: where do you draw the line?

    What of it was discovered that there was a universal code that you could input in any game and unlock all the achievements? Would you do it? With every game you could? Why or why not? Is that really any different than what we have here since you're essentially taking the one difficult achievement in the game and making it a freebie?

    This achievement is difficult but fair. Anyone who says that they lack the skill to do it is bullshitting themselves. You lack the motivation to put in the time and develop sufficient mastery to do it. You could spend 10, 20, 30, or however many hours it took practicing each boss individually to master every nuance of their battles and eventually complete the Pantheon as intended.

    Someone said that achievements that only a small fraction of players can get are bad. I'll never understand this desire for mediocrity. I think every game should have an achievement that rewards those who are willing to spend the time to excel. This "everyone gets a trophy" mentality is so weird to me.

    I don't know a lot about Halo, which was used as a comparison, but I played Reach (begrudgingly) when it came out and don't recall anything difficult about the completion. I don't really consider AAA shooters to be skill based or difficult (and maybe I'm wrong), especially since pretty much every single one has thousands of completions. "Mile High Club" has always been the textbook definition of a casual gamer's hard achievement.

    I guess in a perfect world you could just press ABYBXYXXBY upon loading the game for the first time, unlock everything instantly, and get on to something more interesting or engaging.
    Posted by vSully on 12 Jan at 23:55
    LifeExpectancyI appreciate your comment vSully and I agree with you more or less. I made no bones about the fsct that I used this code more for expediency than because I couldnt actually do this (with enough practice). My issue is always with folks downvoting not because a solution is invalid/doesnt work/isnt detailed, but simply because it lowers their precious ratio. Ratio is only marginally less meaningless than achievements themselves, but a certain subset of TA users crusades to protect ratio. I find it absurd, but at the end of the day it is what it is. I'll personally put in the hours on harder achs for games I like or games for which no workaround exists, but given the opportunity to use one on a game I'm not interested in grinding out skill, I'll probably opt for the former.
    Posted by LifeExpectancy on 13 Jan at 12:11
    FreakyROGlitch still works 31 January 2020.
    Posted by FreakyRO on 01 Feb at 05:05
  • LxVaiNLxVaiN462,585
    30 Jan 2019 31 Jan 2019 31 Jan 2019
    8 0 2
    Since you got to this point in the game i think you know what you are going to try and have a basic understanding of most bosses so i will try to keep this guide as short as possible. If there are problems with specific bosses though i can add a detailed guide on how to beat these with this build.

    My method is unconventional but very efffective in getting you to the last part of the boss rush fairly easily. But as soon as you reach Grey Prince Zote the only thing that helps you is your own skill and practice.

    Charms:
    - Grubberfly’s Elegy: This is the key component of this build. It allows you to kill bosses from distance while preventing damage on your own character. It gives you much more room for errors. It also annihilates some bosses like Lost Kin, who gets stunned so often because of this. Keep in mind that this doesn’t mean you have to beat every boss with ranged attacks. Your nail itself still does more damage and you don’t get any soul by hitting the bosses with the projectiles so use your nail if you have the opportunity or don’t feel like the additional range is useful in this particular fight!

    - Fragile/Unbreakable Strength: Synergizes with Grubberfly‘s Elegy so your ranged attacks do 76% naildamage and obviously improves the damage of your nail itself to 150%. It doesn’t break if you die, so it doesn’t matter which version of the charm you use.

    - Quick Slash: This is the reason this build works. It lets you shoot the projectiles so fast that it compromises the lower damage they have.

    - Sprintmaster: This charm is HIGHLY RECOMMENDED because it lets you „dodge“ many attacks and projectiles much more easily. And i don’t mean you dash away, but getting in the right position quickly. The best example for its good use is the fight against Absolute Radiance.

    - Steady Body: I got one free notch left and i noticed during my runs, that i got hit by a boss or fell down because i got knocked back and didn’t react in time so this makes each of my hits more predictable. This one is the only charm you could safely change if you really want.

    Bosses:
    Although this build makes the boss rush much easier (in my opinion), there are still bosses you absolutely need to practice. Here is a list of some quick notes/tips for some of them. I will also add the difficulty level i would recommend you beat first before trying to ascend the pantheon. If you did beat a boss on a higher difficulty it’s obviously even better.

    General Tip: Some bosses like Elder Hu or even Absolute Radiance just float around above you. Instead of jumping and slashing you can stay on the ground and shoot upwards. Since you have Quick Slash the overall damage output should be higher.
    You should also use spells if you see a good use. But keep most of your souls for healing.

    False Knight/ Failed Champion: For those who don’t know. As soon as you get him down get close to him as fast as possible and dreamnail him twice to get a lot of soul. Then hit him twice with the normal nail before he stands up again. After you beat him you can still dreamnail his armor a couple times to completely fill your soul vessels.

    Sisters of Battle: (Recommended level of pratice: Ascended)
    This fight is fast and can lower your HP massively if you don’t know how to dodge their attacks properly. Forget about Grubberfly’s Elegy and use your nail instead. You can use Abyss Shriek and a quick dash to the side afterwards when they hang on the wall for a damage burst.

    Broken Vessel/Lost Kin: Like I said this boss is one of the easiest with this build. Just spam your projectiles like crazy and don’t forget about dodging and this should be a breeze.

    The Collector: (Recommended level of practice: Ascended)
    The minions he spawn’s have priority. Try to hit them directly with your nail for a one-hit kill unless the boss would hit you in trying to do so.

    God Tamer: (Recommended level of practice: Ascended)
    Focus on the beast. If you kill him the God Tamer will surrender. When he spits his acid on the ground try to be right behind the first pool of acid so you can still hit him with your ranged attacks.

    Watcher Knights: (Recommended level of practice: Attuned/ Ascended)
    This fight is fairly easy with this build but you should minimize the damage you take on this fight so just practice him a bit on Attuned or beat him once on Ascended. This should be enough.

    Troupe Master Grimm: (Recommended level of practice Radiant)
    If you need soul you can dreamnail him at the start before he starts attacking you. When he does the thorns from the groung get in a gap thats close enough that you can spam your ranged attack for some free damage.

    Sly: (Recommended level of practice: Ascended)
    Like Sisters of Battle this fight can cost you a lot of HP if you don’t know how to dodge his attacks. After each of his attacks get 2-3 hits in and back up immediatly. For his second phase stay in the middle and wait until he flys towards you. Dash away and use your ranged attack. Rince and repeat. (I did use my old method in the video which is more risky so i recommend using the tactic written here)

    No Eyes: (Recommended level of practice: Radiant)
    It’s not a hard fight, but you absolutely need to know how to move in his arena. When you get hit it can snowball out of control if you lose focus. You have the advantage of being able to fight from a distance. Also feel free to use your spells to end this fight as quickly as possible.

    Enraged Guardian + Traitor Lord + Failed Champion + Nightmare King Grimm + Pure Vessel: (Recommended level of practice: Radiant)
    I know some of them are brutal but since they do double damage you absolutely don’t want to get hit by them. If you beat them on that difficulty you get hit way less during the fight in the pantheon.

    Grey Prince Zote: (Recommended level of practice: Ascended or Radiant)
    He doesn’t hit as hard as his 10x form outside of godhome but he has all his abilities. Some find him easy, some find him brutal. It's up to you how much practice you put into this fight but since he’s one of the last fights i wouldn’t take the risk of not being prepared.

    The other guide written by Sold1er187xx states that you can skip him by let him die in the base game.

    Markoth: (Recommended level of practice: Ascended)
    This fight is easier with this build then it would be otherwise. Markoth isn’t as aggressive as other bosses so take your time! Try to stay in a position where he isn’t too close, so his shield doesn’t hit you, but close enough that you can hit him with your projectiles. Dodge his attacks and get a few hits in when you see an opening. You can attack him during his shieldspin but you should be careful and don’t get greedy because once you lose your ranged attack this gets much harder.

    Absolute Radiance: (Recommended level of practice: AT LEAST a few times on Attuned so you can dodge his attacks)
    I know this fight is a pain, but you really need to practice him and find the few situations where you can heal.
    A few more tips:
    - With this build you can stay on the ground and shoot upwards in phase 1-3 (where there‘s still ground) which makes them a bit easier
    - In phase 1 and 2 you can dodge the orb attack by dashing towards them IF it doesn’t spawn close to the ground. This will make them fly over you and crash on the ground.
    - Use your dash to get through the gaps in the horizontal nail walls. Don’t just jump through them.
    - In phase 4 (no ground) i personally like being at the lower platforms. I find it easier to dodge the attacks, especially the orbs. I rarely jump higher to get some soul or finish this phase. This one is the hardest phase in my opinion.
    - In phase 5 (where you have to jump higher and higher) always jump away from the platforms and dash back towards the next one. This will make him shoot in the air more often instead of the platform directly.
    - In phase 6 (last phase with the 2 platforms) be very careful with your jumps. Try to lead the orbs out of screen by jumping towards the edge and THEN hit the boss if it’s in range.


    If there is any boss you have problems with, that is not mentioned here, you should practice him until you beat him on Ascended.

    Final words:
    You can make it a bit easier if you beat some of the first 4 pantheons with bindings. If you got 8 bindings you can open the door on the lowest level in godhome to dreamnail a blue orb. This will get you a lifeblood cocoon next to the benches inside the pantheons. The more bindings you manage to get through the pantheons, the more blue masks you will end up getting from the cocoons. I personally got the minimum 8 so i get at least 3 blue masks. With blue masks you can get hit without losing the ranged attack ability because it only counts the white masks.
    Also after beating Nightmare King Grimm there is a bench, where you can switch your charms if you don’t want to use this build for the last two fights. This makes this method much more viable, because you can use it to just get to the endboss quickly.

    I will link my run with this build here so you can use the timestamps to check a boss you may have problems with.



    Good luck my fellow Knights! I really hope this helps.
    Showing both comments.
    RadicalSniper99I didn't completely use your build or tips, but your idea for Gruberfly helped me a ton in finishing this one. For the last leg (Soul Tyrant, Markoth, Zote, Failed Champion, and NKG), the Gruberfly charm made all the difference in helping me complete this section reliably and finally finish it. Markoth had been really a huge stumbling block for me for a while.
    Posted by RadicalSniper99 on 10 Jun 19 at 01:13
    LxVaiNI'm glad to hear about that. Congrats! :)
    Posted by LxVaiN on 10 Jun 19 at 06:50
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