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Turncoat achievement in DOOM 3

Turncoat

Get 2 demons to fight each other in DOOM 3, RoE, or Lost Mission

Turncoat0
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How to unlock the Turncoat achievement

  • Mr WhiteshirtMr Whiteshirt
    18 Aug 2019 29 Aug 2019
    There are many places in the game to attempt this achievement. I would suggest finding a narrow area such as the hallway I got mine in this video (sorry the achievement does not show up in the video but this is where I got it) and getting two enemies close to each other and trying to get one to hit the other one. This is best done when one enemy has ranged attacks as it seems easier to get them to hit another enemy.

    Showing all 4 comments. Leave a comment.
    NegativeCreep08It's not just a case of getting one demon to hit another, there is a sort of hierarchy where only the "upper" tier demons (Hell Knights, Cacodemons, Revenants) can attack the "lower" tier (zombies & imps). So to get this achievement you have to get one of the lower enemies to accidentally hit one of the higher ones.

    There aren't many places to get this, I was able to do it in Delta Labs 2A, in a corridor with a Revenant and 2 chaingunners.
    Posted by NegativeCreep08 on 09 Aug 20 at 13:45
    SilentJay76I'd say this is almost unmissable. I got it accidentally. Considering that more people have this achievement than even beating the second boss, I'm probably not the only one.
    Posted by SilentJay76 on 09 Aug 20 at 18:51
    Antimanele104You get this achievement by getting a monster to attack a different type of monster. An imp hitting another imp with a fireball will not count towards the achievement as the game considers this an exception in it's code. This is also a throwback to the old Doom game where a Hell Knight or a Baron of Hell will not infight between them.
    Best way to get this achievement is to get a hitscanner(machinegun zombie is your best bet) hit any other demon.
    Posted by Antimanele104 on 09 Apr 23 at 03:16
    BlitzGreg89I just got this on my first attempt not too far into the Communications Transfer level. After being outside you'll take a lift back into the facility. You'll be in an area called Service tunnels. There will be a raised walkway on your left. Keep walking forward and you'll see a jeep drive through a gate. Around this time 2 Cacodemons will spawn in. Rather than engaging them run forward to an area that has a stack of crates. Two Imps and a wraith? (bat looking thing that cloaks or teleports) Once all the enemies have spawned in backpedal to where you first entered the area (the lift) If you get the positioning right the 2 cacodemons should be in front and the 2 imps in the back. When they throw their fireballs one shit hit one of the Cacodemons who will immediately aggro back to the imp.

    I've already cleared the area but on a subsequent playthrough I will take screenshots and a clip to help visualize what I'm talking about if I wasn't clear enough.PM me and I'll send them your way.
    Posted by BlitzGreg89 on 10 Jun 23 at 03:05
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