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Halo Reach: Campaign

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4.49
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3,865 (1%)
20-25h
Halo Reach: Campaign

Classic Completion achievement in Halo MCC

Classic Completion

Halo: Reach: Complete Exodus without using any armour abilities.

Classic Completion0
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How to unlock the Classic Completion achievement

  • KeebyMKKeebyMK
    04 Dec 2019 04 Dec 2019
    This achievement sounds fairly tricky, but if you have two players (or two controllers), it's actually incredibly easy. Load up the mission on your preferred difficulty (I'll recommend Easy just for the achievement) and have the other player/controller blast through the mission as normal. The achievement should unlock at the end (it did for me). If the other player wants the achievement, just do it again and switch roles.

    I don't have a guide for doing this solo, but this is by far and away the easiest method.

    Guide not helping? View 4 more guides for this achievement.

    Showing most recent comments. View all comments.
    xEBx GEN Dread+1 to Deep Winter 7 Acrophobia skull works for this cheevo
    Posted by xEBx GEN Dread on 05 Nov 22 at 19:23
    TensiveCascadeAnyone know why mine won't unlock? Or have a solution to make it unlock
    Posted by TensiveCascade on 08 Feb 23 at 22:57
    Tourettttei removed shift from keyboard so i was not tempted to sprint :) and activated Acrophobia
    Posted by Touretttte on 22 Mar at 21:21
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  • tknologytknology
    06 Dec 2019 06 Dec 2019
    For those of you who want/need to complete this solo I've made a video depicting an easy route through the only section that seems like it requires an armor ability - the jetpack section. Make sure you do not accidentally use your sprint ability.

    There is no commentary for the video so a couple of things to note ahead of time:
    1. This can be done on Easy difficulty, so I recommend taking advantage of that.
    2. Make sure you pick up a gravity hammer from one of the two brutes in the area with the elevator. You will be needing to use it 6 times (or more if you mess up a jump) so make sure that you save at least 30% ammo as each use costs 5%.
    3. For jumps using the gravity hammer, swing the hammer right BEFORE jumping.
    4. For jumps using frag grenades, jump just BEFORE the grenade explodes and swing the hammer while you still have upward momentum.

    Showing most recent comments. View all comments.
    ClandorBowmanI just want to add, for the last grenade jump in the video. I couldn't do it because I had low health and it kept killing me but you don't need to grenade jump there you can just gravity hammer jump inf you jump on the ledge glass first
    Posted by ClandorBowman on 09 Dec 19 at 02:44
    Wookiee HairemAfter I throw that first grenade the game won't let me swing the hammer in time. Is there like a cancel animation for the grenade that lets you do it?
    Posted by Wookiee Hairem on 19 Apr 20 at 22:36
    z RagnaroK zFYI, you DO NOT need a grenade for the last time. For some reason my game didn't spawn the grenade after you make the initial grenade + hammer jump, but there is another grenade to the left of the path you need to take up the stairs of the next part. You can jump on the large white pipes near the wall in the corner, and there is another grenade next to a shotgun there. Regardless, I simply used the hammer jump + crouch to do the very last jump in the video. Hope this helps.
    Posted by z RagnaroK z on 23 May 20 at 05:46
  • SilverScorpion4SilverScorpion4
    06 Dec 2019 06 Dec 2019
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