Dead Space achievements
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Dead Space

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There are a maximum of 48 Dead Space achievements worth 1,588 (1,000)

135,806 tracked gamers have this game, 18,889 have completed it (13.91%)

Achievement Details

Crackshot in Dead Space

Crackshot7 (5)

Achieve a perfect score in the Shooting Gallery

  • Unlocked by 63,378 tracked gamers (47% - TA Ratio = 1.46) 135,806  

Achievement Guide for Crackshot

AuthorSolution
Shinerbock88
83,163 (50,757)
Shinerbock88
Achievement won on 13 Sep 09
TA Score for this game: 1,588
Posted on 13 September 09 at 07:48, Edited on 12 September 11 at 23:18
This solution has 69 positive votes and 2 negative votes. Please log in to vote.
EDIT: Sheesh, I thought I updated this a LOONNGGG time ago. Must've gotten lost after the site crash... or I just completely forgot lol.

The shooting gallery to get this achievement is in Chapter 9.

Thanks to blomphil2 for suggesting to put this in my solution and thanks to NinjaKUIK for pointing out that it's in Chapter 9!

Red silhouettes are the targets you shoot, don't shoot the blue silhouettes. There are 5 stages, each getting progressively faster paced and each stage give a reward when completed.

The main issue in the shooting range is line of sight. There is none unless you back off the wall where you start the shooting range minigame. Backing off the wall narrows your targeting reticule thus making it more difficult to hit the targets. What we want to do is keep the target reticule to cover as wide of an area as we can.

First, IMO, the Plasma Cutter in horizontal firing mode is the best weapon for this minigame. It's steady, accurate, has a nice rate of fire, decent width of fire and gives you precise control. It's the jack of all trades where as the others are good for specific situations.

So, pull your Plasma Cutter out and look for the holographic start button in the middle of the barrier of the shooting range. If you'll look closely, you'll notice it's broken up into three sections:
___________________
| Left|Middle|Right*|

What you want to do is place Isaac on the right of that small partition on the right. Activate the minigame and then move as far to the right side as you can and make sure you're against the barrier. See the corner where the "*" is by the "t" on the word "Right" in the diagram above? That's where you want Isaac.

What this does is gives you a clean line of fire. The in-game follow-camera (or chase-camera, which ever you want to call it) adjusts closer to Isaac because you're in a corner. It's almost like firing in first-person mode.

Try to keep your target reticule aimed slightly right of where the middle target pops up. Your target reticule will be a bit cockeyed, and it's a bit easier to target to the extreme left than it is the extreme right and aiming slightly right of center compensates for this so panning time is roughly equal. On stage 5, the targets move very fast, so you're not going to get your aim to middle. The point of me pointing this out is that is where you want to start moving your reticule as soon as you hit a target.

On stage 5, it took me 4 tries to get perfect using this method. The only issues I had was when I had a target in front left and the next one was back right. If this happens to you, don't worry if you don't get it because the targets pop up randomly. The next round you may not have to from one extreme to the other.

Practice a few times all the way through stage 5 even if you miss a target. It doesn't take much longer to just finish the round than it does to back away to reset the minigame. So just stick it out and good luck.

Hope this helps save someone a headache.
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