Hi guys! I don’t make many guides but there’s a bunch of extra information about fishing criteria that hasn’t been mentioned, so I thought I’d throw in my 2 cents to help out!
First things first, like all things Sea of Thieves, this will be a grind, albeit an arguably more relaxing grind than others. Assuming you don't get grieved by randoms that is. My best advice regarding that particular pleasantry is don’t go too long without cashing in. I’d probably say an hour or so max but it’s up to you. If you do
find yourself being chased, your best bet is to simply sail the seas going past the different Sea Posts and have a couple people jump off each time as you sail on, naturally prioritising the rarer fish first.
To get this achievement, there are 57 commendations in the Hunter’s Call that you have to max out. This consists of 50 fish-related ones, 6 cooked meat ones and 1 miscellaneous junk-fishing one.Cooked Meats
Each type of meat must be sold 50 times for grade V.
Unlike the fish, these items must be perfectly cooked
in order to count, but never fear, this is easy with minimal practice. There are two indicators to tell you something has been cooked.
1) The colour has changed
- as food cooks, its colour progressively changes, with larger meats (Megladon, Kraken, Trophies) taking longer. The final colour is a bit different for each meat, but you’ll soon get to know them, especially when you use...
2) The sizzle sound
- there is a key difference in the sizzling between when something is cooking and when something is going to burn. The post-cooking sound is more like a spitting oil sound
.Chicken, Pork, Snake
- Respective animals have a chance to spawn on a variety of islandsShark
- Spawn after spending a decent chunk of time in oceansMegalodon
- After defeating a meg it will normally drop 3-4 pieces of meg meatKraken
- After defeating the kraken (can spawn in server if no fort/fleet events are currently active)Fishing
Most fish species consist of four rarity tiers (below, increasing numbers will indicate increasing rarity) and a luminescent (below denoted by L), the latter of which have much higher spawn rates at night. Furthermore, the majority require one of three types of bait
that can either be found in barrels
or have a chance to be dug up
can be dug up on the grassy/midland areasGrubs
can be dug up from the sandLeeches
can be dug up at the closest point between the sand and the waves
That said, there are some fish that require additional criteria
to spawn. This will be noted where applicable.Splashtails
- Spawn anywhere (except ponds)
, no bait
- Spawn in ponds
on islands, no bait
required. Tip: Try Hidden Spring Keep (I8) or Mermaid’s Hideaway (B13)
- Spawn on outskirts of large islands
, no bait
, found at Shipwreck Bay, Shark Bait Cove, Crook's Hollow, Sailor's Bounty, Cannon Cove and Fetcher's Rest.Honey
, found at Discovery Ridge, Plunder Valley, Kraken's Fall, Sunken Grove and Crescent Isle.Moss
, found at Ashen Reaches, Thieves' Haven, Marauder's Arch, Lone Cove, Wanderers Refuge and Ruby's Fall.Raven
, found at any of the aforementioned large islands, but with a much smaller chance.
, found at Devil's Ridge, Smuggler's Bay, Mermaid's Hideaway, The Crooked Masts, Old Faithful Isle, Flintlock Peninsula and Snake Island (still at night
: Islehopper corrections credited to https://seaofthieves.gamepedia.com/FishPlentifins
- Spawn in The Shores of Plenty
, requires earthworms
.Tip: Try Smugglers’ Bay (F3)
- Spawn in The Wilds
, requires earthwormsTip: Try Shipwreck Bay (M10) as semi-enclosed and has relatively decent grass coverage. You will also get Stone Islehoppers.
- Spawn in The Ancient Isles
, requires leechesTip: Try Thieves’ Haven (L20) as well enclosed. You will also get Moss Islehoppers
- Spawn in The Devil’s Roar
, requires grubs
.Tip: Try up north as you can avoid volcanoes, just not too far as it won’t count as Devil’s Roar
- Spawn near active forts or skelly ships
, requires grubs
.Tip: As of 23/03/20, there is still a glitch where a skelly ship can be triggered whilst you’re at a shipwrecked ship and not be able to spawn (until you sail away) but you can still get battlegills so take advantage if this happens to you!
Edit: from personal experience, even if you don’t move the ship an inch, the smelly ship will eventually give up and disappear - this will be obvious as the battle music will cease.
Edit 2: This mini exploit may be fixed, awaiting further confirmation, thanks xSTU360
- Spawn in storms
, requires leechesAncient
, found only in storms within the Ancient IslesShores
, found only in storms within the Shores of PlentyWild
, found only in storms within the WildsShadow
, can be found in storms anywhere.
Some argue that best chance is in the Arena area between Shores of Plenty, Wilds, and Ancient Isles
- Spawn near shipwrecks
(located by a dense flock of birds circling above), requires earthworms
3: Blackcloud, Will only spawn by a shipwreck in a storm
L: MoonTreacherous Plunder i.e. Junk (x50)
- Spawn anywhere
, requires no bait
.Tip: Try for these in the spots as pondies as it takes less time per attempt
Whilst non-bait fish can still spawn when using bait, for these it is actually required
. It spawns by suddenly appearing on your hook, no vibration or sound cue, so keep a sharp eye!
- Fish bones
You can also find wooden planks and ashen keys, but these cannot be sold to Hunter’s Call and thus do not