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Halo Reach: Campaign

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Halo Reach: Campaign

Tank Beats Everything achievement in Halo MCC

Tank Beats Everything

Halo: Reach: Finish The Package on Legendary with the Scorpion intact.

Tank Beats Everything0
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How to unlock the Tank Beats Everything achievement

  • DcupsOfJusticeDcupsOfJustice
    15 Dec 2019 09 Dec 2019 15 Dec 2019
    Just did this on my solo run and didn't get the achievement. As I don't remember from playing it numerous years ago I forgot you have to do it specifically or else you don't get it.

    Item of note just in case: You can use the tank from a distance to destroy the anti-air instead of going inside to blow up the reactor. Saves a bit of trouble.

    Taken from the 360 guide by your fat uncle:

    "This is a bit misleading. You do not have to finish the mission to get it, you just have to drive the tank, not blown up into the "parking space" that is the entrance to Sword Base where you got the orbital gun earlier in the game. If you (as I did) leave the tank where you found it and go on to finish the mission without bringing it to the gate, you will not get the achievement."

    Additional note: I got the achievement when I brought the tank to the gate. You do not need to finish the mission.

    Guide not helping? View 3 more guides for this achievement.

    Showing most recent comments. View all comments.
    The YazziThis achievement was glitched and wouldn't unlock until I deleted the local save and cancelled the sync as was posted in the comments by Shinnizle that Hannuraina wrote. Anyone else who can't get this achievement to unlock I'd highly recommend following their tip, worked for me first try after failing 5 or 6 different tries to get it to unlock beforehand. Thanks much!
    Posted by The Yazzi on 27 Feb 23 at 00:40
    invader134What is the local save said the person with the solution?
    Posted by invader134 on 01 Mar 23 at 23:56
    S117TaUrOOctober 2023, still bugged.
    Edit: I deleted the local data, do it again and popped.
    Posted by S117TaUrO on 17 Oct 23 at 13:35
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  • SilverScorpion4SilverScorpion4
    09 Dec 2019 30 Dec 2019
  • LifeExpectancyLifeExpectancy
    04 Dec 2019 19 Dec 2019
    This occurs near the mission start. You dont need to finish the mission, just rrach the point where you are forced to exit the tank. From the start move forward and use the rocks as cover to snipe the Grunts in the area ahead with your DMR. Take out the one on the Shade Turret first. If you place your shots well you can take out the one driving the Ghost and one of the Fuel Rod ones on the dirt path to the far side of the area as well. Make sure to swap out your Assault Rifle with one of the Fuel Rods after everything is dead and stock its ammo up. When the area is clear you’ll get a waypoint down the path into the next valley. Proceed toward the waypoint (either in a Ghost or not), making sure to snipe the turret occupant on the floating platform to the left as you approach the Scorpion Tank. From here on you will want to make your way forward VERY slowly, clearing enemies at as far a distance as you can to avoid taking damage to the tank.

    If the tank takes serious damage or explodes, reload your last checkpoint. If you clear the following sequences with the tank intact you will unlock Tank Beats Everything. So hop into the tank and inch your way forward along the dirt path. At each corner peak around the corner just enough to get red crosshairs on the next group of enemies and carpet the area with cannon blasts while the enemies are still outside engagement range. This avoids taking any damage at all to the tank as much as possible. You should get a checkpoint after the first couple of bends in the path and be going uphill when you see an Anti-Air gun off in the distance, with just its top poking out above the top of the hill. Stay downhill where you can just aim at the top of the AA gun and continue blasting it until its destroyed while the hill protects you from retaliation.

    You’ll know the AA gun is destroyed when you hear “first target neutralized” (and it stops firing). Inch closer to it until you can see the 2nd AA gun around the cliff to the right. You still shouldn’t have any other enemies engaging you at this point. While shooting this 2nd one some Ghosts and Banshees will likely come around that bend in the path/cliff to engage you, so keep your eyes peeled and blast them as they approach before returning your attention to the AA gun. Keep in mind that you will likely have to ‘lead’ your shots on the Banshees by firing slightly ahead of them, depending on how far away they are. When you hear “Nice job Six. Falcons commence descent” you know the 2nd AA gun is destroyed. Continue clearing Banshees from the sky as your allies fly in from the left and you proceed forward.

    Work your way around the next bend in the path, blasting the levitating platform on the left and any Ghosts that come in from the right. Just after the floating platform there is a large boulder in the middle of the path. Hide behind this and peak out to take shots at the Shade Turret on a small hill in the distance. Don’t expose yourself too much here as this turret’s blasts are like Fuel Rod shots and will wreck the tank quickly. I actually found it easier on my solo run to hop out and use my DMR to snipe the turret’s occupant, as well as the enemy in a 2nd turret to the right and a Fuel Rod Grunt down along the river. If your tank is severely damaged, just get out and clear the entire area on foot so that the path is clear around the building on the left and up the hill to the next waypoint. As soon as you get the objective ‘Enter Sword Base’ and still have your tank mobile, you’ll unlock the achievement.

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