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Cold War Remedy achievement in Call of Duty: Black Ops 4

Cold War Remedy

In Classified, retrieve and equip the Project Skadi prototype

Cold War Remedy-0.1
1 guideOnline Game ModeSingle PlayerCooperativeCollectable

How to unlock the Cold War Remedy achievement

  • ZOMBl3 KlLL3RZOMBl3 KlLL3R378,003
    14 Oct 2018 20 Oct 2018
    28 4 13
    Warning: You need to play in Classic as Achievements can't be unlocked if using modifiers. The Difficulty can be set as easy/casual.
    Oly the person that picks up the winters howl will get this achievement, you will need to do this again for multiple people.

    Teleporter Piece locations to access Pack a Punch:
    - First piece in the Main Offices
    - Second piece in the Morgue
    - Third piece in the Panic Room (to access it you have to activate the defcon switches and then use the teleporter)

    Assemble it in one of the buildable tables and then place it in the middle of the War room lower level.


    • You will need to obtain four codes throughout the map:
    1 Go to the Deserted Hallway and shoot the portraits to the right of the George Washington name plate in the following order: Middle, Left, Right. Make sure you are using an explosive weapon to open up his nameplate to receive the 1st code;
    2 Grab the key in the War Room outside of the panic room to open the drawer upstairs in the Main Office to obtain the 2nd code;
    3 Go to the South Laboratories (across the target practice room) and throw a grenade in zombie spawn window over the teleporter piece to obtain the 3rd code;
    4 Activate the defcon switches in this order: Upstairs across elevator, Server Room, Upstairs near elevator, Downstairs. Enter the teleporter to the panic room and interact with the static TV to get the 4th code.

    • Input the numbers in the code terminal located in the War Room Lower Level in the order that is above this step (1,2,3,4). Once you input correctly the 4 codes the Pentagon Announcer will say that Project Skadi has been retrieved.

    • Survive 3 waves without leaving Groom Lake until the barricade next to the Pack a Punch opens, interact with the case to unlock the achievement.

    Showing most recent comments. View all comments.
    ZOMBl3 KlLL3R@nwo135 i am aware of this issue, please stand by as i am looking to see if it is indeed a glitch or if Treyarch changed this step. Will let you know if i find any info.
    Posted by ZOMBl3 KlLL3R on 23 Oct 18 at 19:24
    nwo135Thank you
    Posted by nwo135 on 23 Oct 18 at 19:41
    eyesonyou718I just got this achievement. It popped after I inputted the codes and went to groom lake. I did 2 to 3 rounds on there prior to get a pack a punch gun to get the George Washington code. I suggest doing it on normal so you can do the McNamara Easter egg door knock. Once Samantha yells at you get stink zombies in round one. Got close to 10k in points to open doors and grab a gun from the box
    Posted by eyesonyou718 on 27 Dec 18 at 18:05
    sonnyforpleJust to add to this solution, you cannot get this with bots because all players must be at Groom Lake. It will teleport you out of the area early since the bots don't follow you.
    Posted by sonnyforple on 01 Feb 19 at 17:43
    J2B9Also you don’t need an explosive weapon to shoot the president portraits. Just any upgraded (pack a punch) weapon. Shoot the metal nameplates and not the actual pictures. The reason explosives work is because the explosive splash damage actually hits the nameplates so that’s why that works but again it’s not needed.
    Posted by J2B9 on 05 Mar 19 at 03:22
    VegettoAnother thing I can confirm is that you don't have to wait the 3 rounds after all these steps. I did the codes a few times wrong. Thought I did everything right but the case with the weapon wasn't there. I then went back, put in the 4 codes in the right order and went back there. And The barricades were still gone and the case with the wonderweapon spawnded. I hat the Winters Hawl equipped if anyone is wondering if that works. It does!
    Posted by Vegetto on 28 Jul 19 at 21:47
    Diesel Foleyalso worth a mention.... if you've assembled pack a punch machine before getting the 4th code, the teleporter will constantly be on the PaP area even after activating the defcom switches in correct order.
    to combat this, just use the one of the elevators to a different area and those teleports should be able to get you into the panic room
    Posted by Diesel Foley on 13 Aug 19 at 00:41
    NxblIs there a known bug? Because I did all steps and I can't stay in Groom Lake because it's teleporting me away after a short time? Any help? I did this with 3 Bots and Easy, it should work since the codes worked too
    Posted by Nxbl on 29 Sep 19 at 00:52
    x jjaldana 2 xBecause the bots don't go with u you get teleported out. Do it solo or with a group
    Posted by x jjaldana 2 x on 29 Sep 19 at 21:38
    JungAndRecklessWould be worth mentioning that before you start you should bring the welling pistol to pack a punch for the required explosive weapon, and to make sure you have a grenade in your loadout. I had to restart because I didn't think about it.
    Posted by JungAndReckless on 04 Mar 20 at 20:11
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