Lists Game
Fallout 3
tracking their Fallout 3 achievements.
Click here to track your progress.

Keys are for Cowards achievement in Fallout 3

Keys are for Cowards

Picked 50 locks

Keys are for Cowards0
Hide ads

How to unlock the Keys are for Cowards achievement

  • ZeroThresholdZeroThreshold
    20 Apr 2009 22 Apr 2009 22 Apr 2009
    I figured I'd throw my hat into the ring as far as solutions go. Like the description says, you must PICK 50 locks.

    Now, you can do it "legit" on your own, which can be either really easy or really hard, depending on how good you are at the mini-game (I'm terrible), or you can "force" the lock. But be careful, because this may break the lock, and keep you from getting into it, unless you have the Infilitrator perk. And who wants to wait? You want what's in that safe NOW, right?

    I tend to always force them. BUT, if you're taking this route, SAVE FIRST. Let me repeat that, SAVE FIRST. It will save you a LOT of time and frustration. If you break the lock, reload and try again. (actually saving first helps with speech challenges and hacking too, don'tcha know?)

    Lock values are as such: 25 for easy, 50 for average, 75 for hard, and 100 for Very Hard. (so plan your skill points accordingly)

    Also, there's a terminal and a safe in the Farragut West Metro Station (east of the Super Duper mart, and north of Wilhelm's Wharf, across the river from both of them). You can pick the safe, lock it with the terminal, pick the safe, lock it, pick it, rinse, lather repeat. Boring, but it works.

    Well, that's my contribution! Hope it helps!

    Guide not helping? View 6 more guides for this achievement.

    Showing most recent comments. View all comments.
    Sovereign in 4KWorked like a charm. Much thanks for pointing me to Metro Station.
    Posted by Sovereign in 4K on 27 May 12 at 03:40
    Shadow XBLthanks for the "out" to help with this at Metro. I'll keep that in mind in case I can't find any more.
    Posted by Shadow XBL on 08 Nov 13 at 16:58
    MetalManZI may be late but I found an easier way to get this achievement. First head to the museum of history then go to the lower halls on the left. Next go up the stairs and on the right is a terminal if the door next to it is open simply lock it with the terminal and lock pick the door rinse and repeat :)
    Posted by MetalManZ on 05 Dec 20 at 16:26
  • Have you got any tips or tricks to unlock this achievement?
    Add a guide to share them with the community.

    Add a guide
  • Crimson DrifterCrimson Drifter
    03 Nov 2008 06 Nov 2008
    Pick 50 locks. Any lock will do as long as you do the little mini-game to open it rather than using the key.

    You will need a higher skill to pick harder locks: 50 for average, 75 for hard, and 100 for Very Hard.

    Throughout most of the game you will come across Very Easy and Average locks the most. Several ammo containers usually have very easy locks on them so be sure and check them when you come across them for an easy pick.

    To successfully pick the lock you will have to complete a little mini-game. You can do two things: you can either force the lock (which will have a % next to it which signifies your success rate), but be careful as if you force it and it doesn't work you wont be able to try again unless you have the Infiltrator perk.

    or you can do it the normal way:its sort of trial and error here. push the bobby pin slightly to one side with the left stick then turn the screwdriver with the right stick. if it starts breaking right away then its on the wrong side. move it to the other side and try again, the longer it takes for it to quiver the closer you are getting to the right position, but be careful after three tries the bobby pin will break and you will need another one.

    With a little practice this will start to come easily and naturally.
    Showing only comment.
    AbylitiesReal helpful <_<
    Posted by Abylities on 06 Nov 08 at 21:28
  • FreshertyFresherty
    16 May 2010 15 May 2010
    Well, it's pretty straight forward - pick 50 locks... Those are all around the Wastelands (as well as in pretty much every single add-on apart from Mothership Zeta). There are several quite handy tips for this though, which were not mentioned here before:

    a) Every bobby pin has certain durability, it breaks after 3rd unsuccessful try. You can get past it by abandoning the whole attempt (just press B). That way you won't loose any pins. Be aware though this will reset the lock, so next time you attempt to pick it the right spot where the pin should be pointing will be in other place...

    b) Sometimes you'll come across safes that can be unlocked either through the access terminal or by picking the lock. You can hack the terminal and NOT open the safe, so you can open it using lockpicking skill (and gain extra XP)

    c) The private houses (in Megaton, Rivet City etc.) are re-locked every 72h (wait comes in handy). You'll need 100 skill for that though.
There are 4 other guides for this achievement
Do you have a question about this achievement? Please post it in the Fallout 3 Forum