Achievement Details

No prohibition for Darkwater

Deliver liquor to the sailors

No prohibition for Darkwater+1.1
2 guides

How to unlock the No prohibition for Darkwater achievement

  • Thickly SettledThickly Settled396,840
    30 Oct 2018 30 Oct 2018 06 Nov 2018
    8 0 6
    Regarding skill checks. The percentages I list worked for me. Higher percentages will give you a greater chance of passing skill checks the first time. A quiet two-note tone will play every time you pass a check. IMPORTANT If you fail a skill check immediately dashboard then quit the game. Reload the game and you’ll be restarted from the last checkpoint. If you’re not fast enough then the option will be gone forever and you’ll be locked out. Since inventory and items do not carry over you'll have to restart the game If you do have to reload be sure to pick up all collectibles that did not save.

    Chapter 2

    Deliver the liquor to the 2 (drunk) sailors near the 2 warehouse guards. You'll find them once you cross past the dead killer whale. Speaking to the harbormaster Fitzroy opens the way.

    First speak to the drunk sailors, then to the bootleggers blocking the path. Return to the drunks to have the dialogue option to get rid of the two guards.

    Walking away from the drunk sailors towards the statue of Saint Brendan (near the ocean) you will pass three identical small huts on the right. Pick the lock of the first hut you come to and pick up a bottle of liquor. The beginning skill levels (Investigation 40%) will pick the lock and (Spot Hidden 30%) will find the booze, this worked for me, others have reported it didn't for them. Return to the drunk sailors and give them the bottle, they will lure the guards away.

    There is another option to buy a bottle of whiskey from the bartender. You'll need higher eloquence and doing this will not give you progress toward the hidden items achievement. So this is not recommended.
    Showing most recent comments. View all comments.
    MutantFergus Was wondering about the bar. This is my second run through and dumped pts in Eloquence this time and charmed the bar keep but was afraid to ask for a drink as I am trying for the no drinking achievo. It occurred to me that I talked to the sailors before I tried to pick the door... maybe I need to try the door first. I think 3/5 is default Investigation is why I asked. First run I started at 4/5 Investigation and failed same way. Digging the game but some of the achievements seem kinda clunky.
    Posted by MutantFergus on 01 Nov 18 at 23:16
    Head Dragon Also: because the game is based on skill checks it might be possible to reload the checkpoint before you tried to unlock the door... Not sure might try it later
    Posted by Head Dragon on 06 Nov 18 at 17:00
    Breedhate68 these achievements are bullshit, basically you can only get so much skill points at beginning so its a crap shoot to pick the lock and find the bottle. the odds are not good, going for my 4th attempt
    Posted by Breedhate68 on 16 Jul 19 at 00:00
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