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Blood King achievement in Double Kick Heroes

Blood King

Beat Mobula on METAL difficulty

Blood King0
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How to unlock the Blood King achievement

  • JiTeuBeyJiTeuBey
    14 Aug 2020 20 Aug 2020 30 Aug 2020
    Mobula is the boss of the chapter 5.
    To unlock this achievement, you'll have to beat it on METAL difficulty (and you'll also unlock achievement for Hard Rock difficulty).

    First, you don't have to beat the boss in Story mode, you can do it in Arcade (you'll have to unlock the level before by progressing through campaign, though)

    Second, you have to kill the boss and not simply survive through the level. So, there is a hidden countdown before the boss run away. You'll have to do a great performance to beat him.

    Third, I advise you to change the gameplay type in the options, and to chose the buttons you prefer to use.
    Personally, I chose cn_left and cn_A respectively for "shooting up" and "shooting down", then cn_RB and cn_RT for the grenades, and finally cn_LB and cn_LT for the sniper.

    Finally, if you have trouble with bosses (and you should have, especially in high difficulties), here is a great tip to help you, if you have another player (and another controller) with you.
    Use the Copilot feature of the console :
    - Turn on both of the controllers.
    - Go to the console settings.
    - Select "Ease of access" (the last category), then "controller".
    - Select "Copilot settings" (that should start the app).
    - On the bottom, select "Activate Copilot".
    - Now, the two controllers are used for one profile.
    - Once in the game, have a player focused on the first two lines, the other one on the last line.
    With that tip, it will be really easier to defeat the boss.


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    Another great tip shared by Enluna :

    Just a heads up, you can lower the speed of the song to 0.5x on settings and make the achievements on extreme a lot more doable (I did them with my sister who don't play games at all doing the copilot method... The decent player should pick the yellow line and try to mantain the 8x the entire song, the second player (who will focus purple and red) can fail all the notes that he wants since you don't lose the multiplier, of course the less he fails, more extra damage towards the boss... )
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