RE: Master of Unlocking achievement in Resident Evil 3

RE: Master of Unlocking

Unlock all safes, lockers, strongboxes, and pickable locks.

RE: Master of Unlocking+0.2
6 guidesOffline Game ModeSingle PlayerCollectableMissable

How to unlock the RE: Master of Unlocking achievement

  • Mr WhiteshirtMr Whiteshirt951,831
    04 Apr 2020 04 Apr 2020 05 Apr 2020
    9 1 4
    Here is a full locations guide for every file, Charlie doll, weapon, lock, safe, and locker in the game. This guide is done in chronological order of the game and with minimal spoilers. Enemies have been cleared out of most rooms in the game so be mindful of the rooms you are entering. Some back tracking is required in the Raccoon City Downtown area in order to fully get everything. While some of the locks and weapons are essentially unmissable in the game, others can be easily overlooked if you speed on by them.



    Safe 1 (02:11)
    Simple Lock 1 (07:55)
    Simple Lock 2 (08:38)
    Simple Lock 3 (09:03)
    Simple Lock 4 (09:27)
    Simple Lock 5 (09:55)
    Simple Lock 6 (10:21)
    Simple Lock 7 (10:42)
    Simple Lock 8 (13:30)
    Simple Lock 9 (16:17)
    Storage Box 1 (17:30)
    Storage Box 2 (17:43)
    Safe 2 (18:41)
    Locker 1 (22:01)
    Locker 2 (22:21)
    Storage Box 3 (23:12)
    Safe 3 (29:09)
    Simple Lock 9 (30:49)
    Simple Lock 10 (31:07)
    Simple Lock 11 (31:47)
    Simple Lock 12 (33:14)

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    Showing most recent comments. View all comments.
    Mr WhiteshirtNope, just the one and it is conveniently located in the first safe.
    Posted by Mr Whiteshirt on 04 Apr 20 at 16:40
    NoHeroes94Think this has glitched. I've had the in-game record, but not the achievement...
    Posted by NoHeroes94 on 04 Apr 20 at 18:33
    Mr WhiteshirtInteresting, I have not heard of this glitching yet. Have you tried starting a new game and getting 1 or two of the requirements met to see if it registers?
    Posted by Mr Whiteshirt on 04 Apr 20 at 19:29
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  • DARK X STEVEDARK X STEVE236,825
    11 Apr 2020 06 Apr 2020 13 Apr 2020
    4 1 0


    Jill's apartment
    0:00 - Jill's report
    0:18 - Investigation notes
    0:32 - unsealed envelop
    0:37 - Message from a colleague

    Subway
    1:00 - bobble head 1
    1:13 - UBCS crafting guide
    1:22 - Tabloid front page
    1:33 - UBCS Herb field manual

    Donuts Shop
    1:47 - Bobble head 2
    2:07 - Safe (code: 937)
    2:29 - Drug Store Owners journal
    2:40 - Bobble Head 3

    Kite Bros Railway
    3:18 - Subway Employees Memo
    3:41 = Kite Bros, Railway Manuel
    3:52 - Bobble Head 4

    Repair Shop
    4:15 - Trainer Log

    Kite Bro's Railway
    4:54 - Gun 1 (Shotgun)

    Repair Shop
    5:25 - UBCS Suicide Note
    5:43 - Electricians Note

    Control Room
    6:12 - Fax Form Substation Chief
    6:29 - Hip Pouch
    6:49 - Bobble Head 5
    7:05 - Green Herbs - They Work
    7:20 - Substation Internal Memo

    Backtracking
    7:41 - Lockpick: Power Room
    8:00 - Lockpick: Garage
    8:15 - Lockpick: Donuts Shop
    8:52 - Lockpick: Kite Bros Railway
    9:11 - Lockpick: Control Room
    9:20 - Lockpick: Subway
    9:42 - Lockpick: Toy Shop

    Toy Shop
    9:52 - Your Charlie Doll Sign
    10:00 - Bobble Head 6

    Subway Power Reset
    10:37 - Chads Notes



    Sewers
    0:00 - Increased Sewer Security
    0:21 - Bobble head 7
    0:36 - Sewer Workers Notes
    0:56 - Lock Pick Sewer 1
    1:17 - A Love Letter
    1:25 - Sewer Assistants Log
    1:49 - Invoice From Gun Shop Kendo
    1:57 - Hip Pouch 2
    2:15 - Bobble Head 8

    Nemesis Chase
    2:34 - Notice Of Demolition Delay

    House Next To The Gun Shop
    3:00 - Bobble Head 9
    3:20 - Raccoon Times Readers Column
    3:36 - Lock Pick House Next To The Gun Shop



    0:00 - Email Outbox
    0:22 - Bobble Head 10
    0:37 - Suitcase Lock
    0:45 - ID Card Security Protocol
    0:56 - Suitcase Lock
    1:20 - Sept.20 Arrest Report
    1:32 - Internal Memo
    1:50 - Safe (code 9 15 7)
    2:34 - 3F Locker
    3:07 - Bobble Head 11
    3:17 - Note to a friend
    3:34 - Locker (Code CAP)
    3:55 - Locker (Code DCM)
    4:10 - Locker 106 and 109
    4:27 - Report On The Mansion Incident
    4:35 - Suitcase Lock



    Jill's Tube Crash
    0:00 - UBCS New Weapons Notice
    0:13 - Bobble Head 12
    0:33 - Bobble Head 13
    0:48 - Clock Tower Brochure

    Hospital Ground Floor
    0:57 - Memorial Pamphlet
    1:23 - Bobble Head 14
    1:32 - Nurse Journal: Sept 25

    First Floor
    1:44 - Bobble Head 15
    1:58 - Nurse Journal: Sept 27
    2:12 - Bobble Head 16
    2:33 - Note About Tape
    2:46 - Nurse Journal: Sept 29
    3:05 - Memo from Admin

    Ground Floor
    3:16 - Re: Lost Item

    First Floor
    3:40 - Safe (key - 0 9 3)

    Ground Floor
    4:06 - Banquet Invitation
    4:31 - Email From Nathaniel Bard



    Jill's Hospital - Ground Floor
    0:00 - G18 Gun
    0:12 - Suitcase Lock
    0:28 - Locker

    1st Floor
    0:40 - Locker
    0:59 - Locker
    1:30 - Lightning Hawk Gun

    Ground Floor
    2:01 - Door Lock

    Outside
    2:17 Bobble Head 17

    Underground
    2:29 - Elevator Notice
    2:44 - Bobble Head 18
    2:59 - Employee Memo
    3:27 - Unfinished Activity Log

    Research Lab
    3:49 - Nest 2
    4:09 - Issac Graves Diary
    4:37 - Essay On Vaccine
    4:56 - Bobble Head 19
    5:08 - Shipping Notice
    5:19 - Weaponry Authorisation Request
    5:38 - Bobble Head 20
    6:00 - Scientists Dying Message
    6:38 - Expression of concern

    Workers Break Room
    7:13 - Disposal Centre

    Staff Break Room
    7:28 - Weapons Spec Sheet

    Final Boss
    7:49 - Suspicious Contract Memo
  • AussieG17AussieG17566,844
    04 Apr 2020 07 Apr 2020 07 Apr 2020
    3 1 1
    Attached is a playlist for my 100% Walkthrough on YouTube, I show you how to complete it on your first playthrough on Assisted Difficulty whilst doing the Minimalist achievement (no item box) and also collecting all Collectibles (56 Files, 20 Charlie Dolls, 20 Locks (Safes, Lockers, Strongboxes, Pickable Padlock Doors), 10 Weapons (4 have locations, 6 are automatic) and finding at least 1 Inventory Upgrade (Hip Pouch)).
    Showing only comment.
    GTAmissions1Just following along your guide and so far, I have managed to get the achievements in the order mentioned. This is along with capturing the collectibles especially being very comprehensive too.

    Will report back once I am completed the game. Making sure that no stone is left unturned.

    EDIT: Just completed the story and unlocked all the achievements this guide has mentioned including all collectibles. Positive upvote from me.
    Posted by GTAmissions1 on 10 Apr 20 at 07:24
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