Overwatch: Origins Edition achievements

Overwatch: Origins Edition

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There are 126 Overwatch: Origins Edition achievements (59 without DLC) worth 7,702 (2,005)

106,008 tracked gamers have this game, 289 have completed it (0.27%)

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There are 2 achievements worth 741 (30)

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Achievement Details

Event Horizon in Overwatch: Origins Edition

Event Horizon455 (15)

Get 3 killing blows during a single use of Sigma's Gravitic Flux in Quick or Competitive Play.

  • Unlocked by 144 tracked gamers (37% - TA Ratio = 30.36) 390  

Achievement Guide for Event Horizon

2,033,017 (1,279,405)
Achievement won on 13 Aug 19
TA Score for this game: 7,702
Posted on 14 August 19 at 08:29, Edited on 15 August 19 at 08:33
New solutionThis solution has 12 positive votes and 7 negative votes. Please log in to vote.
This one can be very finnicky and awkward.

The first thing you need to know is how the attack itself works.

Gravitic Flux's Area of Effect
When Sigma triggers the ultimate on an AoE (Area of Effect), all enemy players caught in the AoE will be raised into the air. The exceptions to this are as follows, and any enemy caught in the following circumstances will not be 'caught' by Sigma's ultimate:
1) Enemies caught in teammate Zarya's Graviton Surge
2) Enemies who have been frozen by Mei's regular fire, or Mei's Blizzard
3) An enemy stuck in junkrat's trap.
There may be other exceptions, but these are the major ones that have been experienced by me personally.

Sigma's Ultimate goes through ALL shields
This means that the shields of Brigitte, Orisa, Reinhardt, an enemy Sigma and Winston do not block the AoE placement for Sigma's Ultimate. Sigma's AoE placement works identically to Doomfist's Meteor Strike Ultimate placement.

How the Damage Works
There are two damage-dealing points during the ultimate.
The first damage dealt is a flat, solid [B]50HP damage to all characters caught in the AoE. This is Always the same, no matter who the enemy is. This occurs when they enemies are lifted into the air (or hit a ceiling) by Sigma's Ultimate.
The second damage dealt is a guaranteed 50% of Enemy's Max HP when the Ultimate slams the enemies into the ground. This count disregards armor and Shield Effects. Whatever the total 'MaxHP' of the enemy, that's what it works on.
E.g. Roadhog has 600HP. The downwards motion of Sigma's Ultimate does 300 damage to Roadhog.
Bastion has 300HP. The downward's motion of Sigma's Ultimate does 150 damage to Bastion.
If Roadhog has a Brigitte Armor pack health extension, this would bring his total Max HP up to 675HP temporarily. This means that Sigma's Ultiamte would do 337.5HP damage to Roadhog.
If an enemy Lucio triggers their Sound Barrier ultimate, this gives allied players inside Lucio's Sound Barrier's AoE an extra 750HP of temporary shields. This means that, if a Roadhog would has these shields at the moment of the downwards momentum's impact, he would have a total of 1,350HP. Sigma's downwards motion of the Ultimate would do 675HP damage to Roadhog.

Best times to use this Ultimate:
Another thing that should be mentioned, is that whilst Sigma has the enemies in the air (after the upwards motion of the ultimate, but before the downwards motion of the ultimate), he can move them in the air slightly. I'd estimate that if Sigma is the centre-point of an imaginary circle, and the enemies in the air are right in front of him, he could move the enemies in the air approximately 45 degrees to the left or right.

This is enough to be able to send the enemies down into a 'pit' or 'death barrier' outside of the map, without them being able to a single thing to stop it. Excellent chances to use this ability are during the second half of the second point of Eichenwalde, around the first capture point of Paris, near the very end of the third payload objective on King's Row, the capture point in Meka Base in Busan, around the Well in the Well capture point of Ilios, and definitely the inside Shrine of Nepal, where the entire side of the capture point is one giant pit.

If you're not in one of the above situations, the best thing, in my opinion, is try to use it when defending a payload and enemies have already taken a bit of damage. Alternately, on a small capture point, such as the lighthouse in Ilios, or the capture point of the Garden map of Nepal.

Remember, the achievement says 'A single use'. What this means is during ONE ultimate. So it counts killing blows done by BOTH the upwards movement of the Ultimate, and the downwards movement of the Ultimate, as a single use. So you could get 1 kill from the upwards movement, and 2 kills from the downwards movement, and it would still pop the achievement.

I hope this guide helps.

Edit: @BulkGalaxy reminds us that you can continue firing your regular fire with RT to lower the HP of anyone caught in your ultimate.

Good luck!
There are 6 comments relating to this Solution | Please log in to comment on this solution.
211,872 (94,895)
Achievement won on 14 Aug 19
TA Score for this game: 7,702
Posted on 14 August 19 at 08:08, Edited on 15 August 19 at 09:41
New solutionThis solution has 2 positive votes and 0 negative votes. Please log in to vote.
So far this is the easiest solution I found... Quite simple really, but requires 2 players. Pick Sigma and your friend picks McCree. Now wait until 3 enemies clamped up together. If you can catch more than 3 its even better but dont go crazy and try to use your ultimate on 6 players, most likely wont work. Use your Gravitic Flux and your friend uses his deadeye and shots instantly while enemies are on the air. If your friend is a decent McCree he should wait a bit more but key Point at this lowering enemies HP below %50 with deadeye. wink

Edit: I highly suggest reading Dwaggienite's solution first to have some understanding of Sigma’s ultimate ability.

Edit2: Sigma can kill people on air with his RT it does count towards the achievement.

Edit3: If you are having trouble to catch 3 players ask your friend to use Orisa. That way you can use your ULT after Orisa pulls them together. Plus Orisa's ULT helps a lot to your RT.
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