Halo Reach: Campaign

2,763 (2%)
20-25 h
Halo Reach: Campaign

Bake That Cake achievement in Halo MCC

Bake That Cake

Halo: Reach: Beat the par score on Tip of the Spear.

Bake That Cake0
3 guidesOnline/OfflineSingle PlayerCooperative

How to unlock the Bake That Cake achievement

  • SilverScorpion4SilverScorpion4119,797
    04 Dec 2019 26 Dec 2019
  • Have you got any tips or tricks to unlock this achievement?
    Add a guide to share them with the community.

    Sign in and add a guide
  • MangoFett10MangoFett10297,814
    20 Dec 2019 20 Dec 2019
    10 3 2
    Personally i found this mission to be one of the easier par score achievements in reach due there being lots of vehicles in this level plus many enemies and the section when you are on the turret in the falcon you can just rack up the points. Possible to do on Normal with a few skulls on. i Personally did it on Heroic with 4 skulls on (Fog, Famine, Tilt & Catch) and i finished the mission at around 18 minutes (Par time is 15) so my time bonus was not to much under X3. You could also do it on legendary with no skulls on but its up to you. Basically there are many ways to get over 30,000 on this level. Hope this helps you guys out! :)
    Showing both comments.
    MangoFett10Edit: Would actually recommend thunderstorm skull over tilt, still earn the same X multiplier but covenant don't sponge as much plasma damage. :)
    Posted by MangoFett10 on 21 Dec 19 at 19:01
    MrKoolxDoodHalo Completionist on Youtube has the best Halo Reach par score guides
    Posted by MrKoolxDood on 14 Apr 20 at 02:03
  • WabaliciousWabalicious537,347
    22 Dec 2019 24 Dec 2019 27 May 2020
    6 0 0
    Notes for par scores on all levels:
    Par scores are heavily influenced by par time.
    Note: Competitive Score shows the time multiplier bonus; Regular Score does not. The time multiplier bonus still exists in Regular Score, it only shows up at the end of the mission. With Regular Score, you may not see the time bonus, especially on longer missions (credit: EaseAndInspire)

    During "par time" all scoring is tripled.

    After "par time", you have 10 minutes where your multiplier goes from 3.00x down to 1.00x. For example, if you kill an elite for a pop up of "+200", the score will show 600 during par time, but then will trickle back down to 200 when the multiplier goes down to 1.00x (and will be 400 if the multiplier is at 2.00x).

    After the "ten minute down to 1.00x" period, one of two things happen:
    1. You get a 2nd grace period, of about 10 more minutes. Multiplier is already at 1.00x so nothing else happens with it.
    2. All positive scoring is done. All kills show up as red "0", but you will still lose points for dying, team kills, or checkpoint resets.

    After that (Par time + 10-minutes + possible grace period), all positive scoring is done no matter what. Negative scoring is still active.
    If you've already achieved the par score, you'll still have to beat the level while making sure you don't have enough negative scoring (deaths) to go below it.

    For this specific mission:

    Level: Tip of the Spear
    Par Time: 15:00 minutes
    Par Score: 30,000
    Difficulty: Heroic

    Skulls: Catch, Famine, Fog, Thunderstorm, Tilt, and Cowbell (non-scoring but accelerates explosions)

    At the beginning of the mission, you can go left to avoid some of the battle.
    You only have to wait 90 seconds until the warthog drops, and afterwards you should really drive away to save some time.

    The problem with this mission is that the gunner is usually terrible.

    That leaves you with 3 options:

    1. Try to deal with it
    2. Get a co-op partner
    3. Kill/leave the gunner and park the car to shoot yourself while slightly out of enemy range.

    Either way, you're going to have to save time (and have some leftover multiplier) to get to 30,000.

    The best way to save the time is after crashing the falcon.
    Pick up a jetpack and stay right. You'll have to fight a few enemies, but after that you can jump on some rocks, and should notice some pipes. Those pipes will give you an enemy-free path the end of the mission.

    For that last part, there will be an elite with a sword and two plasma cannon grunts. Best option is to grenade the elite and try to pick off the grunts slowly. You'll get a checkpoint arriving at this point so if you're at 35,000-40,000 points, you can get a few tries in before missing the 30,000 cut-off. Good luck!
Do you have a question about this achievement? Please post it in the Halo: The Master Chief Collection Forum

Related Achievements