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The Dark Pictures Anthology: Man of Medan
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Go with your gut achievement in The Dark Pictures Anthology: Man of Medan

Go with your gut

Choose all of the Heart decisions

Go with your gut0
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How to unlock the Go with your gut achievement

  • zzUrbanSpacemanzzUrbanSpaceman
    21 Nov 2020 21 Nov 2020 23 Sep 2021
    As I (and many others apparently) find seeing the heart and brain symbols near impossible on some decisions (generally the ACTION ones), I did a bit of searching and came across this post on Reddit that steps through all the decisions:

    https://www.reddit.com/r/ManOfMedan/comments/d1hrq0/go_with_...

    However I found even this missed a couple of things, and did some unnecessary actions - in a lot of scenes, they will proceed automatically after a certain amount of time, so talking to people more often than you need just increases the risk you'll choose the wrong thing.

    So I just did a run using the above as a basis and made some corrections and notes. Generally, other than where noted, choices and quicktime events do not matter, and in fact it's probably quicker for your playthrough to simply fail them when you can. Often there is no actual consequence, or it leads to a character death which is quicker than trying to continue. All of the "hold your breath" QTEs can be failed, and I recommend doing this.

    IMPORTANT:

    * When this says "Say Nothing" it means to CHOOSE TO SAY NOTHING. Do not let the conversation time out. You must specifically choose to say nothing.

    * When it says "ACTION: Do Nothing", this means you have an action choice, and you MUST let it time out. Do not choose anything.

    I hope it helps.

    Joe: Dockside Market, Manchuria - 9:12 P.M. (Post World War II)

    Curious: Tell me about my son
    ACTION: Choose Dragon Tile

    Brad: Duke of Milan, French Polynesia - 8:30 A.M. (Present Day)

    Insecure: It’s embarrassing
    Accusatory: I was invited
    Empathetic: Must be tough
    Sentimental: Go with your gut
    Relaxed: Yeah, cool!
    Gloomy: Never

    Alex: Duke of Milan, Offshore North French Polynesia - 5:30 P.M. (June 20)

    Say nothing
    Annoyed: Who cares?
    -> Wait for scene to time out (don't speak to anyone until Julia says she's ready then talk to her)
    Playful: Lookin’ good J!
    ACTION: Do nothing
    Bitter: Fliss’ attitude

    Fliss: Duke of Milan - 6:15 P.M. (June 20)

    Relaxed: Sure, why not
    Self-assured: Don’t ask a lady about her money
    Uninterested: Sorry, got enough on my plate
    -> Wait for scene to time out
    Uneasy: That’s not the coastguard...
    Confident: Be quiet and let me handle it
    Worried: We’ve got divers in the water!

    Julia: South Pacific Wreck Site - 6:12 P.M. (June 20)

    -> forward to far door, open it, trigger fish jump scare, interact with yoke, wait
    Astounded: We almost died!
    Loving: Yes!
    Frightened: My brother’s up there!
    Panicked: Fuck it, I’m going
    Bewildered: Why are you paying the ocean...?

    Julia: Duke of Milan - 10:07 P.M. (June 20)

    Cheerful: It does have a nice ring
    Provocative: Dad can foot the bill
    Apologetic: Money’s not a big deal
    Adoring: I love you
    Say nothing
    -> Go and fetch map from case (speeds up scene)
    Relaxed: Beer o’clock!
    Apologetic: Okay, maybe
    Supportive: Let’s hear it
    Annoyed: Shush!
    Disgusted: So gross!
    Disappointed: Wasn’t scary

    Conrad: Duke of Milan - 11:22 P.M. (June 20)

    ACTION: Do nothing
    ACTION: Do nothing
    ACTION: Do nothing
    Serious: What do you want?
    Agitated: Please just stop!
    Say nothing
    Uneasy: No. I hope he’s okay
    Say nothing
    -> Break window on count of 6 (not sure if this actually matters, there is an achievement for this though)
    -> Fail breathing QTE
    Say nothing

    Fliss: Duke of Milan - 12:12 A.M. (June 21)

    Reassuring: We were only talking
    Enraged: How dare you
    Defiant: Ask for help
    Threatening: You’ll be caught
    ACTION: Help
    Optimistic: He could help

    Interlude:The Curator

    Curious: Forewarned is forearmed

    Conrad: Abandoned WW2 Freighter - 1:01 A.M. (June 21)

    Say nothing
    Say nothing
    Curious: What is a distributor cap?
    -> Reveal vent, wait until Alex calls for you, then speak to him
    Anxious: Can’t be worse
    ACTION: Distract
    ACTION: Replace

    Conrad: Upper Deck - 1:43 A.M. (June 21)

    Say nothing
    ACTION: Warn Fliss

    Alex: Main Deck - 2:18 A.M. (June 21)

    Worried: It’s probably just rats
    Supportive: It is crappy
    Anxious: Hey Conrad!

    Doesn't matter what you do with Brad and Fliss, I just rushed through Brad's bit and let Fliss' scene time out. UPDATE: There have been a few comments saying that this isn't actually true and what you do here matters. Alternative: "...for the Brad and Fliss part, let Brad grab the mask and leave Fliss in the ballroom for about 7 mins to trigger the cutscenes, the rest will match...". Thanks 青岛丶OGGamer and sorry for the problems people had with this part.

    Julia: Cargo Hold 1 - 2:52 A.M. (June 21)

    Frantic: Stop, he’ll drown!

    Conrad: Officers’ Quarters - 2:44 A.M. (June 21)

    Fail QTEs (death)

    Julia: Lower Deck - 3:11 A.M. (June 21)

    ACTION: Jump
    ACTION: Keep going

    Interlude: The Curator

    Curious: I need some help

    Julia: Weather Deck - 3:32 A.M. (June 21)

    Baffled: Where’s the gold?
    Probing: What happened on this ship?
    Suspicious: This place is weird
    Say nothing

    Alex: Weather Deck - 3:43 A.M. (June 21)

    Frantic: This is an emergency!
    Say nothing
    Say nothing

    Brad: Lower Deck - 4:05 A.M. (June 21)

    Hopeful: We’re okay
    Compliant: Leave it

    Brad: Lower Deck - 4:19 A.M. (June 21)

    Say nothing
    Say nothing
    Say nothing

    Alex: Radio Room - 4:44 A.M. (June 21)

    Aggressive: Get away from me!

    ---

    Achievement will pop during credits.

    Guide not helping? View 4 more guides for this achievement.

    Showing most recent comments. View all comments.
    KILLING5PR33This guide still works fir the heart walkthrough... Amazing!!!
    Posted by KILLING5PR33 on 09 May 22 at 08:33
    BloodGodAlucardThis worked like a charm. Thank you. Also as a note to future readers, don't panic if you're positive you didn't choose a wrong option but the little recap card says you picked the most head options. This popped up for me after the Conrad death interlude. So I was panicking. But it all worked out in the end. :)
    Posted by BloodGodAlucard on 22 Jul 22 at 22:33
    Brave TanukiI just wanted to inform you that there's now an indicator for this achievement. If you have successfully chosen only one type of decision, a brief message will state so when the game is paused.
    Posted by Brave Tanuki on 13 Mar 23 at 09:07
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  • Gram101216Gram101216
    17 Dec 2019 17 Dec 2019 17 Dec 2019
    I did this on curator mode so that works as well, I messed up on intrusion, after finishing the game I just reloaded that chapter. I kept choosing heart if there wasnt any then say nothing. YOU DO NOT NEED TO START OVER. If you mess up, make a note of the chapter, which if you quit after should say when u go to continue. Finish game then chapter select from there until end and you will get it
    Showing most recent comments. View all comments.
    MuzzilyIn the interest of helping others I decided to pick a chapter towards the end of my playthrough to experiment. Where it had two head options for dialogue I chose an option. I did this multiple times from the distress chapter knowing I could reload things if need be. The achievement still popped.

    Obviously if there is a heart option you MUST pick that one but it gave me lots more options for playing out the story this way.
    Posted by Muzzily on 28 Dec 20 at 08:51
    The CherishedGah, I just did like my 9 millionth playthrough of this boring game and this still hasn't unlocked. I know for a fact I got every heart, even the ones in the prologue. I was playing Curator's Cut, I just don't know else to do.
    Posted by The Cherished on 18 Mar 21 at 03:28
    Vayu MiyokuI am in the same situation..
    Posted by Vayu Miyoku on 01 Apr 21 at 00:13
  • DervIVDervIV
    13 Dec 2019 13 Dec 2019
    For this achievement you must complete the game with only heart decisions. Start a new game and make sure that you choose the one that has a heart symbol in each decision.
    It is sometimes difficult to see.
    Sometimes there are situations where you have two head options. If you have this situation you must say nothing. If you just let the time run out, you can start over the game. Whenever you have the opportunity, you must select the heart symbol.
    If you don't say anything even though you have a heart symbol, the achievement is also gone and you can start again. As soon as the advertising for Little Hope starts, the achievement should come.
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