Achievement Details

Compulsive Horder

Reach Character Level 15 with Kait, JD, Del, Marcus, Fahz and Jack

Compulsive Horder-9.2
05 December 2019 - 2 guides

Achievement Guide for Compulsive Horder

  • BradLeafsFan9BradLeafsFan9363,800 363,800 GamerScore
    31 Oct 2019 22 Nov 2019
    10 0 3
    You must get to Level 15 w/ each of the 6 original Horde characters:
    - Kait
    - JD
    - Del
    - Marcus
    - Fahz
    - Jack

    Here is the method for grinding character XP netting you about 1000xp per 15-20 Horde match

    Horde - Custom - Host - Options

    - Set the Wave to 46, and make sure it's "visible in Lobby Browser"
    This will allow help from others and you get 1 skill card every 5 consecutive waves completed so that's why you start on 46.

    - One person be Del (not necessary but advised) and once match starts carry the Fabricator to one side of the map (Any map will do but I use Reclaimed most of the time). Once there get Del to start building 3-4 Lv.4 Sentry Turrets, I would advise building a weapons locker as well. Anyone who is not Del should go to the fabricator and dump all of the starting power for Del to use.

    Use Power On: 3-4 Level 4 Sentry Turrets & 1 Level 4 Weapon Locker if feasible

    - Don't bother spending power on perks, use it for the turrets. You get the most of the XP for completing the waves so there's no reason to be selfish buying things that only help you while doing this.

    Watch this video for more info and to see this method in action and being set up :)
    - The first 4mins explain the method and getting started.
    - @ 15:30 I start the final wave 50 and get granted the character XP if you just want to see that.

    All of my Gears 5 Achievement Guides can be found here! :) (Mobile Friendly)
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  • Tom Live v7Tom Live v799,472
    16 Nov 2019 14 Oct 2019 15 Nov 2019
    7 5 15
    As stated in the achievement description you will need to reach level 15 with the following characters:


    Character XP level requirements:

    Start - Level 1
    100 XP > Level 2
    500 XP > Level 3
    1,000 XP > Level 4
    1,500 XP > Level 5
    2,000 XP > Level 6
    2,500 XP > Level 7
    3,000 XP > Level 8
    3,500 XP > Level 9
    4,000 XP > Level 10
    6,000 XP > Level 11
    8,000 XP > Level 12
    10,000 XP > Level 13
    12,000 XP > Level 14
    15,000 XP > Level 15

    For those interested you can continue to level up:
    20,000 XP > Level 16
    40,000 XP > Level 17
    60,000 XP > Level 18 (current max level)

    Getting the most character XP for your time:

    Running the full 50 waves will net you around 5000 character XP on Beginner difficulty however the later waves will reward the majority of character XP. With this being said repetitively completing waves 41-50 will see the most character XP gained, although it may be more beneficial to run waves 46-50 as this skips mini-bosses as well as a few other dragged out waves.

    Completing higher difficulties will provide higher character XP however I would highly recommend lower difficulties to begin with and then move up to Insane, Inconceivable, and Master. I would also recommend not worrying too much about whether you get the most kills or earn MVP on every wave as character XP is linked more to wave completion.

    Note: Boost will also impact character XP gains.

    I received exactly 4000 character XP on two occasions for completing waves 46-50 on Insane difficulty (Boost was active).

    The importance of skill cards:

    Although completing higher difficulties is obviously the better choice it’s important to note that character level does not necessarily equal a more buffed character as this is linked more to the skill cards being upgraded. As you level up each individual character you will unlock new skill cards however to upgrade them you will need duplicates, which can be gained by either using scrap or completing at least five consecutive waves i.e. you will receive one card for every five waves that you complete.

    Higher difficulties also provide more chance of rarer skill cards (see in game for more details):

    -Beginner = Common (only)
    -Intermediate = Common (high) / Rare (very low)
    -Experienced = Common (high) / Rare (low) / Epic (very low)
    -Elite = Common (high) / Rare (medium) / Epic (Low) / Legendary (very low)
    -Master = Legendary (highest chance)

    Setup Methods:

    Del needs to start off building several barriers followed by sentries to hold back the majority of enemies. The rest of the team can move them into position. There should be a JD on the team who can utilise a weapons locker* for the Lancer GL (more can be purchased from the fabricator). With a buffed enough JD using the GL grenade, plus bleed damage from the Razor Hail skill card, he should wipe out plenty of enemies and even take down any bosses with ease. It's worth noting that JD's Launcher Capacity card does increase the Lancer GL grenades too. Bastions should also be a focus for everyone when they appear although JD can usually take them out quickly as long as bleed damage is high enough.

    If you're playing more waves than just five or ten it's good practice to build a forge so that Jack can dismantle weapons for more power (use Jack's Optimizer card for more power). Del can still focus on building a lot of sentries (and barriers) to wipe out the majority of enemies, while Jack swoops round collecting weapons for the forge and reviving others that will be desperately trying to take out the remaining enemies.

    Tip: A lot of people focus on hoarding their own power to upgrade their perks and/or start randomly building things which don't help the team. It's better if everyone works together and deposits into the fabricator.

    Recommended Skill Cards:

    Kait - Laceration (L5), Blood Resonance (L10) [shotgun focus]

    JD - Launcher Capacity (L11) Razor Hail (L12) [Lancer GL focus]

    Del - Ingenuity (L2), Reinforced Fabrication (L4), Armor Plating (L5), Efficient Sentry (L9), Efficient Fabrication (L10), *Overclocked Lockers (L7) [For JD]

    Marcus - [Usually a backup character]

    Fahz - [Usually a backup character]

    Jack - Healing Reach (L2), Zapper upgrade (L3), Optimizer (L4), Healing upgrade (L6), Explosive Hijack (L12)

    Thank you to BigPoppaHoyle, I Ebon Hawk I, and AbsoIuteZero x for their additional horde information.
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